Player Matchup

Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Arisiaxx
Artemis
Level 147
God Stats
9W - 12L
1,367 SR
Queue Stats
322W - 336L
1,477 Elo+
Solo
Horus
Horus
Chawlay
Horus
Level 136
God Stats
12W - 8L
1,616 SR
Queue Stats
811W - 809L
1,459 Elo+
Solo
Pele
Pele
Troning
Pele
Level 120
God Stats
7W - 7L
1,462 SR
Queue Stats
143W - 158L
1,458 Elo+
Solo
Ra
Ra
Uzumaki675
Ra
Level 102
God Stats
5W - 3L
1,830 SR
Queue Stats
146W - 141L
1,458 Elo+
Solo
Team Averages
Level 125
1,555 SR
1,470 Elo+

VS

Team Averages
Level 88
1,558 SR
1,458 Elo+
Athena
Athena
Corklin
Athena
Level 85
God Stats
0W - 1L
1,439 SR
Queue Stats
5W - 5L
1,481 Elo+
Solo
Merlin
Merlin
Itadakimas4
Merlin
Level 119
God Stats
44W - 51L
1,479 SR
Queue Stats
643W - 682L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Skeletxn-_
Amaterasu
Level 69
God Stats
16W - 12L
1,659 SR
Queue Stats
294W - 309L
1,447 Elo+
Party 1
Charybdis
Charybdis
bonitiGOD
Charybdis
Level 60
God Stats
11W - 10L
1,774 SR
Queue Stats
218W - 223L
1,417 Elo+
Party 1
Fenrir
Fenrir
charquiserker
Fenrir
Level 109
God Stats
17W - 14L
1,440 SR
Queue Stats
295W - 315L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
5 / 2 / 1
11,043
581
15,242
12,260
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
Arisiaxx
Artemis
17
3 / 2 / 6
10,396
547
11,535
13,174
6,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Chawlay
Horus
15
5 / 2 / 9
10,728
565
11,591
17,852
18,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
Troning
Pele
15
4 / 4 / 5
9,225
486
12,767
17,835
8,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 3 / 8
9,526
501
10,665
8,324
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Corklin
Athena
14
2 / 2 / 4
8,767
461
6,838
17,833
18,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
14
1 / 3 / 4
8,160
429
8,691
9,605
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Skeletxn-_
Amaterasu
16
2 / 0 / 7
9,934
523
10,500
16,611
16,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
bonitiGOD
Charybdis
13
0 / 8 / 1
8,438
444
5,946
15,377
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 6 / 2
10,042
529
13,454
22,789
11,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
19
Kills
13
13
Deaths
19
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
2
1
2.75
W
Artemis
Arisiaxx
Artemis
3
2
6
3
W
Horus
Chawlay
Horus
5
2
9
4.75
L
Athena
Corklin
Athena
2
2
4
2
L
Merlin
1
3
4
1
L
Amaterasu
Skeletxn-_
Amaterasu
2
0
7
5.5
W
Pele
Troning
Pele
4
4
5
1.63
W
2
3
8
2
L
Charybdis
bonitiGOD
Charybdis
0
8
1
0.06
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,800
Damage
45,429
69,445
Taken
82,215
43,792
Mitigated
52,400
25,534
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
15,242
7,736
367
6,147
12,260
7,259
1,633
1,230
11,030
0
89,443
W
Artemis
Arisiaxx
Artemis
11,535
6,181
0
3,458
13,174
6,156
3,559
2,830
10,344
0
89,032
W
Horus
Chawlay
Horus
11,591
4,177
1,300
4,846
17,852
18,218
0
5,510
12,342
0
34,560
L
Athena
Corklin
Athena
6,838
2,198
30
5,238
17,833
18,720
0
3,460
14,373
26,489
0
L
Merlin
8,691
509
438
1,406
9,605
3,564
0
1,720
7,885
63,740
0
L
Amaterasu
Skeletxn-_
Amaterasu
10,500
3,793
0
5,707
16,611
16,077
550
1,460
15,151
0
74,267
W
Pele
Troning
Pele
12,767
2,961
0
6,901
17,835
8,041
188
3,677
14,158
0
68,468
W
10,665
986
1,225
1,290
8,324
4,118
0
2,282
6,042
81,965
0
L
Charybdis
bonitiGOD
Charybdis
5,946
3,139
0
3,829
15,377
3,025
1,850
716
14,661
0
64,453
L
13,454
2,811
0
7,182
22,789
11,014
0
3,309
19,480
0
68,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,918
Gold Earned
45,341
549
Minions Killed
512
0
Camps Cleared
0
1,745,861
Distance Traveled
1,824,573
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,043
581
140
7
0
318,980
7
W
Artemis
10,396
547
162
9
0
295,433
5
W
Horus
10,728
565
30
2
0
358,330
7
L
Athena
8,767
461
35
2
0
390,217
8
L
Merlin
8,160
429
101
5
0
331,296
5
L
Amaterasu
9,934
523
152
8
0
439,376
2
W
Pele
9,225
486
89
5
0
400,688
2
W
Ra
9,526
501
128
7
0
372,430
5
L
Charybdis
8,438
444
125
7
0
290,549
1
L
Fenrir
10,042
529
99
5
0
373,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role