Player Matchup

Cthulhu
Cthulhu
DarkSerenade18
Cthulhu
Level 97
God Stats
11W - 6L
1,804 SR
Queue Stats
555W - 554L
1,418 Elo+
Party 2
Cliodhna
Cliodhna
Eggy721
Cliodhna
Level 68
God Stats
14W - 14L
1,440 SR
Queue Stats
53W - 60L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
VividFawn470432
Zhong Kui
Level 66
God Stats
4W - 8L
1,400 SR
Queue Stats
205W - 243L
1,462 Elo+
Solo
Horus
Horus
XGuardianAngelzx
Horus
Level 84
God Stats
4W - 8L
1,084 SR
Queue Stats
110W - 103L
1,483 Elo+
Party 1
Sol
Sol
kenazh
Sol
Level 123
God Stats
18W - 23L
1,456 SR
Queue Stats
326W - 328L
1,443 Elo+
Party 2
Team Averages
Level 88
1,437 SR
1,446 Elo+

VS

Team Averages
Level 75
1,435 SR
1,396 Elo+
Cernunnos
Cernunnos
AntZeno
Cernunnos
Level 59
God Stats
94W - 110L
1,340 SR
Queue Stats
221W - 269L
1,340 Elo+
Solo
Kukulkan
Kukulkan
DevilFunk
Kukulkan
Level 32
God Stats
9W - 15L
1,340 SR
Queue Stats
20W - 34L
1,266 Elo+
Solo
Yu Huang
Yu Huang
MegaVito
Yu Huang
Level 111
God Stats
64W - 72L
1,522 SR
Queue Stats
315W - 332L
1,465 Elo+
Solo
Mulan
Mulan
foreign_dee
Mulan
Level 89
God Stats
13W - 10L
1,569 SR
Queue Stats
218W - 226L
1,479 Elo+
Solo
Bacchus
Bacchus
spookebuu
Bacchus
Level 82
God Stats
31W - 50L
1,402 SR
Queue Stats
693W - 737L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 14
11,384
1,035
14,303
11,770
12,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Eggy721
Cliodhna
17
5 / 2 / 13
11,575
1,052
9,140
12,548
6,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
VividFawn470432
Zhong Kui
17
3 / 1 / 9
11,111
1,010
11,491
13,005
10,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 0 / 19
10,702
973
10,928
12,327
11,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
kenazh
Sol
18
10 / 0 / 8
12,564
1,142
22,665
10,933
5,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

247

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AntZeno
Cernunnos
16
0 / 6 / 4
9,960
905
9,635
18,134
7,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
DevilFunk
Kukulkan
16
2 / 2 / 0
10,504
955
9,944
9,107
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
MegaVito
Yu Huang
16
1 / 4 / 3
10,343
940
15,655
11,508
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 10 / 2
9,494
863
8,148
20,190
17,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
spookebuu
Bacchus
15
2 / 2 / 3
11,000
1,000
11,706
14,806
22,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
17
24
Kills
5
5
Deaths
24
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AntZeno
Cernunnos
0
6
4
0.33
W
5
2
14
6
L
Kukulkan
DevilFunk
Kukulkan
2
2
0
1
W
Cliodhna
Eggy721
Cliodhna
5
2
13
5.75
L
Yu Huang
MegaVito
Yu Huang
1
4
3
0.63
W
Zhong Kui
VividFawn470432
Zhong Kui
3
1
9
7.5
W
1
0
19
10.5
L
0
10
2
0.1
W
Sol
kenazh
Sol
10
0
8
14
L
Bacchus
spookebuu
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,527
Damage
55,088
60,583
Taken
73,745
46,447
Mitigated
59,677
15,273
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AntZeno
Cernunnos
9,635
4,526
155
1,941
18,134
7,996
0
12,575
5,480
0
29,631
W
14,303
748
183
932
11,770
12,902
0
7,621
4,149
22,790
0
L
Kukulkan
DevilFunk
Kukulkan
9,944
1,002
124
354
9,107
4,137
0
6,672
2,245
39,512
0
W
Cliodhna
Eggy721
Cliodhna
9,140
786
0
0
12,548
6,361
0
7,823
4,593
0
24,152
L
Yu Huang
MegaVito
Yu Huang
15,655
1,804
0
396
11,508
7,252
0
8,860
2,542
39,368
0
W
Zhong Kui
VividFawn470432
Zhong Kui
11,491
1,322
0
5,884
13,005
10,290
0
8,258
4,648
35,573
0
W
10,928
4,978
1,135
2,510
12,327
11,657
0
8,072
4,107
0
14,965
L
8,148
1,847
0
1,440
20,190
17,589
0
10,392
9,520
0
15,084
W
Sol
kenazh
Sol
22,665
12,980
0
4,629
10,933
5,237
0
5,531
5,141
54,951
0
L
Bacchus
spookebuu
Bacchus
11,706
1,202
0
1,016
14,806
22,703
0
8,928
5,499
21,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,336
Gold Earned
51,301
206
Minions Killed
209
7
Camps Cleared
3
1,049,045
Distance Traveled
978,314
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,960
905
37
3
0
193,387
2
W
Cthulhu
11,384
1,035
21
2
0
209,556
0
L
Kukulkan
10,504
955
86
8
2
211,058
0
W
Cliodhna
11,575
1,052
33
3
1
232,337
0
L
Yu Huang
10,343
940
45
4
0
199,711
0
W
Zhong Kui
11,111
1,010
64
6
2
194,859
0
W
Horus
10,702
973
6
1
2
218,702
0
L
Mulan
9,494
863
20
2
0
173,019
1
W
Sol
12,564
1,142
82
7
2
193,591
0
L
Bacchus
11,000
1,000
21
2
1
201,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role