Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HunterJayT
Ah Muzen Cab
Level 49
God Stats
3W - 1L
1,456 SR
Queue Stats
62W - 65L
1,357 Elo+
Party 2
Medusa
Medusa
Ivan-Q2
Medusa
Level 127
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 6L
1,243 Elo+
Party 4
Sol
Sol
TheSnakeFive
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,381 Elo+
Party 2
Ymir
Ymir
Zzethlay
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Party 4
Thor
Thor
hainesworth
Thor
Level 68
God Stats
9W - 16L
1,500 SR
Queue Stats
423W - 425L
1,427 Elo+
Solo
Team Averages
Level 56
1,539 SR
1,318 Elo+

VS

Team Averages
Level 64
1,452 SR
1,382 Elo+
Amaterasu
Amaterasu
Kitrak07
Amaterasu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 119L
1,325 Elo+
Party 1
Serqet
Serqet
MoonPhilospohy
Serqet
Level 69
God Stats
4W - 4L
1,401 SR
Queue Stats
25W - 23L
1,465 Elo+
Solo
Ra
Ra
TheCalvary44
Ra
Level 55
God Stats
1W - 2L
1,600 SR
Queue Stats
31W - 29L
1,407 Elo+
Party 3
Freya
Freya
TheSurvivor89
Freya
Level 80
God Stats
8W - 6L
1,258 SR
Queue Stats
162W - 175L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
Yes and N0
Danzaburou
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HunterJayT
Ah Muzen Cab
13
6 / 1 / 0
7,427
675
11,513
6,924
2,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
Ivan-Q2
Medusa
9
1 / 2 / 2
5,131
466
5,271
6,162
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
6,362
578
4,332
3,388
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
2 / 0 / 1
5,457
496
2,130
7,395
5,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 2
6,605
600
2,062
7,187
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kitrak07
Amaterasu
8
0 / 4 / 1
5,003
455
1,759
12,479
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 0
6,028
548
2,576
9,398
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 1
5,178
471
4,911
3,654
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 0
5,746
522
1,882
6,618
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Yes and N0
Danzaburou
8
0 / 2 / 2
4,860
442
3,263
6,109
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
3
3
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
HunterJayT
Ah Muzen Cab
6
1
0
6
W
Medusa
Ivan-Q2
Medusa
1
2
2
1
L
Amaterasu
Kitrak07
Amaterasu
0
4
1
0.13
L
2
3
0
0.67
L
0
1
1
0.5
W
0
0
1
0.5
L
1
1
0
1
L
Danzaburou
Yes and N0
Danzaburou
0
2
2
0.5
W
Ymir
2
0
1
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,308
Damage
14,391
31,056
Taken
38,258
14,302
Mitigated
17,330
9,290
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
HunterJayT
Ah Muzen Cab
11,513
4,249
0
1,338
6,924
2,450
0
0
6,298
0
52,995
W
Medusa
Ivan-Q2
Medusa
5,271
1,557
0
1,385
6,162
2,295
102
3,064
3,001
0
25,662
L
Amaterasu
Kitrak07
Amaterasu
1,759
281
0
3,221
12,479
7,135
0
0
12,479
0
20,274
L
2,576
387
0
3,560
9,398
3,805
0
626
8,772
0
34,624
L
4,911
864
719
738
3,654
1,186
350
438
3,216
38,148
0
W
4,332
1,464
0
705
3,388
1,480
1,013
1,649
1,739
34,917
5,331
L
1,882
794
0
2,624
6,618
2,784
0
3,244
3,374
37,440
0
L
Danzaburou
Yes and N0
Danzaburou
3,263
1,203
115
361
6,109
2,420
564
1,692
4,417
0
19,428
W
Ymir
2,130
370
177
1,319
7,395
5,401
0
2,008
5,213
26,307
0
W
2,062
790
0
4,366
7,187
2,676
0
72
7,115
0
44,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
26,815
339
Minions Killed
303
0
Camps Cleared
0
981,801
Distance Traveled
1,095,274
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,427
675
85
8
0
207,437
1
W
Medusa
5,131
466
51
5
0
146,042
0
L
Amaterasu
5,003
455
52
5
0
216,997
1
L
Serqet
6,028
548
87
8
0
258,505
0
L
Ra
5,178
471
61
6
0
210,665
3
W
Sol
6,362
578
85
8
0
193,822
2
L
Freya
5,746
522
66
6
0
216,003
4
L
Danzaburou
4,860
442
37
3
0
193,104
1
W
Ymir
5,457
496
33
3
0
205,685
1
W
Thor
6,605
600
85
8
0
228,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role