Player Matchup

Yemoja
Yemoja
Donqu11
Yemoja
Level 62
God Stats
25W - 30L
1,633 SR
Queue Stats
414W - 399L
1,575 Elo+
Party 2
The Morrigan
The Morrigan
RebelFighterV
The Morrigan
Level 109
God Stats
4W - 14L
1,302 SR
Queue Stats
420W - 393L
1,553 Elo+
Party 2
Nemesis
Nemesis
TheSkinCupcake
Nemesis
Level 96
God Stats
2W - 3L
1,089 SR
Queue Stats
34W - 28L
1,546 Elo+
Party 3
Hou Yi
Hou Yi
Tolvinus
Hou Yi
Level 119
God Stats
1W - 2L
1,247 SR
Queue Stats
32W - 25L
1,537 Elo+
Party 3
King Arthur
King Arthur
ppeachcobbler
King Arthur
Level 106
God Stats
6W - 14L
1,506 SR
Queue Stats
318W - 312L
1,571 Elo+
Party 2
Team Averages
Level 98
1,355 SR
1,556 Elo+

VS

Team Averages
Level 135
1,553 SR
1,776 Elo+
Danzaburou
Danzaburou
Arakhnic
Danzaburou
Level 160
God Stats
8W - 3L
1,569 SR
Queue Stats
355W - 190L
1,828 Elo+
Party 1
Ra
Ra
JabDawGg
Ra
Level 160
God Stats
14W - 5L
1,739 SR
Queue Stats
393W - 239L
1,757 Elo+
Party 1
Atlas
Atlas
Maxthy
Atlas
Level 157
God Stats
25W - 6L
1,186 SR
Queue Stats
137W - 58L
1,703 Elo+
Party 1
Thoth
Thoth
Phial
Thoth
Level 160
God Stats
6W - 0L
1,771 SR
Queue Stats
112W - 70L
1,748 Elo+
Party 1
Kali
Kali
StaySaltyTwrBoy
Kali
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 2L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Donqu11
Yemoja
7
0 / 3 / 1
4,639
464
2,526
8,762
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
RebelFighterV
The Morrigan
9
0 / 1 / 0
5,391
539
1,882
3,735
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 1
5,328
533
2,765
9,368
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Tolvinus
Hou Yi
8
1 / 3 / 1
4,976
498
5,924
6,487
1,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
ppeachcobbler
King Arthur
10
0 / 1 / 0
5,498
550
1,078
6,207
3,601
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arakhnic
Danzaburou
10
4 / 2 / 2
6,085
609
9,946
7,495
2,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 2
5,753
575
2,326
3,520
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Maxthy
Atlas
9
2 / 0 / 6
5,655
566
3,549
6,902
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Phial
Thoth
11
1 / 0 / 1
6,114
611
4,200
3,441
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 0 / 1
6,137
614
2,859
6,661
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arakhnic
Danzaburou
4
2
2
2.5
L
Yemoja
Donqu11
Yemoja
0
3
1
0.17
W
0
0
2
1
W
Atlas
Maxthy
Atlas
2
0
6
5
W
Thoth
Phial
Thoth
1
0
1
1.5
L
The Morrigan
RebelFighterV
The Morrigan
0
1
0
0
W
4
0
1
4.5
L
1
3
1
0.5
L
Hou Yi
Tolvinus
Hou Yi
1
3
1
0.5
L
King Arthur
ppeachcobbler
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,175
Damage
22,880
34,559
Taken
28,019
14,288
Mitigated
12,149
9,702
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arakhnic
Danzaburou
9,946
6,438
0
2,507
7,495
2,574
0
757
6,738
0
49,423
L
Yemoja
Donqu11
Yemoja
2,526
276
369
2,427
8,762
4,326
0
1,698
7,064
14,802
0
W
2,326
477
344
1,066
3,520
1,449
0
1,503
2,017
52,089
0
W
Atlas
Maxthy
Atlas
3,549
1,356
0
1,816
6,902
4,495
0
1,322
5,580
11,235
0
W
Thoth
Phial
Thoth
4,200
165
0
1,524
3,441
983
0
0
3,441
41,645
0
L
The Morrigan
RebelFighterV
The Morrigan
1,882
632
0
750
3,735
1,300
0
1,904
1,819
39,624
357
W
2,859
1,419
0
2,124
6,661
2,648
0
469
6,192
0
44,806
L
2,765
982
0
4,092
9,368
3,084
0
1,334
7,992
0
27,341
L
Hou Yi
Tolvinus
Hou Yi
5,924
3,150
0
1,415
6,487
1,977
0
1,290
5,197
0
27,586
L
King Arthur
ppeachcobbler
King Arthur
1,078
142
0
649
6,207
3,601
0
3,412
2,400
0
37,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
29,744
265
Minions Killed
382
0
Camps Cleared
0
946,052
Distance Traveled
1,018,090
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,085
609
81
8
0
157,615
2
L
Yemoja
4,639
464
14
1
0
163,695
3
W
Ra
5,753
575
103
10
0
215,343
4
W
Atlas
5,655
566
11
1
0
211,386
3
W
Thoth
6,114
611
102
10
0
217,014
2
L
The Morrigan
5,391
539
71
7
0
197,732
0
W
Kali
6,137
614
85
9
0
216,732
5
L
Nemesis
5,328
533
67
7
0
196,807
3
L
Hou Yi
4,976
498
43
4
0
175,745
4
L
King Arthur
5,498
550
70
7
0
212,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role