Player Matchup

Thoth
Thoth
Igneely
Thoth
Level 43
God Stats
5W - 5L
1,601 SR
Queue Stats
308W - 179L
1,743 Elo+
Party 3
Hun Batz
Hun Batz
LokkerZz
Hun Batz
Level 48
God Stats
24W - 12L
1,684 SR
Queue Stats
129W - 61L
1,728 Elo+
Party 1
Anhur
Anhur
Mikoolaid
Anhur
Level 143
God Stats
18W - 5L
1,837 SR
Queue Stats
172W - 110L
1,691 Elo+
Party 1
Bakasura
Bakasura
intformedaddy
Bakasura
Level 37
God Stats
2W - 0L
1,755 SR
Queue Stats
210W - 125L
1,651 Elo+
Party 3
Geb
Geb
lrg1031
Geb
Level 152
God Stats
2W - 1L
1,468 SR
Queue Stats
125W - 75L
1,699 Elo+
Party 1
Team Averages
Level 85
1,669 SR
1,702 Elo+

VS

Team Averages
Level 59
1,677 SR
1,594 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BlankFTP
Apollo
Level 35
God Stats
8W - 8L
1,549 SR
Queue Stats
85W - 80L
1,484 Elo+
Solo
Ra
Ra
ClassicKz_Z
Ra
Level 28
God Stats
0W - 1L
1,994 SR
Queue Stats
14W - 7L
1,668 Elo+
Party 4
Cu Chulainn
Cu Chulainn
VerettaVendetta
Cu Chulainn
Level 88
God Stats
1W - 1L
1,842 SR
Queue Stats
34W - 24L
1,711 Elo+
Party 4
Mercury
Mercury
Xsticy
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 92L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Igneely
Thoth
12
2 / 0 / 2
7,534
538
3,775
3,412
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
LokkerZz
Hun Batz
14
1 / 0 / 4
8,400
600
9,304
10,272
7,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Mikoolaid
Anhur
14
4 / 2 / 1
8,919
637
6,202
9,180
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
intformedaddy
Bakasura
14
5 / 0 / 3
8,229
588
6,974
13,178
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
11
1 / 0 / 7
7,570
541
3,062
6,966
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 1 / 0
6,633
474
4,735
6,449
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
BlankFTP
Apollo
8
1 / 3 / 0
5,887
421
2,587
5,731
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 2 / 0
7,150
511
3,396
5,066
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
VerettaVendetta
Cu Chulainn
13
0 / 1 / 0
7,435
531
7,512
16,056
8,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Xsticy
Mercury
11
0 / 6 / 0
6,491
464
3,662
12,972
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
13
Kills
2
2
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
1
0
0
L
Apollo
BlankFTP
Apollo
1
3
0
0.33
L
1
2
0
0.5
W
Thoth
Igneely
Thoth
2
0
2
3
W
Hun Batz
LokkerZz
Hun Batz
1
0
4
3
W
Anhur
Mikoolaid
Anhur
4
2
1
2.25
L
Cu Chulainn
VerettaVendetta
Cu Chulainn
0
1
0
0
L
Mercury
Xsticy
Mercury
0
6
0
0
W
Bakasura
intformedaddy
Bakasura
5
0
3
6.5
W
Geb
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,317
Damage
21,892
43,008
Taken
46,274
23,726
Mitigated
20,181
14,823
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
4,735
297
0
2,161
6,449
2,409
0
1,787
4,314
51,499
0
L
Apollo
BlankFTP
Apollo
2,587
1,757
0
1,095
5,731
954
0
391
5,340
0
21,668
L
3,396
729
389
1,165
5,066
3,851
0
997
3,879
44,938
0
W
Thoth
Igneely
Thoth
3,775
38
47
1,290
3,412
1,371
0
962
2,354
60,903
0
W
Hun Batz
LokkerZz
Hun Batz
9,304
3,485
0
2,756
10,272
7,206
0
1,556
8,578
0
59,570
W
Anhur
Mikoolaid
Anhur
6,202
3,695
0
4,046
9,180
3,377
1,859
1,087
7,967
0
75,865
L
Cu Chulainn
VerettaVendetta
Cu Chulainn
7,512
1,241
0
5,619
16,056
8,426
184
1,494
14,192
0
59,176
L
Mercury
Xsticy
Mercury
3,662
1,853
0
3,830
12,972
4,541
0
2,168
10,529
0
53,074
W
Bakasura
intformedaddy
Bakasura
6,974
5,247
0
5,145
13,178
5,840
93
2,059
10,969
0
51,570
W
Geb
3,062
974
0
1,539
6,966
5,932
0
1,933
4,745
14,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,652
Gold Earned
33,596
485
Minions Killed
405
0
Camps Cleared
0
1,470,837
Distance Traveled
1,291,598
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,633
474
98
7
0
274,144
5
L
Apollo
5,887
421
45
3
0
139,191
1
L
Ra
7,150
511
73
5
0
288,970
5
W
Thoth
7,534
538
110
8
0
278,693
7
W
Hun Batz
8,400
600
126
9
0
291,259
4
W
Anhur
8,919
637
130
9
0
233,775
2
L
Cu Chulainn
7,435
531
116
8
0
286,008
5
L
Mercury
6,491
464
73
5
0
303,285
0
W
Bakasura
8,229
588
110
8
0
355,308
2
W
Geb
7,570
541
9
1
0
311,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role