Player Matchup

Neith
Neith
ASAP Ares
Neith
Level 58
God Stats
48W - 65L
1,257 SR
Queue Stats
56W - 91L
1,205 Elo+
Solo
Fafnir
Fafnir
KindMonkey420
Fafnir
Level 10
God Stats
3W - 4L
1,398 SR
Queue Stats
5W - 9L
1,189 Elo+
Party 2
Arachne
Arachne
Lingulover
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,189 Elo+
Party 2
Team Averages
Level 35
1,385 SR
1,194 Elo+

VS

Team Averages
Level 83
1,535 SR
1,318 Elo+
Poseidon
Poseidon
PatchyFlow
Poseidon
Level 66
God Stats
19W - 29L
1,449 SR
Queue Stats
162W - 224L
1,400 Elo+
Solo
Bakasura
Bakasura
Xeklz
Bakasura
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 45L
1,286 Elo+
Party 1
Tyr
Tyr
xVensoh
Tyr
Level 100
God Stats
2W - 2L
1,655 SR
Queue Stats
38W - 55L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASAP Ares
Neith
14
3 / 5 / 2
10,233
602
15,870
18,584
8,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 6 / 3
10,397
612
5,548
21,725
28,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Lingulover
Arachne
12
2 / 8 / 2
9,399
553
11,440
20,967
10,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
PatchyFlow
Poseidon
18
4 / 1 / 12
12,262
721
19,756
12,943
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Xeklz
Bakasura
16
8 / 3 / 9
12,162
715
17,223
16,934
9,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
17
7 / 2 / 10
12,181
717
19,516
16,664
13,964
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
19
19
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
ASAP Ares
Neith
3
5
2
0.8
L
0
6
3
0.25
L
Arachne
Lingulover
Arachne
2
8
2
0.38
W
Poseidon
PatchyFlow
Poseidon
4
1
12
10
W
Bakasura
Xeklz
Bakasura
8
3
9
4.17
W
Tyr
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,858
Damage
56,495
61,276
Taken
46,541
47,358
Mitigated
28,308
6,598
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ASAP Ares
Neith
15,870
6,145
0
1,522
18,584
8,163
0
4,027
13,355
0
45,023
L
5,548
2,553
0
2,012
21,725
28,552
0
8,864
11,390
18,083
0
L
Arachne
Lingulover
Arachne
11,440
7,485
0
3,064
20,967
10,643
0
7,077
12,983
0
21,636
W
Poseidon
PatchyFlow
Poseidon
19,756
3,732
0
4,587
12,943
4,521
696
1,905
11,038
75,533
0
W
Bakasura
Xeklz
Bakasura
17,223
10,381
1,098
4,619
16,934
9,823
796
2,812
14,122
0
39,943
W
Tyr
19,516
3,712
0
3,921
16,664
13,964
643
2,235
14,429
0
44,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
36,605
111
Minions Killed
226
3
Camps Cleared
12
800,350
Distance Traveled
948,827
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,233
602
65
4
2
257,708
0
L
Fafnir
10,397
612
18
1
0
256,134
0
L
Arachne
9,399
553
28
2
1
286,508
1
W
Poseidon
12,262
721
108
6
3
332,940
2
W
Bakasura
12,162
715
60
4
7
306,543
0
W
Tyr
12,181
717
58
3
2
309,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role