Player Matchup

Kumbhakarna
Kumbhakarna
Vahndy
Kumbhakarna
Level 127
God Stats
1W - 1L
1,736 SR
Queue Stats
6W - 2L
1,777 Elo+
Party 2
Susano
Susano
Vezov
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,671 Elo+
Party 2
Izanami
Izanami
dangitgame
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,504 Elo+
Party 2
Bacchus
Bacchus
driftyxiii
Bacchus
Level 87
God Stats
7W - 8L
1,471 SR
Queue Stats
559W - 574L
1,555 Elo+
Solo
Nu Wa
Nu Wa
rjcovie
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,671 Elo+
Party 2
Team Averages
Level 93
1,541 SR
1,636 Elo+

VS

Team Averages
Level 150
1,484 SR
1,537 Elo+
Vulcan
Vulcan
DON CATHARSIS
Vulcan
Level 143
God Stats
9W - 5L
1,538 SR
Queue Stats
327W - 314L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
Deaths SpearV71
Cu Chulainn
Level 145
God Stats
8W - 4L
1,503 SR
Queue Stats
164W - 137L
1,497 Elo+
Party 1
Ganesha
Ganesha
NecrofearCrisis
Ganesha
Level 159
God Stats
13W - 10L
1,680 SR
Queue Stats
420W - 391L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
Ronsensei04
Gilgamesh
Level 157
God Stats
5W - 2L
1,414 SR
Queue Stats
380W - 334L
1,573 Elo+
Party 1
Susano
Susano
rlce
Susano
Level 145
God Stats
4W - 4L
1,285 SR
Queue Stats
285W - 242L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Vahndy
Kumbhakarna
18
8 / 4 / 7
10,416
868
9,174
17,741
23,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
Vezov
Susano
13
2 / 8 / 6
8,550
713
13,791
14,887
7,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
dangitgame
Izanami
15
3 / 9 / 6
8,783
732
11,020
16,301
8,277
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
driftyxiii
Bacchus
14
1 / 7 / 11
8,045
670
10,456
15,439
16,081
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
rjcovie
Nu Wa
16
3 / 7 / 9
9,444
787
17,164
11,343
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 11
9,892
824
11,093
11,144
5,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Deaths SpearV71
Cu Chulainn
18
10 / 4 / 18
11,397
950
20,036
26,008
21,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 4 / 29
9,470
789
6,892
15,200
16,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Ronsensei04
Gilgamesh
18
10 / 1 / 19
11,574
965
11,824
16,276
18,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
rlce
Susano
17
9 / 3 / 16
10,598
883
18,564
11,320
5,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
128
17
Kills
35
35
Deaths
17
39
Assists
93
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
W
Cu Chulainn
Deaths SpearV71
Cu Chulainn
10
4
18
4.75
W
0
4
29
3.63
W
Gilgamesh
Ronsensei04
Gilgamesh
10
1
19
19.5
L
Kumbhakarna
Vahndy
Kumbhakarna
8
4
7
2.88
L
Susano
Vezov
Susano
2
8
6
0.63
L
Izanami
dangitgame
Izanami
3
9
6
0.67
L
Bacchus
driftyxiii
Bacchus
1
7
11
0.93
L
Nu Wa
rjcovie
Nu Wa
3
7
9
1.07
W
Susano
rlce
Susano
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,605
Damage
68,409
75,711
Taken
79,948
59,834
Mitigated
66,200
7,373
Healing
28,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,093
6,111
1,537
887
11,144
5,506
337
5,465
5,505
26,982
0
W
Cu Chulainn
Deaths SpearV71
Cu Chulainn
20,036
2,941
1,386
7,868
26,008
21,117
1,629
8,804
16,454
4,838
35,657
W
6,892
280
1,367
1,526
15,200
16,109
1,559
6,993
7,871
17,445
0
W
Gilgamesh
Ronsensei04
Gilgamesh
11,824
2,250
4,314
3,378
16,276
18,138
2,129
7,397
8,653
0
20,306
L
Kumbhakarna
Vahndy
Kumbhakarna
9,174
1,180
0
1,789
17,741
23,037
0
5,504
12,237
24,903
0
L
Susano
Vezov
Susano
13,791
2,426
200
1,225
14,887
7,345
195
3,553
11,334
0
21,446
L
Izanami
dangitgame
Izanami
11,020
8,152
136
1,769
16,301
8,277
803
3,759
12,542
0
20,649
L
Bacchus
driftyxiii
Bacchus
10,456
2,437
1,203
1,051
15,439
16,081
0
3,913
11,526
13,285
753
L
Nu Wa
rjcovie
Nu Wa
17,164
1,372
0
0
11,343
5,094
698
2,963
8,380
26,922
0
W
Susano
rlce
Susano
18,564
5,686
2,722
3,562
11,320
5,330
1,466
6,247
4,891
0
28,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,238
Gold Earned
52,931
111
Minions Killed
125
0
Camps Cleared
0
1,019,096
Distance Traveled
1,176,310
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,892
824
47
4
0
206,645
1
W
Cu Chulainn
11,397
950
37
3
0
239,412
1
W
Ganesha
9,470
789
0
0
0
219,338
1
W
Gilgamesh
11,574
965
17
1
0
247,356
0
L
Kumbhakarna
10,416
868
35
3
0
244,599
0
L
Susano
8,550
713
14
1
0
206,572
0
L
Izanami
8,783
732
24
2
0
186,655
0
L
Bacchus
8,045
670
6
1
0
194,198
0
L
Nu Wa
9,444
787
32
3
0
187,072
0
W
Susano
10,598
883
24
2
0
263,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role