Player Matchup

Osiris
Osiris
Ammacd
Osiris
Level 86
God Stats
15W - 19L
1,392 SR
Queue Stats
227W - 236L
1,464 Elo+
Solo
Khepri
Khepri
BadLuckYuri
Khepri
Level 149
God Stats
8W - 7L
1,361 SR
Queue Stats
192W - 185L
1,438 Elo+
Party 1
Merlin
Merlin
Itadakimas4
Merlin
Level 119
God Stats
44W - 51L
1,459 SR
Queue Stats
643W - 682L
1,475 Elo+
Solo
Chernobog
Chernobog
SilentInsanities
Chernobog
Level 143
God Stats
8W - 5L
1,717 SR
Queue Stats
340W - 326L
1,432 Elo+
Party 1
Serqet
Serqet
Vexxias
Serqet
Level 126
God Stats
3W - 0L
1,750 SR
Queue Stats
255W - 246L
1,471 Elo+
Party 1
Team Averages
Level 125
1,536 SR
1,456 Elo+

VS

Team Averages
Level 116
1,604 SR
1,517 Elo+
Hera
Hera
Arisiaxx
Hera
Level 147
God Stats
33W - 28L
1,591 SR
Queue Stats
322W - 336L
1,489 Elo+
Solo
Xbalanque
Xbalanque
Corklin
Xbalanque
Level 85
God Stats
4W - 3L
1,463 SR
Queue Stats
5W - 5L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaMatic
Ah Muzen Cab
Level 65
God Stats
22W - 12L
1,556 SR
Queue Stats
156W - 169L
1,499 Elo+
Solo
Sylvanus
Sylvanus
FlorDeKanon
Sylvanus
Level 122
God Stats
7W - 15L
1,470 SR
Queue Stats
570W - 550L
1,529 Elo+
Party 2
Arachne
Arachne
KanonDeFlor-_
Arachne
Level 160
God Stats
4W - 1L
1,939 SR
Queue Stats
296W - 297L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ammacd
Osiris
13
7 / 1 / 2
7,874
656
8,056
8,872
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
9
0 / 1 / 5
5,863
489
2,752
7,392
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
11
3 / 2 / 2
6,592
549
5,090
6,333
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
11
1 / 0 / 4
6,456
538
2,972
5,154
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
Vexxias
Serqet
9
1 / 1 / 6
5,908
492
3,989
8,618
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 4 / 1
6,579
548
4,760
7,845
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Corklin
Xbalanque
11
0 / 0 / 1
6,071
506
4,151
4,627
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
DaMatic
Ah Muzen Cab
11
1 / 2 / 2
6,379
532
5,952
9,521
3,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
FlorDeKanon
Sylvanus
10
1 / 1 / 1
6,015
501
4,167
6,773
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
9
1 / 5 / 0
5,753
479
3,365
13,102
4,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
5
5
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ammacd
Osiris
7
1
2
8
L
Hera
2
4
1
0.63
W
Khepri
0
1
5
2.5
L
Xbalanque
Corklin
Xbalanque
0
0
1
0.5
L
Ah Muzen Cab
DaMatic
Ah Muzen Cab
1
2
2
1
L
Sylvanus
FlorDeKanon
Sylvanus
1
1
1
1.5
W
Merlin
3
2
2
2
L
Arachne
1
5
0
0.2
W
Chernobog
1
0
4
3
W
Serqet
Vexxias
Serqet
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,859
Damage
22,395
36,369
Taken
41,868
19,477
Mitigated
17,835
14,565
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ammacd
Osiris
8,056
3,206
0
4,611
8,872
5,907
0
3,651
5,085
0
55,410
L
Hera
4,760
1,274
0
2,409
7,845
2,318
0
742
6,923
48,378
0
W
Khepri
2,752
351
0
1,930
7,392
6,420
0
1,727
5,625
15,973
0
L
Xbalanque
Corklin
Xbalanque
4,151
1,220
0
2,520
4,627
1,619
0
521
4,106
0
40,832
L
Ah Muzen Cab
DaMatic
Ah Muzen Cab
5,952
2,301
0
2,985
9,521
3,831
0
2,838
6,543
0
51,848
L
Sylvanus
FlorDeKanon
Sylvanus
4,167
1,689
1,104
3,260
6,773
5,521
0
1,169
5,604
24,323
10,628
W
Merlin
5,090
454
0
1,631
6,333
2,018
41
984
5,319
42,053
0
L
Arachne
3,365
2,301
0
3,534
13,102
4,546
0
2,572
10,530
0
35,641
W
Chernobog
2,972
1,601
0
3,645
5,154
1,771
0
181
4,973
0
52,082
W
Serqet
Vexxias
Serqet
3,989
928
0
2,748
8,618
3,361
0
1,464
7,096
0
35,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
30,797
386
Minions Killed
383
0
Camps Cleared
0
1,175,367
Distance Traveled
1,099,919
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,874
656
114
10
0
245,712
1
L
Hera
6,579
548
112
9
0
201,467
7
W
Khepri
5,863
489
21
2
0
240,254
2
L
Xbalanque
6,071
506
78
7
0
220,537
5
L
Ah Muzen Cab
6,379
532
86
7
0
243,948
0
L
Sylvanus
6,015
501
47
4
0
197,484
3
W
Merlin
6,592
549
68
6
0
197,001
4
L
Arachne
5,753
479
60
5
0
236,483
1
W
Chernobog
6,456
538
112
9
0
223,623
4
W
Serqet
5,908
492
71
6
0
268,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role