Player Matchup

Fenrir
Fenrir
Araelos
Fenrir
Level 147
God Stats
4W - 1L
1,730 SR
Queue Stats
105W - 106L
1,539 Elo+
Party 2
Bastet
Bastet
Heneryv3
Bastet
Level 141
God Stats
3W - 3L
1,512 SR
Queue Stats
70W - 79L
1,546 Elo+
Party 2
Skadi
Skadi
Iirileth
Skadi
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 37L
1,541 Elo+
Party 2
Hera
Hera
droneal77
Hera
Level 35
God Stats
2W - 2L
1,426 SR
Queue Stats
13W - 17L
1,558 Elo+
Party 2
Hachiman
Hachiman
swagalicious23
Hachiman
Level 108
God Stats
12W - 8L
1,674 SR
Queue Stats
102W - 89L
1,593 Elo+
Party 2
Team Averages
Level 109
1,568 SR
1,555 Elo+

VS

Team Averages
Level 51
1,474 SR
1,528 Elo+
Ymir
Ymir
Bluzi
Ymir
Level 23
God Stats
27W - 27L
1,581 SR
Queue Stats
132W - 138L
1,515 Elo+
Party 1
He Bo
He Bo
PvtJoker87
He Bo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,595 Elo+
Party 1
Apollo
Apollo
Worrthy
Apollo
Level 102
God Stats
2W - 3L
1,459 SR
Queue Stats
118W - 114L
1,539 Elo+
Party 1
Guan Yu
Guan Yu
juuzy1337
Guan Yu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 249L
1,501 Elo+
Party 1
Thanatos
Thanatos
wejiggle14
Thanatos
Level 66
God Stats
0W - 1L
1,330 SR
Queue Stats
34W - 35L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Araelos
Fenrir
14
8 / 1 / 4
8,894
593
10,231
13,021
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Heneryv3
Bastet
10
0 / 2 / 8
7,124
475
6,838
7,842
5,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
Iirileth
Skadi
15
1 / 0 / 5
9,151
610
8,066
5,034
1,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
11
3 / 3 / 2
7,341
489
3,380
4,748
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
13
4 / 1 / 7
8,499
567
10,055
11,595
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bluzi
Ymir
8
0 / 3 / 2
5,683
379
1,483
10,923
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
11
1 / 2 / 2
6,993
466
3,110
5,140
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Worrthy
Apollo
12
2 / 5 / 1
7,221
481
6,721
13,118
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
juuzy1337
Guan Yu
12
0 / 2 / 0
7,115
474
1,530
11,142
12,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
wejiggle14
Thanatos
12
2 / 4 / 1
7,252
483
5,485
13,939
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
5
7
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Araelos
Fenrir
8
1
4
10
L
Ymir
Bluzi
Ymir
0
3
2
0.33
W
Bastet
Heneryv3
Bastet
0
2
8
2
W
Skadi
Iirileth
Skadi
1
0
5
3.5
L
He Bo
1
2
2
1
L
Apollo
Worrthy
Apollo
2
5
1
0.5
W
Hera
3
3
2
1.33
L
Guan Yu
juuzy1337
Guan Yu
0
2
0
0
W
Hachiman
4
1
7
7.5
L
Thanatos
wejiggle14
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,570
Damage
18,329
42,240
Taken
54,262
17,393
Mitigated
33,549
11,753
Healing
21,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Araelos
Fenrir
10,231
3,811
0
3,729
13,021
5,395
0
1,531
11,454
0
65,368
L
Ymir
Bluzi
Ymir
1,483
641
0
1,061
10,923
7,011
0
424
10,499
9,380
0
W
Bastet
Heneryv3
Bastet
6,838
1,634
81
1,575
7,842
5,350
0
2,904
4,938
0
21,693
W
Skadi
Iirileth
Skadi
8,066
3,895
0
777
5,034
1,621
240
0
4,885
0
75,333
L
He Bo
3,110
221
0
0
5,140
1,672
0
889
4,251
42,588
0
L
Apollo
Worrthy
Apollo
6,721
3,462
0
3,645
13,118
5,114
0
478
12,640
0
58,123
W
Hera
3,380
851
0
437
4,748
1,446
317
1,614
3,134
43,492
0
L
Guan Yu
juuzy1337
Guan Yu
1,530
90
0
4,550
11,142
12,939
234
0
11,142
849
43,795
W
Hachiman
10,055
5,142
0
5,154
11,595
3,581
420
2,024
9,571
0
58,454
L
Thanatos
wejiggle14
Thanatos
5,485
1,656
0
11,949
13,939
6,813
306
1,589
12,350
0
53,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
34,264
378
Minions Killed
371
0
Camps Cleared
0
1,414,701
Distance Traveled
1,345,332
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,894
593
94
6
0
326,109
7
L
Ymir
5,683
379
18
1
0
284,966
4
W
Bastet
7,124
475
24
2
0
314,178
4
W
Skadi
9,151
610
124
8
0
255,361
3
L
He Bo
6,993
466
63
4
0
232,961
0
L
Apollo
7,221
481
101
7
0
247,876
4
W
Hera
7,341
489
56
4
0
240,971
2
L
Guan Yu
7,115
474
98
7
0
278,403
2
W
Hachiman
8,499
567
80
5
0
278,082
0
L
Thanatos
7,252
483
91
6
0
301,126
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role