Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BaldoT_T
Sun Wukong
Level 46
God Stats
2W - 2L
1,179 SR
Queue Stats
47W - 59L
1,289 Elo+
Party 1
Sol
Sol
D3V1LGR1
Sol
Level 30
God Stats
6W - 5L
1,720 SR
Queue Stats
22W - 40L
1,155 Elo+
Party 1
Cliodhna
Cliodhna
Zhang_Savage
Cliodhna
Level 80
God Stats
3W - 1L
1,477 SR
Queue Stats
29W - 24L
1,294 Elo+
Solo
Hachiman
Hachiman
peck_killa23
Hachiman
Level 16
God Stats
1W - 4L
1,044 SR
Queue Stats
6W - 15L
1,144 Elo+
Party 1
Team Averages
Level 63
1,384 SR
1,276 Elo+

VS

Team Averages
Level 81
1,540 SR
1,461 Elo+
Xbalanque
Xbalanque
Anarqh
Xbalanque
Level 65
God Stats
98W - 107L
1,454 SR
Queue Stats
107W - 115L
1,357 Elo+
Solo
Fenrir
Fenrir
CELTHEWOLF
Fenrir
Level 50
God Stats
5W - 3L
1,762 SR
Queue Stats
7W - 5L
1,632 Elo+
Party 2
Jormungandr
Jormungandr
JDURBO19D
Jormungandr
Level 126
God Stats
14W - 8L
1,290 SR
Queue Stats
311W - 340L
1,312 Elo+
Solo
Vulcan
Vulcan
KingNacho2515
Vulcan
Level 75
God Stats
4W - 8L
1,444 SR
Queue Stats
47W - 54L
1,329 Elo+
Solo
Medusa
Medusa
deuceNAhaff
Medusa
Level 88
God Stats
6W - 1L
1,751 SR
Queue Stats
15W - 8L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 2 / 6
10,977
439
7,086
17,838
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
BaldoT_T
Sun Wukong
20
5 / 1 / 7
13,444
538
13,532
23,154
24,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 2 / 5
11,878
475
12,126
19,235
7,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Zhang_Savage
Cliodhna
18
8 / 6 / 6
12,714
509
15,665
20,993
10,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
peck_killa23
Hachiman
15
0 / 1 / 6
10,121
405
6,892
11,105
4,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anarqh
Xbalanque
1
0 / 0 / 0
5,216
209
0
0
0
Fenrir
CELTHEWOLF
Fenrir
17
7 / 7 / 2
11,740
470
12,440
26,897
12,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
JDURBO19D
Jormungandr
16
1 / 3 / 2
11,140
446
16,037
24,471
22,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 5 / 3
11,731
469
17,234
20,504
10,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
17
1 / 2 / 6
10,611
424
11,016
12,923
6,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
15
Kills
12
12
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
6
1.5
L
Xbalanque
Anarqh
Xbalanque
0
0
0
0
W
Sun Wukong
BaldoT_T
Sun Wukong
5
1
7
8.5
L
Fenrir
CELTHEWOLF
Fenrir
7
7
2
1.14
W
2
2
5
2.25
L
Jormungandr
JDURBO19D
Jormungandr
1
3
2
0.67
L
3
5
3
0.9
W
Cliodhna
Zhang_Savage
Cliodhna
8
6
6
1.83
L
Medusa
1
2
6
2
W
Hachiman
peck_killa23
Hachiman
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,301
Damage
56,727
92,325
Taken
84,795
59,000
Mitigated
52,482
42,332
Healing
24,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,086
1,416
4,169
8,011
17,838
11,436
1,765
5,221
12,617
52,050
0
L
Xbalanque
Anarqh
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
BaldoT_T
Sun Wukong
13,532
1,434
0
9,614
23,154
24,474
1,058
7,536
15,618
0
103,019
L
Fenrir
CELTHEWOLF
Fenrir
12,440
4,803
0
9,105
26,897
12,678
1,188
5,376
21,521
0
93,092
W
12,126
4,933
0
9,056
19,235
7,793
564
10,702
8,533
103,116
0
L
Jormungandr
JDURBO19D
Jormungandr
16,037
3,011
217
5,239
24,471
22,823
1,309
5,704
18,767
84,438
0
L
17,234
6,101
194
4,707
20,504
10,474
663
4,810
15,694
99,226
0
W
Cliodhna
Zhang_Savage
Cliodhna
15,665
3,758
0
8,559
20,993
10,876
456
6,652
14,341
0
69,319
L
Medusa
11,016
2,118
118
5,299
12,923
6,507
1,024
3,322
9,601
0
65,278
W
Hachiman
peck_killa23
Hachiman
6,892
4,813
0
2,923
11,105
4,421
974
3,573
7,532
0
59,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,134
Gold Earned
50,438
616
Minions Killed
482
0
Camps Cleared
0
2,364,609
Distance Traveled
1,837,454
35
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,977
439
76
3
0
410,491
9
L
Xbalanque
5,216
209
0
0
0
0
0
W
Sun Wukong
13,444
538
180
7
0
529,096
4
L
Fenrir
11,740
470
111
4
0
474,997
1
W
Sol
11,878
475
175
7
0
459,356
13
L
Jormungandr
11,140
446
136
5
0
422,740
2
L
Vulcan
11,731
469
151
6
0
446,603
3
W
Cliodhna
12,714
509
90
4
0
522,876
2
L
Medusa
10,611
424
84
3
0
493,114
1
W
Hachiman
10,121
405
95
4
0
442,790
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role