Player Matchup

Sun Wukong
Sun Wukong
GIRTHQUAKE48
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
NoobWa75
Nu Wa
Level 76
God Stats
52W - 46L
1,602 SR
Queue Stats
347W - 410L
1,398 Elo+
Party 3
Cernunnos
Cernunnos
TyrBestADC
Cernunnos
Level 14
God Stats
5W - 2L
1,625 SR
Queue Stats
40W - 38L
1,366 Elo+
Party 3
Fenrir
Fenrir
Zpuckette
Fenrir
Level 47
God Stats
6W - 6L
1,297 SR
Queue Stats
92W - 107L
1,377 Elo+
Party 2
Olorun
Olorun
xXxZOMBIExXx269
Olorun
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 97L
1,428 Elo+
Party 2
Team Averages
Level 49
1,505 SR
1,414 Elo+

VS

Team Averages
Level 41
1,387 SR
1,355 Elo+
Cupid
Cupid
Heisenberg4513
Cupid
Level 25
God Stats
0W - 2L
1,234 SR
Queue Stats
45W - 68L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Rocketman420774
Hun Batz
Level 39
God Stats
0W - 3L
1,149 SR
Queue Stats
186W - 228L
1,198 Elo+
Party 1
Sol
Sol
TheVictorMax
Sol
Level 70
God Stats
7W - 6L
1,684 SR
Queue Stats
97W - 111L
1,381 Elo+
Solo
Cerberus
Cerberus
a69porman
Cerberus
Level 36
God Stats
0W - 2L
1,580 SR
Queue Stats
173W - 210L
1,198 Elo+
Party 1
Mulan
Mulan
blakethekilla15
Mulan
Level 35
God Stats
6W - 11L
1,291 SR
Queue Stats
99W - 138L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GIRTHQUAKE48
Sun Wukong
15
2 / 2 / 11
10,524
478
6,091
14,613
15,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
NoobWa75
Nu Wa
17
9 / 0 / 18
12,667
576
19,873
11,792
15,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
TyrBestADC
Cernunnos
19
15 / 0 / 9
13,248
602
24,579
18,797
9,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Zpuckette
Fenrir
18
7 / 1 / 10
11,968
544
15,824
17,929
10,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 3 / 5
11,950
543
18,960
15,593
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 1
7,167
326
5,171
18,638
7,622
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
13
0 / 16 / 2
8,025
365
9,717
27,902
8,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 4 / 0
11,095
504
11,740
17,106
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
a69porman
Cerberus
14
1 / 7 / 2
8,408
382
7,816
29,909
23,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 2
8,621
392
10,529
21,505
14,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
12
44
Kills
5
6
Deaths
44
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GIRTHQUAKE48
Sun Wukong
2
2
11
3.75
L
0
12
1
0.04
W
Nu Wa
NoobWa75
Nu Wa
9
0
18
18
L
Hun Batz
0
16
2
0.06
L
3
4
0
0.75
W
Cernunnos
TyrBestADC
Cernunnos
15
0
9
19.5
W
Fenrir
Zpuckette
Fenrir
7
1
10
12
L
Cerberus
a69porman
Cerberus
1
7
2
0.29
L
1
5
2
0.4
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,327
Damage
44,973
78,724
Taken
115,060
60,781
Mitigated
59,751
31,730
Healing
25,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GIRTHQUAKE48
Sun Wukong
6,091
1,184
0
2,703
14,613
15,416
702
4,687
9,618
0
34,299
L
5,171
1,785
189
2,158
18,638
7,622
339
5,798
12,840
0
23,112
W
Nu Wa
NoobWa75
Nu Wa
19,873
7,684
816
2,972
11,792
15,233
3,489
2,119
9,238
61,512
0
L
Hun Batz
9,717
2,943
185
2,598
27,902
8,518
840
6,914
20,988
0
65,805
L
11,740
3,300
0
6,023
17,106
5,794
658
3,073
14,033
89,996
0
W
Cernunnos
TyrBestADC
Cernunnos
24,579
12,226
664
11,182
18,797
9,981
10,228
2,440
16,085
0
114,632
W
Fenrir
Zpuckette
Fenrir
15,824
3,866
0
7,643
17,929
10,770
1,128
3,742
14,055
0
92,846
L
Cerberus
a69porman
Cerberus
7,816
169
0
9,212
29,909
23,223
248
14,472
15,437
53,445
0
L
10,529
564
848
4,693
21,505
14,594
264
6,433
15,072
0
41,745
W
18,960
11,254
1,633
4,117
15,593
9,381
4,548
5,710
9,242
75,798
8,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,357
Gold Earned
43,316
480
Minions Killed
450
0
Camps Cleared
0
1,910,806
Distance Traveled
1,699,317
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,524
478
45
2
0
441,997
2
L
Cupid
7,167
326
41
2
0
295,658
3
W
Nu Wa
12,667
576
48
2
0
364,473
2
L
Hun Batz
8,025
365
96
4
0
337,798
0
L
Sol
11,095
504
160
7
0
334,824
4
W
Cernunnos
13,248
602
148
7
0
315,120
2
W
Fenrir
11,968
544
130
6
0
433,623
3
L
Cerberus
8,408
382
110
5
0
335,904
1
L
Mulan
8,621
392
43
2
0
395,133
6
W
Olorun
11,950
543
109
5
0
355,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role