Player Matchup

Sylvanus
Sylvanus
LuciferStarz
Sylvanus
Level 125
God Stats
1W - 3L
1,469 SR
Queue Stats
101W - 123L
1,529 Elo+
Party 2
Freya
Freya
Turn2EgoExile
Freya
Level 13
God Stats
0W - 3L
1,480 SR
Queue Stats
2W - 8L
1,245 Elo+
Party 2
Fenrir
Fenrir
UnbanOleCobble
Fenrir
Level 24
God Stats
1W - 1L
1,653 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 2
Team Averages
Level 54
1,534 SR
1,485 Elo+

VS

Team Averages
Level 109
1,457 SR
1,385 Elo+
King Arthur
King Arthur
DADDYFRONO
King Arthur
Level 113
God Stats
7W - 7L
1,380 SR
Queue Stats
75W - 65L
1,475 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EatMyN00dles02
Cu Chulainn
Level 115
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 37L
1,377 Elo+
Party 1
Nox
Nox
Joker360
Nox
Level 100
God Stats
1W - 1L
1,492 SR
Queue Stats
11W - 19L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LuciferStarz
Sylvanus
18
5 / 3 / 6
14,168
675
14,373
30,189
49,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 7 / 7
13,250
631
19,618
28,862
20,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 6
12,726
606
17,036
25,941
18,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DADDYFRONO
King Arthur
20
13 / 4 / 2
15,986
761
34,192
30,995
41,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
EatMyN00dles02
Cu Chulainn
17
1 / 7 / 8
12,849
612
21,347
25,696
24,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
1 / 2 / 10
14,390
685
13,448
11,397
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
13
Kills
15
15
Deaths
13
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DADDYFRONO
King Arthur
13
4
2
3.5
W
Cu Chulainn
EatMyN00dles02
Cu Chulainn
1
7
8
0.71
W
1
2
10
3
L
Sylvanus
LuciferStarz
Sylvanus
5
3
6
2.67
L
4
7
7
1.07
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,027
Damage
68,987
84,992
Taken
68,088
88,864
Mitigated
71,484
22,068
Healing
1,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DADDYFRONO
King Arthur
34,192
2,362
0
240
30,995
41,975
153
15,201
15,794
0
71,859
W
Cu Chulainn
EatMyN00dles02
Cu Chulainn
21,347
1,775
0
150
25,696
24,296
0
12,277
13,419
0
43,925
W
13,448
872
0
980
11,397
5,213
1,622
5,185
6,212
71,424
0
L
Sylvanus
LuciferStarz
Sylvanus
14,373
3,059
5,310
9,076
30,189
49,791
56
7,212
22,681
37,998
0
L
19,618
6,920
0
6,219
28,862
20,438
250
3,609
25,093
58,026
5,177
L
17,036
3,886
0
1,463
25,941
18,635
0
3,027
22,799
0
46,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
43,225
199
Minions Killed
228
5
Camps Cleared
11
1,006,069
Distance Traveled
1,157,394
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,986
761
68
3
2
405,051
6
W
Cu Chulainn
12,849
612
31
1
1
360,766
4
W
Nox
14,390
685
129
6
8
391,577
0
L
Sylvanus
14,168
675
27
1
0
324,186
0
L
Freya
13,250
631
102
5
1
325,932
2
L
Fenrir
12,726
606
70
3
4
355,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role