Player Matchup

Freya
Freya
BiscuitBurglar
Freya
Level 108
God Stats
25W - 14L
1,558 SR
Queue Stats
184W - 216L
1,339 Elo+
Party 3
Nu Wa
Nu Wa
OG-GateKeeper
Nu Wa
Level 69
God Stats
12W - 12L
1,508 SR
Queue Stats
166W - 210L
1,391 Elo+
Party 3
Rama
Rama
tthore14
Rama
Level 81
God Stats
5W - 6L
1,613 SR
Queue Stats
146W - 162L
1,467 Elo+
Party 2
Jormungandr
Jormungandr
xMrPurplex
Jormungandr
Level 65
God Stats
7W - 6L
1,545 SR
Queue Stats
87W - 129L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
xMrRed17x
Sun Wukong
Level 89
God Stats
8W - 9L
1,305 SR
Queue Stats
281W - 288L
1,450 Elo+
Party 2
Team Averages
Level 82
1,506 SR
1,409 Elo+

VS

Team Averages
Level 97
1,382 SR
1,448 Elo+
Persephone
Persephone
Ceyrinn
Persephone
Level 126
God Stats
0W - 2L
1,546 SR
Queue Stats
172W - 190L
1,561 Elo+
Party 1
Sobek
Sobek
Dr4k3n22
Sobek
Level 49
God Stats
0W - 3L
1,172 SR
Queue Stats
38W - 65L
1,316 Elo+
Party 1
Izanami
Izanami
Insectdrum
Izanami
Level 61
God Stats
300W - 260L
1,572 SR
Queue Stats
383W - 396L
1,456 Elo+
Solo
Atlas
Atlas
Qorvo Attano
Atlas
Level 148
God Stats
16W - 26L
1,456 SR
Queue Stats
305W - 281L
1,597 Elo+
Party 1
Fenrir
Fenrir
zammgoose
Fenrir
Level 100
God Stats
0W - 3L
1,161 SR
Queue Stats
40W - 69L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 9
14,013
609
26,424
18,774
10,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 4 / 17
13,003
565
21,184
14,210
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
10 / 0 / 5
14,897
648
19,644
18,673
9,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xMrPurplex
Jormungandr
18
4 / 4 / 16
11,854
515
11,259
21,308
19,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
xMrRed17x
Sun Wukong
19
5 / 3 / 15
13,700
596
22,437
23,711
18,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ceyrinn
Persephone
16
2 / 5 / 5
10,800
470
10,479
17,992
7,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Dr4k3n22
Sobek
13
0 / 7 / 6
8,676
377
2,884
20,784
21,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Insectdrum
Izanami
18
2 / 7 / 5
12,011
522
13,554
29,334
11,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 8 / 0
11,076
482
12,434
30,302
19,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
zammgoose
Fenrir
14
5 / 11 / 2
9,860
429
9,228
28,315
15,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
38
Kills
12
13
Deaths
38
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
13
2
9
8.75
L
Persephone
Ceyrinn
Persephone
2
5
5
0.9
L
Sobek
Dr4k3n22
Sobek
0
7
6
0.43
L
Izanami
Insectdrum
Izanami
2
7
5
0.64
W
6
4
17
3.63
L
3
8
0
0.38
W
Rama
10
0
5
12.5
W
Jormungandr
xMrPurplex
Jormungandr
4
4
16
3
W
Sun Wukong
xMrRed17x
Sun Wukong
5
3
15
4.17
L
Fenrir
zammgoose
Fenrir
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,948
Damage
48,579
96,676
Taken
126,727
63,022
Mitigated
75,860
38,281
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,424
8,839
0
9,324
18,774
10,538
1,790
4,061
14,615
88,615
13,278
L
Persephone
Ceyrinn
Persephone
10,479
599
0
2,163
17,992
7,133
0
7,054
10,933
85,252
0
L
Sobek
Dr4k3n22
Sobek
2,884
218
0
2,831
20,784
21,426
0
11,173
9,611
14,840
0
L
Izanami
Insectdrum
Izanami
13,554
9,700
0
4,580
29,334
11,870
1,230
15,485
13,849
0
112,557
W
21,184
5,789
134
2,731
14,210
5,780
2,197
6,438
7,610
86,910
0
L
12,434
2,391
0
5,245
30,302
19,879
0
10,019
20,283
88,128
0
W
Rama
19,644
15,582
0
11,988
18,673
9,170
9,475
2,683
15,990
0
157,034
W
Jormungandr
xMrPurplex
Jormungandr
11,259
4,695
230
5,703
21,308
19,065
1,179
5,205
15,969
59,936
0
W
Sun Wukong
xMrRed17x
Sun Wukong
22,437
7,835
0
8,171
23,711
18,469
1,400
9,591
13,948
0
105,209
L
Fenrir
zammgoose
Fenrir
9,228
1,716
0
1,460
28,315
15,552
0
13,198
15,117
0
50,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,467
Gold Earned
52,423
647
Minions Killed
533
0
Camps Cleared
0
2,209,013
Distance Traveled
1,941,807
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,013
609
109
5
0
473,266
9
L
Persephone
10,800
470
119
5
0
393,142
12
L
Sobek
8,676
377
20
1
0
386,077
2
L
Izanami
12,011
522
186
8
0
361,906
5
W
Nu Wa
13,003
565
94
4
0
411,230
4
L
Atlas
11,076
482
142
6
0
392,125
6
W
Rama
14,897
648
204
9
0
427,874
5
W
Jormungandr
11,854
515
67
3
0
428,390
5
W
Sun Wukong
13,700
596
173
8
0
468,253
2
L
Fenrir
9,860
429
66
3
0
408,557
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role