Player Matchup

Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GCL FaZe
Sol
Level 62
God Stats
2W - 2L
1,151 SR
Queue Stats
140W - 182L
1,415 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
K1NGTH0MAS
Ah Muzen Cab
Level 34
God Stats
1W - 2L
1,218 SR
Queue Stats
72W - 76L
1,374 Elo+
Solo
Nox
Nox
Npvf
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 65L
1,313 Elo+
Party 2
Freya
Freya
emirex99
Freya
Level 79
God Stats
5W - 1L
1,924 SR
Queue Stats
43W - 39L
1,461 Elo+
Solo
Team Averages
Level 61
1,459 SR
1,413 Elo+

VS

Team Averages
Level 73
1,500 SR
1,399 Elo+
King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DarkLariat
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,378 Elo+
Party 1
Erlang Shen
Erlang Shen
Tobirams
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,165 Elo+
Party 1
Chronos
Chronos
XL WarDaddy
Chronos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
xXxTexasBoyxXx
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
0 / 2 / 23
12,900
679
9,862
20,537
30,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 1 / 13
13,697
721
33,006
11,384
6,740
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
K1NGTH0MAS
Ah Muzen Cab
20
4 / 4 / 15
12,812
674
29,188
15,215
9,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nox
Npvf
Nox
20
6 / 5 / 16
12,867
677
9,337
13,656
8,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
emirex99
Freya
20
7 / 7 / 12
13,085
689
22,701
23,289
13,368
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
6 / 3 / 11
13,054
687
12,357
36,022
36,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
DarkLariat
Zhong Kui
20
3 / 4 / 11
12,829
675
22,056
22,668
17,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Tobirams
Erlang Shen
17
1 / 7 / 10
11,557
608
5,459
25,874
24,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
XL WarDaddy
Chronos
20
2 / 3 / 10
12,122
638
9,339
14,321
6,970
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
7 / 9 / 10
12,862
677
15,770
20,721
10,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
71
26
Kills
19
19
Deaths
26
79
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
23
5.75
L
King Arthur
 
King Arthur
6
3
11
3.83
L
Zhong Kui
DarkLariat
Zhong Kui
3
4
11
2.13
W
9
1
13
15.5
W
Ah Muzen Cab
K1NGTH0MAS
Ah Muzen Cab
4
4
15
2.88
W
Nox
Npvf
Nox
6
5
16
2.8
L
Erlang Shen
Tobirams
Erlang Shen
1
7
10
0.86
L
Chronos
XL WarDaddy
Chronos
2
3
10
2.33
W
Freya
emirex99
Freya
7
7
12
1.86
L
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,094
Damage
64,981
84,081
Taken
119,606
68,258
Mitigated
95,573
30,221
Healing
49,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,862
617
917
2,800
20,537
30,662
738
6,594
13,943
19,460
0
L
King Arthur
 
King Arthur
12,357
1,967
3,166
15,633
36,022
36,202
685
24,119
11,903
0
31,421
L
Zhong Kui
DarkLariat
Zhong Kui
22,056
2,851
3,208
10,934
22,668
17,673
3,802
14,162
8,506
49,724
0
W
33,006
12,582
2,659
3,992
11,384
6,740
3,409
3,469
7,915
61,444
0
W
Ah Muzen Cab
K1NGTH0MAS
Ah Muzen Cab
29,188
11,562
2,964
4,909
15,215
9,176
1,902
4,005
11,210
0
64,295
W
Nox
Npvf
Nox
9,337
1,714
1,719
1,234
13,656
8,312
1,092
6,575
7,081
25,825
0
L
Erlang Shen
Tobirams
Erlang Shen
5,459
2,756
1,565
4,782
25,874
24,642
664
17,423
8,451
0
11,583
L
Chronos
XL WarDaddy
Chronos
9,339
2,024
1,203
4,721
14,321
6,970
2,279
8,861
5,460
32,570
0
W
Freya
emirex99
Freya
22,701
8,975
789
8,238
23,289
13,368
1,000
10,752
12,537
35,954
0
L
15,770
7,248
2,013
2,171
20,721
10,086
0
10,341
10,380
0
24,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,361
Gold Earned
62,424
187
Minions Killed
224
0
Camps Cleared
0
1,648,492
Distance Traveled
1,609,063
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,900
679
16
1
0
382,961
0
L
King Arthur
13,054
687
34
2
0
340,582
0
L
Zhong Kui
12,829
675
81
4
0
302,581
0
W
Sol
13,697
721
40
2
0
316,752
0
W
Ah Muzen Cab
12,812
674
65
3
0
323,607
0
W
Nox
12,867
677
34
2
0
287,342
3
L
Erlang Shen
11,557
608
17
1
0
304,083
1
L
Chronos
12,122
638
63
3
0
356,565
0
W
Freya
13,085
689
32
2
0
337,830
0
L
Ne Zha
12,862
677
29
2
0
305,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role