Player Matchup

King Arthur
King Arthur
Gold II
Arckonn
King Arthur
Gold II
Level 157
God Stats
7W - 5L
1,889 SR
Queue Stats
91W - 62L
1,814 MMR
Party 1
Zeus
Zeus
Gold I
DRINKR
Zeus
Gold I
Level 160
God Stats
18W - 11L
1,750 SR
Queue Stats
97W - 73L
1,846 MMR
Party 1
Atlas
Atlas
Gold II
Sleazychampion
Atlas
Gold II
Level 160
God Stats
9W - 9L
1,803 SR
Queue Stats
99W - 78L
1,814 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,814 SR
1,825 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,502 SR
1,690 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Gold IV
Alex0899
Chernobog
Gold IV
Level 158
God Stats
1W - 1L
1,507 SR
Queue Stats
13W - 8L
1,771 MMR
Party 2
Athena
Athena
Gold V
Krackozz
Athena
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,798 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arckonn
King Arthur
20
11 / 0 / 3
14,143
744
19,933
19,469
18,750
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
DRINKR
Zeus
17
2 / 2 / 11
12,709
669
22,848
11,894
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 11
13,323
701
11,375
24,183
35,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Baron SamediAh Muzen CabGaneshaThothYu Huang

VS

Bans
KumbhakarnaDiscordiaHou YiAphroditeCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
1 / 5 / 1
11,005
579
16,216
13,504
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Alex0899
Chernobog
16
1 / 4 / 1
11,358
598
12,135
23,179
11,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Krackozz
Athena
14
0 / 6 / 2
10,102
532
8,136
22,257
30,801
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
2
2
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
5
1
0.3
L
Chernobog
Alex0899
Chernobog
1
4
1
0.38
W
King Arthur
Arckonn
King Arthur
11
0
3
12.5
W
Zeus
DRINKR
Zeus
2
2
11
3.75
L
Athena
Krackozz
Athena
0
6
2
0.17
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,156
Damage
36,487
55,546
Taken
58,940
60,281
Mitigated
48,431
20,383
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
16,216
1,424
0
1,145
13,504
5,997
0
8,084
5,420
58,361
0
L
Chernobog
Alex0899
Chernobog
12,135
7,036
0
2,727
23,179
11,633
0
13,774
9,405
0
60,739
W
King Arthur
Arckonn
King Arthur
19,933
2,515
0
5,815
19,469
18,750
468
8,673
10,796
0
61,890
W
Zeus
DRINKR
Zeus
22,848
2,396
0
4,895
11,894
5,895
1,077
6,942
4,952
77,511
0
L
Athena
Krackozz
Athena
8,136
1,666
0
750
22,257
30,801
0
12,565
9,692
16,765
0
W
11,375
3,243
0
9,673
24,183
35,636
206
8,965
15,218
25,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
32,465
211
Minions Killed
203
10
Camps Cleared
6
1,082,747
Distance Traveled
1,026,973
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,005
579
73
4
1
354,928
7
L
Chernobog
11,358
598
108
6
4
335,531
4
W
King Arthur
14,143
744
85
4
4
398,965
3
W
Zeus
12,709
669
110
6
5
334,273
3
L
Athena
10,102
532
22
1
1
336,514
3
W
Atlas
13,323
701
16
1
1
349,509
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role