Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Coghiness
Scylla
Level 124
God Stats
2W - 2L
1,498 SR
Queue Stats
20W - 19L
1,437 Elo+
Party 3
Sobek
Sobek
lleout
Sobek
Level 101
God Stats
1W - 0L
1,266 SR
Queue Stats
61W - 68L
1,465 Elo+
Party 3
Team Averages
Level 133
1,453 SR
1,480 Elo+

VS

Team Averages
Level 96
1,506 SR
1,474 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AbsinthO
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,513 Elo+
Party 2
Geb
Geb
ExYMen
Geb
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 25L
1,540 Elo+
Party 1
King Arthur
King Arthur
RayZT
King Arthur
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,505 Elo+
Party 1
Raijin
Raijin
iTzDarcKEmo
Raijin
Level 129
God Stats
0W - 1L
1,530 SR
Queue Stats
11W - 15L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
12 / 2 / 8
11,200
933
20,485
12,584
7,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
 
Nox
18
2 / 1 / 16
9,917
826
9,353
6,510
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
 
Erlang Shen
15
2 / 4 / 15
9,313
776
10,259
15,746
16,844
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Coghiness
Scylla
16
4 / 3 / 12
9,688
807
7,152
7,072
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
lleout
Sobek
16
2 / 2 / 18
9,483
790
5,818
17,801
24,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 4 / 6
8,068
672
5,573
16,190
22,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
AbsinthO
Hou Yi
15
4 / 4 / 3
8,893
741
12,659
11,542
6,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
ExYMen
Geb
15
3 / 4 / 6
8,355
696
10,965
11,620
7,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
RayZT
King Arthur
15
1 / 6 / 7
8,228
686
3,449
11,319
6,689
Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
14
2 / 4 / 7
8,305
692
11,797
9,647
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
22
Kills
11
12
Deaths
22
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
12
2
8
8
W
Nox
 
Nox
2
1
16
10
W
Erlang Shen
 
Erlang Shen
2
4
15
2.38
L
Xing Tian
 
Xing Tian
1
4
6
1
L
Hou Yi
AbsinthO
Hou Yi
4
4
3
1.38
W
Scylla
Coghiness
Scylla
4
3
12
3.33
L
Geb
ExYMen
Geb
3
4
6
1.5
L
King Arthur
RayZT
King Arthur
1
6
7
0.75
L
Raijin
2
4
7
1.38
W
Sobek
lleout
Sobek
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,067
Damage
44,443
59,713
Taken
60,318
55,397
Mitigated
48,912
27,015
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
20,485
13,333
1,763
3,804
12,584
7,147
3,326
6,755
5,829
0
43,573
W
Nox
 
Nox
9,353
327
3,871
1,295
6,510
3,772
702
4,435
2,075
30,889
0
W
Erlang Shen
 
Erlang Shen
10,259
4,610
3,065
4,151
15,746
16,844
1,254
7,198
8,548
0
17,549
L
Xing Tian
 
Xing Tian
5,573
653
814
2,246
16,190
22,455
65
5,862
10,126
7,246
0
L
Hou Yi
AbsinthO
Hou Yi
12,659
5,275
828
2,673
11,542
6,722
105
4,117
7,327
0
24,786
W
Scylla
Coghiness
Scylla
7,152
335
430
912
7,072
3,361
1,475
3,121
3,951
16,588
0
L
Geb
ExYMen
Geb
10,965
1,102
1,469
1,673
11,620
7,601
0
3,728
7,704
18,946
0
L
King Arthur
RayZT
King Arthur
3,449
1,149
373
435
11,319
6,689
0
4,007
7,248
0
8,731
L
Raijin
11,797
993
1,435
1,588
9,647
5,445
46
4,005
5,590
34,448
0
W
Sobek
lleout
Sobek
5,818
697
2,954
4,770
17,801
24,273
28
6,826
10,975
9,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,601
Gold Earned
41,849
129
Minions Killed
113
0
Camps Cleared
0
1,212,787
Distance Traveled
1,038,700
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,200
933
33
3
0
234,247
0
W
Nox
9,917
826
57
5
0
247,496
2
W
Erlang Shen
9,313
776
12
1
0
246,100
0
L
Xing Tian
8,068
672
4
0
0
220,308
1
L
Hou Yi
8,893
741
40
3
0
182,789
1
W
Scylla
9,688
807
19
2
0
237,341
1
L
Geb
8,355
696
7
1
0
236,823
2
L
King Arthur
8,228
686
14
1
0
215,548
0
L
Raijin
8,305
692
48
4
0
183,232
2
W
Sobek
9,483
790
8
1
0
247,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role