Player Matchup

Gilgamesh
Gilgamesh
BeastlyStud32
Gilgamesh
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,343 Elo+
Solo
Eset
Eset
Deadly_Soul93
Eset
Level 63
God Stats
3W - 2L
1,838 SR
Queue Stats
179W - 134L
1,377 Elo+
Solo
Anhur
Anhur
DisposingSiren9
Anhur
Level 48
God Stats
13W - 13L
1,476 SR
Queue Stats
90W - 91L
1,326 Elo+
Party 2
Sylvanus
Sylvanus
HarrisonQ1225
Sylvanus
Level 61
God Stats
6W - 1L
1,787 SR
Queue Stats
95W - 78L
1,355 Elo+
Party 2
Fenrir
Fenrir
HolyWt3r
Fenrir
Level 57
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 67L
1,275 Elo+
Party 2
Team Averages
Level 64
1,620 SR
1,335 Elo+

VS

Team Averages
Level 56
1,466 SR
1,343 Elo+
Bastet
Bastet
FateFulWeeb
Bastet
Level 68
God Stats
23W - 13L
1,618 SR
Queue Stats
146W - 129L
1,338 Elo+
Solo
Khepri
Khepri
Laidback8533
Khepri
Level 103
God Stats
11W - 6L
1,634 SR
Queue Stats
335W - 345L
1,426 Elo+
Party 1
Anhur
Anhur
SwimShark15
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 159L
1,271 Elo+
Solo
Hachiman
Hachiman
ViciousLoser
Hachiman
Level 20
God Stats
3W - 8L
1,283 SR
Queue Stats
132W - 138L
1,346 Elo+
Party 1
Scylla
Scylla
iVeryHigh
Scylla
Level 24
God Stats
4W - 6L
1,294 SR
Queue Stats
43W - 41L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeastlyStud32
Gilgamesh
16
3 / 4 / 5
10,464
476
19,781
26,916
20,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 4 / 7
11,534
524
20,282
19,421
8,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 7
8,347
379
10,269
16,180
6,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
HarrisonQ1225
Sylvanus
14
2 / 0 / 6
10,007
455
7,612
15,853
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
HolyWt3r
Fenrir
15
7 / 3 / 6
9,919
451
14,192
15,575
6,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 1 / 4
10,406
473
20,478
20,817
10,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
14
2 / 1 / 3
9,946
452
9,178
19,446
22,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 9 / 3
8,502
386
11,677
24,479
9,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
ViciousLoser
Hachiman
12
1 / 3 / 1
7,509
341
10,314
11,501
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
iVeryHigh
Scylla
12
4 / 5 / 4
8,847
402
13,444
16,118
6,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
19
Kills
14
15
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeastlyStud32
Gilgamesh
3
4
5
1.38
W
7
4
7
2.63
W
0
4
7
0.88
L
Bastet
4
1
4
6
W
Sylvanus
HarrisonQ1225
Sylvanus
2
0
6
5
W
Fenrir
HolyWt3r
Fenrir
7
3
6
3.33
L
Khepri
2
1
3
3.5
L
3
9
3
0.5
L
Hachiman
ViciousLoser
Hachiman
1
3
1
0.5
L
Scylla
iVeryHigh
Scylla
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,136
Damage
65,091
93,945
Taken
92,361
58,852
Mitigated
53,444
41,861
Healing
25,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeastlyStud32
Gilgamesh
19,781
5,499
432
12,690
26,916
20,242
714
5,881
20,821
0
86,394
W
20,282
1,469
1,299
7,772
19,421
8,311
1,878
3,010
16,179
96,351
0
W
10,269
6,350
332
3,754
16,180
6,044
1,365
4,480
11,604
0
48,383
L
Bastet
20,478
5,131
0
8,932
20,817
10,009
585
2,615
18,202
0
71,750
W
Sylvanus
HarrisonQ1225
Sylvanus
7,612
2,167
4,847
7,332
15,853
17,319
315
5,175
10,468
39,870
0
W
Fenrir
HolyWt3r
Fenrir
14,192
2,940
539
2,864
15,575
6,936
1,278
3,216
12,251
0
41,430
L
Khepri
9,178
884
583
5,638
19,446
22,403
0
6,195
13,251
34,605
0
L
11,677
5,282
0
4,074
24,479
9,510
0
9,092
15,387
0
44,074
L
Hachiman
ViciousLoser
Hachiman
10,314
7,103
0
2,494
11,501
4,813
0
2,604
8,897
0
39,356
L
Scylla
iVeryHigh
Scylla
13,444
2,067
0
3,284
16,118
6,709
114
7,388
8,730
48,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,271
Gold Earned
45,210
421
Minions Killed
353
0
Camps Cleared
0
1,872,253
Distance Traveled
1,890,009
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,464
476
111
5
0
390,991
0
W
Eset
11,534
524
132
6
0
395,626
3
W
Anhur
8,347
379
78
4
0
335,037
3
L
Bastet
10,406
473
127
6
0
457,230
0
W
Sylvanus
10,007
455
56
3
0
307,244
0
W
Fenrir
9,919
451
44
2
0
443,355
4
L
Khepri
9,946
452
37
2
0
399,537
3
L
Anhur
8,502
386
52
2
0
330,331
2
L
Hachiman
7,509
341
61
3
0
359,005
4
L
Scylla
8,847
402
76
3
0
343,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role