Player Matchup

Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DV Frantic Sr
Shiva
Level 147
God Stats
6W - 2L
1,642 SR
Queue Stats
128W - 161L
1,374 Elo+
Party 2
Neith
Neith
TheBurrd
Neith
Level 139
God Stats
4W - 1L
1,806 SR
Queue Stats
78W - 103L
1,385 Elo+
Party 2
Atlas
Atlas
akorte95
Atlas
Level 69
God Stats
7W - 2L
1,448 SR
Queue Stats
73W - 91L
1,300 Elo+
Party 2
Merlin
Merlin
texas-shooter-ht
Merlin
Level 34
God Stats
4W - 1L
1,529 SR
Queue Stats
6W - 5L
1,483 Elo+
Party 1
Team Averages
Level 103
1,585 SR
1,408 Elo+

VS

Team Averages
Level 67
1,356 SR
1,509 Elo+
Cthulhu
Cthulhu
CMN10506
Cthulhu
Level 18
God Stats
0W - 1L
1,129 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ullr
Ullr
Jawajuce
Ullr
Level 101
God Stats
0W - 2L
1,292 SR
Queue Stats
126W - 160L
1,399 Elo+
Solo
Aphrodite
Aphrodite
WinnowillsMoon
Aphrodite
Level 145
God Stats
10W - 9L
1,534 SR
Queue Stats
34W - 48L
1,701 Elo+
Party 3
King Arthur
King Arthur
ob1cannoli
King Arthur
Level 69
God Stats
0W - 1L
1,324 SR
Queue Stats
46W - 50L
1,445 Elo+
Solo
Ra
Ra
shmappypappy
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
8 / 0 / 7
10,165
847
13,168
10,987
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 3 / 9
10,624
885
16,565
14,686
10,828
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
TheBurrd
Neith
17
6 / 0 / 10
9,917
826
20,578
8,798
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
akorte95
Atlas
15
2 / 2 / 11
9,174
765
12,264
13,884
9,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 1 / 13
9,655
805
14,243
9,357
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CMN10506
Cthulhu
15
1 / 5 / 1
8,048
671
5,893
20,947
21,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
14
0 / 6 / 4
7,501
625
3,294
18,717
8,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
WinnowillsMoon
Aphrodite
16
2 / 3 / 3
8,976
748
9,353
14,563
7,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
ob1cannoli
King Arthur
14
2 / 6 / 2
7,780
648
6,152
18,285
18,509
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 9 / 1
7,007
584
3,506
13,040
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
29
Kills
5
6
Deaths
29
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
0
7
11.5
L
Cthulhu
CMN10506
Cthulhu
1
5
1
0.3
W
10
3
9
4.83
L
Ullr
0
6
4
0.33
W
Neith
TheBurrd
Neith
6
0
10
11
L
Aphrodite
WinnowillsMoon
Aphrodite
2
3
3
1.17
W
Atlas
akorte95
Atlas
2
2
11
3.75
L
King Arthur
ob1cannoli
King Arthur
2
6
2
0.5
L
0
9
1
0.06
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,818
Damage
28,198
57,712
Taken
85,552
33,937
Mitigated
61,775
14,660
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,168
7,630
1,016
3,094
10,987
5,234
2,489
4,821
5,971
0
31,313
L
Cthulhu
CMN10506
Cthulhu
5,893
550
137
540
20,947
21,530
0
5,084
15,863
18,161
0
W
16,565
2,279
365
1,739
14,686
10,828
82
4,208
10,329
0
38,550
L
Ullr
3,294
994
0
136
18,717
8,440
0
6,525
12,192
0
14,777
W
Neith
TheBurrd
Neith
20,578
9,622
0
2,883
8,798
4,380
3,047
3,039
5,652
0
49,533
L
Aphrodite
WinnowillsMoon
Aphrodite
9,353
378
6,969
6,881
14,563
7,968
213
6,368
8,195
36,442
0
W
Atlas
akorte95
Atlas
12,264
4,152
638
1,140
13,884
9,194
870
3,688
10,127
30,531
0
L
King Arthur
ob1cannoli
King Arthur
6,152
1,575
0
0
18,285
18,509
0
5,587
12,698
0
10,973
L
3,506
278
410
859
13,040
5,328
0
2,943
10,097
12,929
0
W
14,243
809
158
3,627
9,357
4,301
961
2,476
6,881
41,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,535
Gold Earned
39,312
250
Minions Killed
135
0
Camps Cleared
0
1,277,972
Distance Traveled
988,605
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,165
847
54
5
0
254,545
0
L
Cthulhu
8,048
671
25
2
0
202,490
1
W
Shiva
10,624
885
46
4
0
275,520
2
L
Ullr
7,501
625
17
1
0
206,341
1
W
Neith
9,917
826
64
5
0
241,625
1
L
Aphrodite
8,976
748
70
6
0
232,545
2
W
Atlas
9,174
765
36
3
0
269,051
1
L
King Arthur
7,780
648
6
1
0
197,479
0
L
Ra
7,007
584
17
1
0
149,750
1
W
Merlin
9,655
805
50
4
0
237,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role