Player Matchup

Discordia
Discordia
Heirheart
Discordia
Level 80
God Stats
55W - 54L
1,547 SR
Queue Stats
178W - 208L
1,523 Elo+
Party 4
Hel
Hel
Murasume
Hel
Level 158
God Stats
23W - 30L
1,408 SR
Queue Stats
380W - 421L
1,480 Elo+
Party 4
Guan Yu
Guan Yu
PyroSupreme
Guan Yu
Level 68
God Stats
6W - 9L
1,479 SR
Queue Stats
48W - 46L
1,589 Elo+
Party 3
Cthulhu
Cthulhu
Rumblymars
Cthulhu
Level 18
God Stats
3W - 2L
1,431 SR
Queue Stats
26W - 28L
1,480 Elo+
Party 3
Izanami
Izanami
Twínkie
Izanami
Level 127
God Stats
84W - 72L
1,502 SR
Queue Stats
176W - 204L
1,479 Elo+
Party 4
Team Averages
Level 90
1,474 SR
1,510 Elo+

VS

Team Averages
Level 62
1,597 SR
1,506 Elo+
Achilles
Achilles
H0odRat
Achilles
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 172L
1,542 Elo+
Party 1
Yu Huang
Yu Huang
Khaine2016
Yu Huang
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,486 Elo+
Party 2
Charybdis
Charybdis
PigAtHeart
Charybdis
Level 28
God Stats
15W - 9L
1,500 SR
Queue Stats
72W - 73L
1,510 Elo+
Party 2
Artemis
Artemis
elfyhoe
Artemis
Level 29
God Stats
38W - 30L
1,782 SR
Queue Stats
172W - 176L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
mrdusty23
Kuzenbo
Level 48
God Stats
0W - 1L
1,701 SR
Queue Stats
57W - 62L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Heirheart
Discordia
20
6 / 1 / 15
13,955
1,073
28,708
13,027
6,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 1 / 11
13,339
1,026
15,245
13,963
8,096
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
PyroSupreme
Guan Yu
20
5 / 2 / 19
13,833
1,064
18,647
20,183
19,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Rumblymars
Cthulhu
20
2 / 0 / 21
13,207
1,016
16,462
18,601
25,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Twínkie
Izanami
20
8 / 2 / 13
14,912
1,147
27,794
17,146
8,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

192

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
H0odRat
Achilles
18
3 / 3 / 3
12,880
991
26,028
32,822
48,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
Khaine2016
Yu Huang
18
1 / 8 / 5
12,961
997
16,703
17,159
7,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
PigAtHeart
Charybdis
18
0 / 5 / 3
11,873
913
9,223
18,381
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
elfyhoe
Artemis
18
1 / 7 / 4
12,504
962
14,650
22,625
8,347
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
mrdusty23
Kuzenbo
18
1 / 3 / 4
12,006
924
12,089
21,590
33,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
25
26
Kills
6
6
Deaths
26
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
H0odRat
Achilles
3
3
3
1.5
W
Discordia
Heirheart
Discordia
6
1
15
13.5
L
Yu Huang
Khaine2016
Yu Huang
1
8
5
0.44
W
5
1
11
10.5
L
Charybdis
PigAtHeart
Charybdis
0
5
3
0.3
W
Guan Yu
PyroSupreme
Guan Yu
5
2
19
7.25
W
Cthulhu
Rumblymars
Cthulhu
2
0
21
12.5
W
Izanami
Twínkie
Izanami
8
2
13
7.25
L
Artemis
elfyhoe
Artemis
1
7
4
0.43
L
Kuzenbo
mrdusty23
Kuzenbo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,856
Damage
78,693
82,920
Taken
112,577
68,207
Mitigated
104,885
24,011
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
H0odRat
Achilles
26,028
6,129
0
5,164
32,822
48,264
0
15,397
16,503
0
34,675
W
Discordia
Heirheart
Discordia
28,708
947
0
900
13,027
6,922
0
2,374
10,653
44,268
0
L
Yu Huang
Khaine2016
Yu Huang
16,703
787
0
250
17,159
7,271
0
11,851
5,223
63,457
0
W
15,245
415
6,324
4,927
13,963
8,096
0
4,720
9,243
43,362
0
L
Charybdis
PigAtHeart
Charybdis
9,223
4,069
0
2,447
18,381
7,066
0
11,135
7,138
0
35,088
W
Guan Yu
PyroSupreme
Guan Yu
18,647
2,535
1,649
6,728
20,183
19,198
0
9,801
10,382
0
36,464
W
Cthulhu
Rumblymars
Cthulhu
16,462
1,245
760
1,030
18,601
25,332
0
6,388
12,213
26,415
0
W
Izanami
Twínkie
Izanami
27,794
17,628
0
1,693
17,146
8,659
0
5,509
11,637
0
70,800
L
Artemis
elfyhoe
Artemis
14,650
8,323
0
1,771
22,625
8,347
0
11,250
11,264
0
35,521
L
Kuzenbo
mrdusty23
Kuzenbo
12,089
3,320
0
500
21,590
33,937
0
9,275
12,034
21,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,246
Gold Earned
62,224
283
Minions Killed
251
11
Camps Cleared
5
1,402,321
Distance Traveled
1,256,810
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,880
991
14
1
1
290,677
1
W
Discordia
13,955
1,073
36
3
0
282,462
0
L
Yu Huang
12,961
997
120
9
0
253,155
0
W
Hel
13,339
1,026
79
6
6
276,502
0
L
Charybdis
11,873
913
62
5
1
233,474
0
W
Guan Yu
13,833
1,064
38
3
1
318,793
1
W
Cthulhu
13,207
1,016
16
1
0
291,090
3
W
Izanami
14,912
1,147
114
9
4
233,474
0
L
Artemis
12,504
962
44
3
2
242,351
0
L
Kuzenbo
12,006
924
11
1
1
237,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role