Player Matchup

Zeus
Zeus
Alefans
Zeus
Level 23
God Stats
7W - 7L
1,378 SR
Queue Stats
56W - 62L
1,450 Elo+
Solo
Chang'e
Chang'e
L0yz
Chang'e
Level 67
God Stats
2W - 0L
1,841 SR
Queue Stats
74W - 85L
1,484 Elo+
Party 3
Guan Yu
Guan Yu
Myngoe
Guan Yu
Level 130
God Stats
13W - 12L
1,600 SR
Queue Stats
199W - 269L
1,450 Elo+
Solo
Chaac
Chaac
pinballwizard74
Chaac
Level 103
God Stats
3W - 3L
1,498 SR
Queue Stats
124W - 156L
1,394 Elo+
Party 3
Pele
Pele
toxic4life22
Pele
Level 21
God Stats
19W - 27L
1,475 SR
Queue Stats
102W - 116L
1,446 Elo+
Solo
Team Averages
Level 69
1,558 SR
1,445 Elo+

VS

Team Averages
Level 41
1,478 SR
1,274 Elo+
Olorun
Olorun
Gecko933
Olorun
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,222 Elo+
Party 2
Nu Wa
Nu Wa
ReinaXV27
Nu Wa
Level 6
God Stats
0W - 2L
1,322 SR
Queue Stats
3W - 11L
1,123 Elo+
Party 1
Danzaburou
Danzaburou
Zer013
Danzaburou
Level 7
God Stats
23W - 22L
1,533 SR
Queue Stats
31W - 44L
1,273 Elo+
Party 1
Ymir
Ymir
bigbrother29
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Arachne
Arachne
warm-ish
Arachne
Level 64
God Stats
4W - 6L
1,535 SR
Queue Stats
18W - 19L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alefans
Zeus
18
7 / 0 / 7
11,397
877
15,207
6,816
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
L0yz
Chang'e
17
2 / 1 / 9
10,077
775
7,738
10,784
7,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Myngoe
Guan Yu
17
2 / 0 / 13
10,695
823
7,367
12,092
12,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 11
10,295
792
11,462
15,250
16,684
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 1 / 6
11,219
863
17,725
18,596
10,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gecko933
Olorun
17
1 / 5 / 1
9,488
730
18,437
18,493
7,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
ReinaXV27
Nu Wa
15
1 / 6 / 1
9,072
698
3,254
13,614
10,401
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Zer013
Danzaburou
15
0 / 3 / 1
8,707
670
6,016
10,766
5,477
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 0
8,610
662
5,279
16,863
15,523
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
warm-ish
Arachne
15
1 / 3 / 1
8,934
687
7,999
10,157
4,216
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
22
Kills
4
4
Deaths
22
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
Alefans
Zeus
7
0
7
10.5
L
Olorun
Gecko933
Olorun
1
5
1
0.3
W
Chang'e
L0yz
Chang'e
2
1
9
6.5
W
Guan Yu
Myngoe
Guan Yu
2
0
13
8.5
L
Nu Wa
ReinaXV27
Nu Wa
1
6
1
0.25
L
Danzaburou
Zer013
Danzaburou
0
3
1
0.17
L
1
5
0
0.2
W
3
2
11
4.25
W
8
1
6
11
L
Arachne
warm-ish
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,499
Damage
40,985
63,538
Taken
69,893
51,010
Mitigated
43,244
26,116
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Alefans
Zeus
15,207
826
0
2,456
6,816
3,911
1,440
3,913
2,903
40,806
0
L
Olorun
Gecko933
Olorun
18,437
9,280
343
6,129
18,493
7,627
527
6,468
12,025
53,356
0
W
Chang'e
L0yz
Chang'e
7,738
873
2,496
4,223
10,784
7,406
1,877
5,779
5,005
29,050
0
W
Guan Yu
Myngoe
Guan Yu
7,367
794
1,890
4,742
12,092
12,990
899
3,633
8,459
4,961
27,621
L
Nu Wa
ReinaXV27
Nu Wa
3,254
2,287
0
788
13,614
10,401
0
2,908
10,706
13,821
0
L
Danzaburou
Zer013
Danzaburou
6,016
2,641
0
1,700
10,766
5,477
392
3,277
7,489
0
31,302
L
5,279
711
42
480
16,863
15,523
0
7,163
9,700
19,332
0
W
11,462
2,599
0
4,366
15,250
16,684
779
5,108
10,142
0
39,943
W
17,725
4,574
0
5,943
18,596
10,019
3,106
8,537
10,059
0
59,462
L
Arachne
warm-ish
Arachne
7,999
4,704
0
1,126
10,157
4,216
717
3,990
6,167
0
22,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,683
Gold Earned
44,811
325
Minions Killed
194
0
Camps Cleared
0
1,343,988
Distance Traveled
1,123,106
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,397
877
60
5
0
231,941
4
L
Olorun
9,488
730
73
6
0
226,443
1
W
Chang'e
10,077
775
60
5
0
277,629
0
W
Guan Yu
10,695
823
57
4
0
272,745
5
L
Nu Wa
9,072
698
12
1
0
185,783
0
L
Danzaburou
8,707
670
53
4
0
230,044
3
L
Ymir
8,610
662
29
2
0
206,086
0
W
Chaac
10,295
792
59
5
0
265,988
3
W
Pele
11,219
863
89
7
0
295,685
1
L
Arachne
8,934
687
27
2
0
274,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role