Player Matchup

Serqet
Serqet
AnimeGoddess1616
Serqet
Level 55
God Stats
2W - 2L
1,612 SR
Queue Stats
163W - 195L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
DRDOOMGOD
Kuzenbo
Level 25
God Stats
2W - 2L
1,731 SR
Queue Stats
36W - 51L
1,459 Elo+
Solo
Chang'e
Chang'e
HaydenRavenwing
Chang'e
Level 89
God Stats
1W - 1L
1,394 SR
Queue Stats
79W - 66L
1,412 Elo+
Party 1
Pele
Pele
Thephoenixbrave
Pele
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,256 Elo+
Party 1
Fenrir
Fenrir
XtraSvs
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 47
1,548 SR
1,408 Elo+

VS

Team Averages
Level 27
1,440 SR
1,401 Elo+
Jing Wei
Jing Wei
BeFriendenU
Jing Wei
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 52L
1,420 Elo+
Party 2
Ra
Ra
DarkSkyLord420
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 39L
1,332 Elo+
Party 2
Rama
Rama
ahhshiii
Rama
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 196L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
jaackMeehoff
Kuzenbo
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 120L
1,443 Elo+
Solo
Mulan
Mulan
kalashnikovvv
Mulan
Level 37
God Stats
4W - 6L
1,201 SR
Queue Stats
263W - 295L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 7
10,048
529
17,249
27,541
16,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
DRDOOMGOD
Kuzenbo
18
2 / 4 / 6
11,330
596
23,569
34,341
61,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 3 / 6
11,341
597
33,624
27,224
16,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 5 / 2
12,457
656
24,909
32,374
19,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
XtraSvs
Fenrir
14
0 / 11 / 4
9,250
487
9,498
23,937
18,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeFriendenU
Jing Wei
20
10 / 2 / 17
13,321
701
36,549
25,143
15,204
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 2 / 21
12,929
680
25,154
19,508
11,738
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
20
5 / 2 / 21
12,696
668
16,914
28,918
15,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
jaackMeehoff
Kuzenbo
20
9 / 2 / 18
14,586
768
25,409
43,287
68,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 3 / 22
11,600
611
25,703
27,208
31,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
128
11
Kills
29
29
Deaths
11
25
Assists
99
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
Jing Wei
BeFriendenU
Jing Wei
10
2
17
9.25
L
Kuzenbo
DRDOOMGOD
Kuzenbo
2
4
6
1.25
W
4
2
21
7.25
L
3
3
6
2
L
6
5
2
1.4
L
Fenrir
XtraSvs
Fenrir
0
11
4
0.18
W
Rama
5
2
21
7.75
W
Kuzenbo
jaackMeehoff
Kuzenbo
9
2
18
9
W
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,849
Damage
129,729
145,417
Taken
144,064
131,833
Mitigated
142,943
57,787
Healing
76,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,249
2,348
2,848
5,905
27,541
16,692
0
8,296
19,007
0
34,260
W
Jing Wei
BeFriendenU
Jing Wei
36,549
33,237
2,296
3,921
25,143
15,204
1,281
10,779
14,184
0
66,355
L
Kuzenbo
DRDOOMGOD
Kuzenbo
23,569
4,347
3,351
5,532
34,341
61,062
0
11,618
22,163
41,546
0
W
25,154
3,127
20,008
6,545
19,508
11,738
1,524
11,798
7,530
61,489
0
L
33,624
4,140
17,542
10,574
27,224
16,149
0
10,368
16,717
63,699
0
L
24,909
6,652
1,486
10,086
32,374
19,820
0
11,445
20,507
0
47,577
L
Fenrir
XtraSvs
Fenrir
9,498
2,014
0
463
23,937
18,110
0
8,836
14,808
0
20,602
W
Rama
16,914
13,825
883
9,277
28,918
15,981
5,558
9,543
17,911
0
33,443
W
Kuzenbo
jaackMeehoff
Kuzenbo
25,409
8,057
4,384
13,577
43,287
68,646
0
16,595
26,218
38,338
0
W
25,703
3,418
8,696
6,471
27,208
31,374
344
8,478
18,568
0
40,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,426
Gold Earned
65,132
181
Minions Killed
227
0
Camps Cleared
0
1,678,193
Distance Traveled
1,610,751
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,048
529
35
2
0
315,527
4
W
Jing Wei
13,321
701
65
3
0
305,094
0
L
Kuzenbo
11,330
596
25
1
0
363,201
1
W
Ra
12,929
680
104
5
0
319,149
0
L
Chang'e
11,341
597
56
3
0
332,046
0
L
Pele
12,457
656
45
2
0
368,401
0
L
Fenrir
9,250
487
20
1
0
299,018
1
W
Rama
12,696
668
31
2
0
273,020
1
W
Kuzenbo
14,586
768
10
1
0
383,962
1
W
Mulan
11,600
611
17
1
0
329,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role