Player Matchup

Morgan Le Fay
Morgan Le Fay
IKAR_IS
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,476 Elo+
Party 1
Neith
Neith
IceQueen0214
Neith
Level 15
God Stats
6W - 6L
1,453 SR
Queue Stats
6W - 8L
1,544 Elo+
Party 1
Da Ji
Da Ji
subzero602
Da Ji
Level 69
God Stats
2W - 1L
1,848 SR
Queue Stats
12W - 15L
1,462 Elo+
Party 1
Team Averages
Level 70
1,601 SR
1,494 Elo+

VS

Team Averages
Level 102
1,497 SR
1,435 Elo+
Cthulhu
Cthulhu
ExtremelySharky
Cthulhu
Level 120
God Stats
6W - 4L
1,544 SR
Queue Stats
56W - 61L
1,442 Elo+
Party 2
Ra
Ra
PortaPower20
Ra
Level 27
God Stats
2W - 3L
1,412 SR
Queue Stats
45W - 51L
1,376 Elo+
Party 2
Chaac
Chaac
guitarsobelisk
Chaac
Level 160
God Stats
27W - 31L
1,535 SR
Queue Stats
935W - 991L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IKAR_IS
Morgan Le Fay
15
1 / 5 / 3
9,952
585
21,434
15,217
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 3
9,534
561
6,106
12,236
5,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
14
2 / 6 / 2
9,640
567
7,873
17,140
9,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 8
12,586
740
13,891
18,927
20,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 3 / 6
11,012
648
5,592
11,572
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
6 / 0 / 9
12,287
723
16,374
23,706
24,927
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
16
16
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Morgan Le Fay
IKAR_IS
Morgan Le Fay
1
5
3
0.5
L
1
5
3
0.5
W
3
3
6
2
W
6
0
9
10.5
L
Da Ji
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,413
Damage
35,857
44,593
Taken
54,205
21,803
Mitigated
50,806
4,396
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,891
459
1,617
3,163
18,927
20,559
292
7,300
11,627
45,228
0
L
Morgan Le Fay
IKAR_IS
Morgan Le Fay
21,434
1,820
105
2,021
15,217
7,136
0
7,220
7,583
64,431
0
L
6,106
3,334
0
1,961
12,236
5,572
0
3,579
8,374
0
23,003
W
5,592
293
1,547
2,662
11,572
5,320
663
7,068
4,504
34,388
0
W
16,374
1,783
0
10,389
23,706
24,927
1,206
8,215
15,491
0
45,504
L
Da Ji
7,873
2,459
0
309
17,140
9,095
0
7,949
8,836
0
27,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
35,885
151
Minions Killed
184
5
Camps Cleared
7
853,204
Distance Traveled
947,826
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,586
740
74
4
1
324,842
2
L
Morgan Le Fay
9,952
585
78
5
0
287,477
2
L
Neith
9,534
561
39
2
1
266,689
0
W
Ra
11,012
648
56
3
4
297,567
2
W
Chaac
12,287
723
54
3
2
325,417
4
L
Da Ji
9,640
567
34
2
4
299,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role