Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GregxCLUTCHking
Scylla
Level 89
God Stats
5W - 3L
1,646 SR
Queue Stats
189W - 93L
1,615 Elo+
Party 1
Sol
Sol
Kashellhound
Sol
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
246W - 144L
1,627 Elo+
Party 1
Hun Batz
Hun Batz
coaltair
Hun Batz
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
275W - 146L
1,623 Elo+
Party 1
Rama
Rama
xSINlSTER
Rama
Level 27
God Stats
3W - 1L
1,676 SR
Queue Stats
132W - 53L
1,619 Elo+
Party 1
Team Averages
Level 103
1,564 SR
1,597 Elo+

VS

Team Averages
Level 49
1,433 SR
1,404 Elo+
Izanami
Izanami
Everfallin
Izanami
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 84L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
Gimmedatass2581
Danzaburou
Level 28
God Stats
0W - 1L
1,462 SR
Queue Stats
12W - 36L
1,423 Elo+
Party 2
Cerberus
Cerberus
Le-Dar-i-us
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,496 Elo+
Solo
Osiris
Osiris
StrokesALott
Osiris
Level 49
God Stats
1W - 1L
1,205 SR
Queue Stats
20W - 36L
1,278 Elo+
Party 2
Yu Huang
Yu Huang
uribori
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
10 / 5 / 18
11,633
895
18,557
11,078
5,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
10 / 2 / 22
11,466
882
20,363
8,482
3,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
9 / 0 / 25
11,577
891
16,859
10,292
5,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
coaltair
Hun Batz
17
6 / 4 / 22
10,396
800
17,442
14,349
15,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
17
6 / 2 / 17
10,564
813
9,674
10,352
4,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Everfallin
Izanami
14
2 / 9 / 4
8,422
648
6,274
15,256
6,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Gimmedatass2581
Danzaburou
15
2 / 9 / 2
8,552
658
5,045
16,852
8,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Le-Dar-i-us
Cerberus
18
3 / 6 / 6
9,891
761
9,287
23,620
27,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
16
2 / 5 / 4
8,413
647
12,247
17,580
24,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
uribori
Yu Huang
14
3 / 12 / 1
8,964
690
4,771
16,478
7,473
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
29
41
Kills
12
13
Deaths
41
104
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
5
18
3.8
L
Izanami
Everfallin
Izanami
2
9
4
0.44
L
Danzaburou
Gimmedatass2581
Danzaburou
2
9
2
0.33
W
10
2
22
10.5
W
9
0
25
21.5
L
Cerberus
Le-Dar-i-us
Cerberus
3
6
6
1
L
Osiris
2
5
4
0.8
W
Hun Batz
coaltair
Hun Batz
6
4
22
4.25
L
Yu Huang
uribori
Yu Huang
3
12
1
0.29
W
Rama
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,895
Damage
37,624
54,553
Taken
89,786
34,594
Mitigated
74,278
24,870
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
18,557
3,456
1,894
735
11,078
5,323
2,393
2,306
8,772
0
40,341
L
Izanami
Everfallin
Izanami
6,274
1,799
573
864
15,256
6,579
0
5,920
9,165
0
19,910
L
Danzaburou
Gimmedatass2581
Danzaburou
5,045
3,665
195
1,521
16,852
8,393
413
8,718
7,863
0
13,953
W
20,363
1,843
611
302
8,482
3,775
1,667
2,200
6,282
31,447
0
W
16,859
3,098
5,972
6,075
10,292
5,119
1,928
2,817
7,475
34,036
0
L
Cerberus
Le-Dar-i-us
Cerberus
9,287
563
985
7,623
23,620
27,736
0
9,026
14,266
28,598
0
L
Osiris
12,247
2,189
603
2,282
17,580
24,097
224
7,157
10,205
0
19,617
W
Hun Batz
coaltair
Hun Batz
17,442
2,329
3,081
2,644
14,349
15,521
592
3,806
10,543
0
28,531
L
Yu Huang
uribori
Yu Huang
4,771
400
99
0
16,478
7,473
0
6,401
9,804
9,601
0
W
Rama
9,674
3,658
1,880
1,676
10,352
4,856
835
2,929
7,423
0
17,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,636
Gold Earned
44,242
136
Minions Killed
145
0
Camps Cleared
0
1,300,383
Distance Traveled
997,167
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,633
895
36
3
0
252,369
1
L
Izanami
8,422
648
26
2
0
158,922
0
L
Danzaburou
8,552
658
23
2
0
192,734
0
W
Scylla
11,466
882
28
2
0
244,990
0
W
Sol
11,577
891
31
2
0
288,847
2
L
Cerberus
9,891
761
74
6
0
227,984
0
L
Osiris
8,413
647
12
1
0
240,197
0
W
Hun Batz
10,396
800
16
1
0
263,593
4
L
Yu Huang
8,964
690
10
1
0
177,330
1
W
Rama
10,564
813
25
2
0
250,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role