Player Matchup

Ra
Ra
ArcBoy63
Ra
Level 115
God Stats
1W - 2L
1,575 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Baformet
Cu Chulainn
Level 129
God Stats
20W - 16L
1,977 SR
Queue Stats
191W - 164L
1,602 Elo+
Party 1
Ares
Ares
Really-Squishy
Ares
Level 136
God Stats
20W - 24L
1,548 SR
Queue Stats
230W - 228L
1,543 Elo+
Solo
Ne Zha
Ne Zha
SoulR3aperNinja
Ne Zha
Level 146
God Stats
0W - 1L
1,381 SR
Queue Stats
159W - 132L
1,540 Elo+
Party 1
Izanami
Izanami
TheRealCreeCree
Izanami
Level 115
God Stats
2W - 1L
1,529 SR
Queue Stats
66W - 59L
1,525 Elo+
Solo
Team Averages
Level 128
1,602 SR
1,542 Elo+

VS

Team Averages
Level 104
1,598 SR
1,573 Elo+
Ganesha
Ganesha
BlakeRVVBY
Ganesha
Level 149
God Stats
1W - 2L
1,293 SR
Queue Stats
307W - 291L
1,542 Elo+
Party 2
Rama
Rama
EPIC-J-1997
Rama
Level 156
God Stats
11W - 10L
1,575 SR
Queue Stats
629W - 565L
1,665 Elo+
Party 2
Vulcan
Vulcan
FluffierEmu1841
Vulcan
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 125L
1,568 Elo+
Solo
Fenrir
Fenrir
RubyRVVBY
Fenrir
Level 68
God Stats
8W - 5L
1,789 SR
Queue Stats
251W - 235L
1,507 Elo+
Party 2
Vamana
Vamana
logicaljourney
Vamana
Level 37
God Stats
5W - 1L
1,831 SR
Queue Stats
33W - 28L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,428
571
6,506
7,490
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Baformet
Cu Chulainn
10
4 / 3 / 3
6,908
531
5,806
13,140
5,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 3 / 1
5,246
404
4,302
9,476
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 1
6,550
504
3,466
8,381
2,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
5,914
455
8,485
10,902
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlakeRVVBY
Ganesha
9
0 / 1 / 7
6,267
482
2,515
12,125
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 3 / 5
7,534
580
11,580
12,160
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 3
7,667
590
4,891
4,392
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
RubyRVVBY
Fenrir
11
4 / 4 / 4
7,257
558
5,641
10,474
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 3
8,556
658
7,174
9,609
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
17
17
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Cu Chulainn
Baformet
Cu Chulainn
4
3
3
1.83
W
Ganesha
BlakeRVVBY
Ganesha
0
1
7
3.5
W
5
3
5
2.5
W
5
1
3
6.5
L
0
3
1
0.17
W
Fenrir
RubyRVVBY
Fenrir
4
4
4
1.5
L
1
3
1
0.5
L
1
5
1
0.3
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,565
Damage
31,801
49,389
Taken
48,760
19,059
Mitigated
26,665
11,105
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,506
339
375
1,631
7,490
2,788
0
3,282
4,208
54,450
0
L
Cu Chulainn
Baformet
Cu Chulainn
5,806
1,904
0
750
13,140
5,638
0
1,246
11,894
0
45,102
W
Ganesha
BlakeRVVBY
Ganesha
2,515
892
0
2,139
12,125
8,708
0
2,366
8,773
15,715
0
W
11,580
9,503
0
6,674
12,160
4,678
1,416
3,450
8,588
0
55,747
W
4,891
1,495
135
347
4,392
1,734
0
2,084
2,148
55,978
0
L
4,302
826
0
2,872
9,476
4,731
0
1,886
7,590
13,853
0
W
Fenrir
RubyRVVBY
Fenrir
5,641
1,489
0
3,373
10,474
4,668
0
1,915
8,434
0
33,512
L
3,466
1,164
0
2,838
8,381
2,818
0
0
8,381
0
44,943
L
8,485
6,124
374
2,265
10,902
3,084
94
992
9,910
0
46,510
W
7,174
2,615
0
4,513
9,609
6,877
677
520
9,043
0
73,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
37,281
361
Minions Killed
387
0
Camps Cleared
0
1,171,300
Distance Traveled
1,276,710
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,428
571
109
8
0
246,622
5
L
Cu Chulainn
6,908
531
78
6
0
272,323
1
W
Ganesha
6,267
482
8
1
0
252,920
5
W
Rama
7,534
580
96
7
0
226,198
3
W
Vulcan
7,667
590
92
7
0
261,254
3
L
Ares
5,246
404
17
1
0
198,895
2
W
Fenrir
7,257
558
53
4
0
271,592
1
L
Ne Zha
6,550
504
86
7
0
242,478
0
L
Izanami
5,914
455
71
5
0
210,982
1
W
Vamana
8,556
658
138
11
0
264,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role