Player Matchup

Nemesis
Nemesis
GONZ08
Nemesis
Level 20
God Stats
5W - 8L
1,363 SR
Queue Stats
16W - 21L
1,435 Elo+
Party 1
Fenrir
Fenrir
JayWil20
Fenrir
Level 25
God Stats
3W - 3L
1,723 SR
Queue Stats
15W - 20L
1,426 Elo+
Party 1
Neith
Neith
SamaelxPR
Neith
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,474 Elo+
Party 1
Team Averages
Level 64
1,528 SR
1,445 Elo+

VS

Team Averages
Level 70
1,684 SR
1,481 Elo+
Kumbhakarna
Kumbhakarna
Boo1775
Kumbhakarna
Level 28
God Stats
17W - 12L
1,685 SR
Queue Stats
60W - 52L
1,460 Elo+
Party 2
Sol
Sol
MANDI OPAF
Sol
Level 48
God Stats
9W - 5L
1,663 SR
Queue Stats
62W - 56L
1,441 Elo+
Party 2
Heimdallr
Heimdallr
ashycrack103
Heimdallr
Level 133
God Stats
4W - 3L
1,702 SR
Queue Stats
52W - 54L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GONZ08
Nemesis
13
1 / 9 / 0
9,392
552
9,352
19,728
9,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
JayWil20
Fenrir
14
0 / 4 / 1
9,551
562
5,733
18,556
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
SamaelxPR
Neith
15
1 / 6 / 0
10,427
613
18,329
13,845
5,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Boo1775
Kumbhakarna
16
1 / 1 / 17
12,037
708
4,573
19,888
25,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
11 / 0 / 8
12,840
755
21,796
10,590
6,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
ashycrack103
Heimdallr
17
7 / 1 / 9
12,064
710
18,124
14,824
9,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
19
19
Deaths
2
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Boo1775
Kumbhakarna
1
1
17
9.5
L
Nemesis
GONZ08
Nemesis
1
9
0
0.11
L
Fenrir
JayWil20
Fenrir
0
4
1
0.13
W
11
0
8
15
L
Neith
SamaelxPR
Neith
1
6
0
0.17
W
Heimdallr
ashycrack103
Heimdallr
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,414
Damage
44,493
52,129
Taken
45,302
25,450
Mitigated
41,664
5,284
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Boo1775
Kumbhakarna
4,573
274
0
4,428
19,888
25,406
183
331
19,162
15,215
0
L
Nemesis
GONZ08
Nemesis
9,352
4,402
0
2,921
19,728
9,088
454
10,957
8,768
0
27,885
L
Fenrir
JayWil20
Fenrir
5,733
1,045
0
377
18,556
10,947
216
7,440
11,108
0
14,693
W
21,796
9,924
0
6,243
10,590
6,763
2,076
43
10,454
67,236
6,023
L
Neith
SamaelxPR
Neith
18,329
9,009
0
1,986
13,845
5,415
1,056
6,136
7,709
0
62,150
W
Heimdallr
ashycrack103
Heimdallr
18,124
9,151
0
3,441
14,824
9,495
1,105
143
14,681
0
56,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,370
Gold Earned
36,941
156
Minions Killed
195
5
Camps Cleared
10
1,008,822
Distance Traveled
912,715
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,037
708
14
1
0
325,473
2
L
Nemesis
9,392
552
40
2
1
371,995
0
L
Fenrir
9,551
562
19
1
1
371,740
0
W
Sol
12,840
755
104
6
5
306,307
2
L
Neith
10,427
613
97
6
3
265,087
3
W
Heimdallr
12,064
710
77
5
5
280,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role