Player Matchup

Nemesis
Nemesis
DCMurderFace
Nemesis
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 41L
1,627 Elo+
Party 2
Shiva
Shiva
DJ Ymir
Shiva
Level 142
God Stats
3W - 0L
1,623 SR
Queue Stats
20W - 15L
1,723 Elo+
Party 2
Ah Puch
Ah Puch
Guns and Wolves
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,696 Elo+
Party 2
Team Averages
Level 119
1,541 SR
1,682 Elo+

VS

Team Averages
Level 106
1,556 SR
1,405 Elo+
Loki
Loki
ChrispyToonz
Loki
Level 86
God Stats
18W - 16L
1,579 SR
Queue Stats
39W - 66L
1,385 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Perceptive Pete
Cu Chulainn
Level 122
God Stats
101W - 111L
1,574 SR
Queue Stats
312W - 425L
1,435 Elo+
Solo
Bacchus
Bacchus
itz_almond
Bacchus
Level 109
God Stats
8W - 10L
1,516 SR
Queue Stats
55W - 89L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DCMurderFace
Nemesis
20
8 / 3 / 7
15,108
687
21,472
20,068
14,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
DJ Ymir
Shiva
20
6 / 3 / 10
15,314
696
25,372
29,573
34,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 5 / 11
14,165
644
19,541
20,308
8,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 4
12,902
586
19,697
20,351
9,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Perceptive Pete
Cu Chulainn
17
4 / 6 / 3
13,125
597
16,228
29,624
32,771
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
itz_almond
Bacchus
19
5 / 3 / 4
14,887
677
19,685
26,616
47,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
16
Kills
11
11
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Nemesis
DCMurderFace
Nemesis
8
3
7
3.83
W
Shiva
DJ Ymir
Shiva
6
3
10
3.67
W
2
5
11
1.5
L
Cu Chulainn
Perceptive Pete
Cu Chulainn
4
6
3
0.92
L
Bacchus
itz_almond
Bacchus
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,385
Damage
55,610
69,949
Taken
76,591
56,935
Mitigated
89,817
14,935
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,697
2,583
579
378
20,351
9,400
512
2,939
17,412
0
50,724
W
Nemesis
DCMurderFace
Nemesis
21,472
9,069
0
1,501
20,068
14,624
1,513
6,109
13,959
0
41,805
W
Shiva
DJ Ymir
Shiva
25,372
6,356
1,085
4,872
29,573
34,136
871
10,759
18,814
2,600
65,174
W
19,541
1,189
379
7,098
20,308
8,175
124
4,851
15,457
73,323
0
L
Cu Chulainn
Perceptive Pete
Cu Chulainn
16,228
2,438
0
5,209
29,624
32,771
0
9,743
19,881
1,468
58,780
L
Bacchus
itz_almond
Bacchus
19,685
2,597
939
3,244
26,616
47,646
336
8,166
18,450
44,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,587
Gold Earned
40,914
230
Minions Killed
209
13
Camps Cleared
7
1,184,063
Distance Traveled
1,146,089
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,902
586
69
3
4
376,412
1
W
Nemesis
15,108
687
42
2
4
409,737
6
W
Shiva
15,314
696
74
3
2
404,025
5
W
Ah Puch
14,165
644
114
5
7
370,301
2
L
Cu Chulainn
13,125
597
80
4
2
376,403
0
L
Bacchus
14,887
677
60
3
1
393,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role