Player Matchup

Cthulhu
Cthulhu
CostlyThought21
Cthulhu
Level 44
God Stats
3W - 0L
1,648 SR
Queue Stats
5W - 5L
1,266 Elo+
Party 2
Horus
Horus
Demifall
Horus
Level 28
God Stats
4W - 1L
1,489 SR
Queue Stats
5W - 6L
1,228 Elo+
Party 2
Ao Kuang
Ao Kuang
HoboGhost27
Ao Kuang
Level 63
God Stats
2W - 0L
1,648 SR
Queue Stats
5W - 6L
1,228 Elo+
Party 2
Team Averages
Level 45
1,595 SR
1,241 Elo+

VS

Team Averages
Level 39
1,444 SR
1,196 Elo+
Ullr
Ullr
Blakedaronin
Ullr
Level 35
God Stats
3W - 8L
1,275 SR
Queue Stats
40W - 99L
1,185 Elo+
Solo
Yemoja
Yemoja
KronicMasterb8er
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,128 Elo+
Party 1
Anhur
Anhur
SpookMaster
Anhur
Level 40
God Stats
3W - 3L
1,557 SR
Queue Stats
44W - 60L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
11,979
705
8,829
19,702
22,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Demifall
Horus
16
3 / 4 / 5
11,175
657
12,709
17,559
11,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
HoboGhost27
Ao Kuang
17
7 / 4 / 4
11,978
705
10,664
18,066
7,875
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
10,771
634
5,180
10,023
4,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 4 / 7
11,092
652
8,018
10,578
7,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 4 / 4
11,013
648
17,468
18,995
7,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
12
Kills
9
10
Deaths
12
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
2
2
9
3.25
W
Horus
Demifall
Horus
3
4
5
1.38
W
Ao Kuang
HoboGhost27
Ao Kuang
7
4
4
2.25
L
3
4
7
1.63
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
30,666
55,327
Taken
39,596
41,572
Mitigated
18,957
24,949
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,180
1,377
0
283
10,023
4,153
786
5,107
4,916
0
24,707
W
8,829
84
1,229
4,863
19,702
22,397
115
4,267
15,435
37,747
0
W
Horus
Demifall
Horus
12,709
6,721
4,419
6,104
17,559
11,300
224
3,722
13,837
0
36,463
W
Ao Kuang
HoboGhost27
Ao Kuang
10,664
4,444
453
7,881
18,066
7,875
670
2,741
15,325
34,904
0
L
8,018
3,113
2,235
1,013
10,578
7,037
86
6,563
4,015
26,497
0
L
17,468
9,417
0
0
18,995
7,767
1,008
8,554
10,441
0
39,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,132
Gold Earned
32,876
124
Minions Killed
128
6
Camps Cleared
8
912,941
Distance Traveled
700,736
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,771
634
26
2
3
179,152
0
W
Cthulhu
11,979
705
54
3
1
299,023
0
W
Horus
11,175
657
35
2
1
318,787
0
W
Ao Kuang
11,978
705
35
2
4
295,131
1
L
Yemoja
11,092
652
49
3
1
253,611
1
L
Anhur
11,013
648
53
3
4
267,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role