Player Matchup

Neith
Neith
Birritem420
Neith
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
454W - 463L
1,462 Elo+
Solo
Fenrir
Fenrir
Roguester_G
Fenrir
Level 143
God Stats
5W - 8L
1,623 SR
Queue Stats
470W - 472L
1,433 Elo+
Solo
Aphrodite
Aphrodite
Thefergos
Aphrodite
Level 140
God Stats
42W - 25L
1,601 SR
Queue Stats
288W - 339L
1,415 Elo+
Party 2
Hel
Hel
Thiffany_Wilson
Hel
Level 125
God Stats
21W - 12L
1,490 SR
Queue Stats
193W - 210L
1,460 Elo+
Party 2
Chaac
Chaac
b00ya_ksha
Chaac
Level 89
God Stats
79W - 67L
1,564 SR
Queue Stats
1,181W - 1,196L
1,471 Elo+
Solo
Team Averages
Level 123
1,556 SR
1,448 Elo+

VS

Team Averages
Level 100
1,549 SR
1,451 Elo+
Ne Zha
Ne Zha
Bannsiton
Ne Zha
Level 121
God Stats
8W - 13L
1,520 SR
Queue Stats
417W - 440L
1,462 Elo+
Party 1
Poseidon
Poseidon
Nuner52
Poseidon
Level 80
God Stats
10W - 12L
1,508 SR
Queue Stats
13W - 15L
1,422 Elo+
Party 3
Khepri
Khepri
PenguinGirl2471
Khepri
Level 125
God Stats
186W - 161L
1,544 SR
Queue Stats
385W - 397L
1,446 Elo+
Party 1
Ullr
Ullr
TheBigBear71
Ullr
Level 105
God Stats
0W - 2L
1,414 SR
Queue Stats
51W - 56L
1,428 Elo+
Party 3
Chaac
Chaac
thebigkahuna88
Chaac
Level 68
God Stats
2W - 2L
1,760 SR
Queue Stats
86W - 72L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 11
12,220
531
20,752
17,112
9,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
19
10 / 2 / 5
12,273
534
17,347
20,400
11,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Thefergos
Aphrodite
17
2 / 3 / 12
10,416
453
12,346
19,927
9,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 4 / 12
10,826
471
17,336
25,136
10,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
20
4 / 0 / 8
13,128
571
17,714
20,437
26,537
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bannsiton
Ne Zha
16
3 / 8 / 5
10,054
437
10,690
24,567
11,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Nuner52
Poseidon
16
4 / 4 / 1
10,185
443
16,964
15,887
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 5
8,829
384
8,394
22,288
28,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 7 / 1
9,679
421
10,467
17,383
7,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 0
9,493
413
12,879
25,524
21,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
27
Kills
10
10
Deaths
27
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bannsiton
Ne Zha
3
8
5
0.69
W
7
1
11
12.5
L
Poseidon
Nuner52
Poseidon
4
4
1
1.13
L
1
5
5
0.7
W
Fenrir
10
2
5
6.25
L
2
7
1
0.36
W
Aphrodite
Thefergos
Aphrodite
2
3
12
2.67
W
4
4
12
2.5
W
Chaac
4
0
8
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,495
Damage
59,394
103,012
Taken
105,649
67,194
Mitigated
75,724
56,789
Healing
19,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bannsiton
Ne Zha
10,690
4,177
0
4,454
24,567
11,164
0
3,389
21,178
0
72,774
W
20,752
7,806
0
8,005
17,112
9,194
2,294
2,803
14,309
0
102,827
L
Poseidon
Nuner52
Poseidon
16,964
2,453
454
4,447
15,887
7,586
0
10,304
5,583
79,422
0
L
8,394
166
0
2,645
22,288
28,613
0
12,467
9,821
27,560
0
W
Fenrir
17,347
4,425
0
4,324
20,400
11,273
352
1,885
18,515
0
123,243
L
10,467
4,471
0
1,512
17,383
7,133
0
1,655
15,728
0
71,835
W
Aphrodite
Thefergos
Aphrodite
12,346
505
6,715
10,085
19,927
9,635
2,700
8,142
11,785
71,181
0
W
17,336
946
7,661
11,620
25,136
10,555
1,031
9,010
16,126
86,653
0
W
Chaac
17,714
5,136
0
8,379
20,437
26,537
402
3,838
16,599
0
109,764
L
12,879
4,397
0
6,356
25,524
21,228
0
2,029
23,495
0
74,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,863
Gold Earned
48,240
732
Minions Killed
480
0
Camps Cleared
0
2,110,414
Distance Traveled
2,031,158
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,054
437
98
4
0
409,836
3
W
Neith
12,220
531
157
7
0
398,194
3
L
Poseidon
10,185
443
123
5
0
382,913
6
L
Khepri
8,829
384
20
1
0
418,690
1
W
Fenrir
12,273
534
151
7
0
456,973
1
L
Ullr
9,679
421
121
5
0
377,299
1
W
Aphrodite
10,416
453
106
5
0
403,080
2
W
Hel
10,826
471
111
5
0
437,884
2
W
Chaac
13,128
571
207
9
0
414,283
3
L
Chaac
9,493
413
118
5
0
442,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role