Player Matchup

Skadi
Skadi
Candy_Striper_21
Skadi
Level 66
God Stats
118W - 89L
1,583 SR
Queue Stats
197W - 214L
1,409 Elo+
Party 3
Kukulkan
Kukulkan
ImA_RaG3_QuIT43
Kukulkan
Level 46
God Stats
72W - 76L
1,519 SR
Queue Stats
92W - 106L
1,423 Elo+
Party 3
Hercules
Hercules
MntDewe
Hercules
Level 80
God Stats
5W - 5L
1,446 SR
Queue Stats
113W - 126L
1,443 Elo+
Party 2
Zeus
Zeus
Xtra Iceyz
Zeus
Level 107
God Stats
8W - 6L
1,576 SR
Queue Stats
172W - 165L
1,502 Elo+
Party 2
Thanatos
Thanatos
xXDannyPhan7omX
Thanatos
Level 44
God Stats
7W - 11L
1,600 SR
Queue Stats
170W - 193L
1,411 Elo+
Party 2
Team Averages
Level 69
1,545 SR
1,438 Elo+

VS

Team Averages
Level 65
1,545 SR
1,439 Elo+
Medusa
Medusa
Corrupted_Chaoss
Medusa
Level 43
God Stats
7W - 3L
1,636 SR
Queue Stats
127W - 153L
1,297 Elo+
Party 1
Ymir
Ymir
JetMafia
Ymir
Level 62
God Stats
18W - 21L
1,445 SR
Queue Stats
438W - 463L
1,485 Elo+
Party 1
Awilix
Awilix
Leathe_Hotrodz
Awilix
Level 119
God Stats
12W - 17L
1,496 SR
Queue Stats
275W - 299L
1,481 Elo+
Solo
Poseidon
Poseidon
ReliablePassion
Poseidon
Level 53
God Stats
10W - 10L
1,547 SR
Queue Stats
166W - 186L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
iiTzJacobo
Gilgamesh
Level 48
God Stats
5W - 2L
1,603 SR
Queue Stats
49W - 54L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,492
499
6,001
8,724
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
7
0 / 6 / 1
4,498
409
2,791
6,047
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MntDewe
Hercules
10
1 / 3 / 0
5,584
508
3,790
8,143
6,495
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 0
6,059
551
4,146
7,313
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
0 / 2 / 1
5,530
503
3,095
7,700
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
5,734
521
5,047
6,538
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
5 / 1 / 3
5,925
539
4,589
6,595
3,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 3
6,281
571
5,226
9,652
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
12
5 / 1 / 2
6,807
619
2,955
4,887
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
iiTzJacobo
Gilgamesh
11
2 / 1 / 3
6,375
580
6,141
10,123
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
18
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
0
7
5.5
L
Kukulkan
0
6
1
0.08
W
Ymir
5
1
3
6.5
W
4
2
3
2.75
L
Hercules
MntDewe
Hercules
1
3
0
0.33
W
Poseidon
5
1
2
6
L
1
4
0
0.25
W
Gilgamesh
iiTzJacobo
Gilgamesh
2
1
3
3.5
L
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,823
Damage
23,958
37,927
Taken
37,795
17,211
Mitigated
19,234
11,874
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,001
2,702
0
3,430
8,724
2,445
432
1,915
6,777
0
33,618
W
5,047
2,604
405
2,836
6,538
2,198
1,120
1,562
4,976
0
30,655
L
Kukulkan
2,791
337
0
0
6,047
2,268
0
2,538
3,509
15,209
0
W
Ymir
4,589
1,057
0
750
6,595
3,190
608
1,229
5,366
26,226
0
W
5,226
1,842
0
40
9,652
3,725
0
3,079
6,445
0
29,588
L
Hercules
MntDewe
Hercules
3,790
1,537
0
1,228
8,143
6,495
0
0
8,143
0
30,833
W
Poseidon
2,955
545
0
1,000
4,887
1,486
0
801
3,948
46,198
0
L
4,146
930
0
964
7,313
2,487
0
1,460
5,695
40,867
0
W
Gilgamesh
iiTzJacobo
Gilgamesh
6,141
2,770
0
2,848
10,123
8,635
0
0
10,123
0
36,198
L
Thanatos
3,095
523
0
6,252
7,700
3,516
0
1,365
6,259
0
38,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,163
Gold Earned
31,122
293
Minions Killed
283
0
Camps Cleared
0
943,226
Distance Traveled
1,107,930
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,492
499
60
5
0
165,096
0
W
Medusa
5,734
521
37
3
0
206,845
2
L
Kukulkan
4,498
409
24
2
0
161,199
0
W
Ymir
5,925
539
50
5
0
195,877
2
W
Awilix
6,281
571
63
6
0
257,742
6
L
Hercules
5,584
508
49
4
0
214,245
3
W
Poseidon
6,807
619
80
7
0
228,792
1
L
Zeus
6,059
551
83
8
0
173,651
2
W
Gilgamesh
6,375
580
53
5
0
218,674
2
L
Thanatos
5,530
503
77
7
0
229,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role