Player Matchup

Cthulhu
Cthulhu
ChillenZero
Cthulhu
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 19L
1,734 Elo+
Party 1
Kukulkan
Kukulkan
J WaR714
Kukulkan
Level 129
God Stats
2W - 0L
1,903 SR
Queue Stats
32W - 36L
1,525 Elo+
Party 1
King Arthur
King Arthur
LennonNYC
King Arthur
Level 160
God Stats
12W - 13L
1,568 SR
Queue Stats
355W - 347L
1,583 Elo+
Party 1
Cliodhna
Cliodhna
TheSnowDuck
Cliodhna
Level 143
God Stats
10W - 8L
1,252 SR
Queue Stats
270W - 267L
1,515 Elo+
Party 1
Artemis
Artemis
motomadness
Artemis
Level 17
God Stats
10W - 7L
1,561 SR
Queue Stats
176W - 162L
1,473 Elo+
Party 1
Team Averages
Level 106
1,557 SR
1,566 Elo+

VS

Team Averages
Level 56
1,595 SR
1,492 Elo+
Loki
Loki
Chargerbear
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,294 Elo+
Party 2
Odin
Odin
GingerJesus422
Odin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,470 Elo+
Solo
Scylla
Scylla
Niiko1211
Scylla
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Tiamat
Tiamat
ReMiX_SeNpAi
Tiamat
Level 46
God Stats
3W - 4L
1,579 SR
Queue Stats
65W - 80L
1,498 Elo+
Solo
Geb
Geb
Sickonez
Geb
Level 159
God Stats
0W - 2L
1,895 SR
Queue Stats
267W - 256L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChillenZero
Cthulhu
16
4 / 0 / 10
11,114
483
9,743
13,315
18,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
J WaR714
Kukulkan
17
4 / 3 / 10
11,857
516
12,553
14,194
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
LennonNYC
King Arthur
18
8 / 1 / 13
12,443
541
21,737
23,550
28,400
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
TheSnowDuck
Cliodhna
19
17 / 2 / 11
13,269
577
21,696
15,423
7,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
motomadness
Artemis
17
1 / 0 / 11
10,514
457
7,646
11,088
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,548
372
2,569
18,608
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 4
8,611
374
8,860
20,327
17,873
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Niiko1211
Scylla
11
0 / 11 / 1
7,436
323
5,828
15,871
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
15
0 / 7 / 2
9,185
399
11,067
19,496
13,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 4 / 0
12,064
525
12,196
23,059
11,447
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
34
Kills
6
6
Deaths
34
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Cthulhu
ChillenZero
Cthulhu
4
0
10
9
L
1
5
4
0.6
W
Kukulkan
J WaR714
Kukulkan
4
3
10
3
W
King Arthur
LennonNYC
King Arthur
8
1
13
14.5
L
Scylla
Niiko1211
Scylla
0
11
1
0.05
L
Tiamat
0
7
2
0.14
L
5
4
0
1.25
W
Cliodhna
TheSnowDuck
Cliodhna
17
2
11
11.25
W
Artemis
motomadness
Artemis
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,375
Damage
40,520
77,570
Taken
97,361
67,616
Mitigated
54,180
20,464
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,569
564
0
5,113
18,608
7,061
0
2,007
16,601
0
54,767
W
Cthulhu
ChillenZero
Cthulhu
9,743
1,049
2,015
2,532
13,315
18,233
224
4,678
8,041
54,584
0
L
8,860
2,676
0
1,000
20,327
17,873
0
5,816
14,511
0
41,676
W
Kukulkan
J WaR714
Kukulkan
12,553
1,167
0
1,720
14,194
7,466
752
8,560
5,634
103,999
0
W
King Arthur
LennonNYC
King Arthur
21,737
2,682
0
4,187
23,550
28,400
37
7,494
16,056
0
100,663
L
Scylla
Niiko1211
Scylla
5,828
546
0
250
15,871
4,268
44
88
15,783
39,300
0
L
Tiamat
11,067
1,102
75
6,499
19,496
13,531
139
8,071
11,425
68,467
0
L
12,196
2,003
1,791
3,901
23,059
11,447
0
6,314
16,745
71,121
0
W
Cliodhna
TheSnowDuck
Cliodhna
21,696
3,148
0
4,540
15,423
7,635
1,503
5,415
10,008
0
99,051
W
Artemis
motomadness
Artemis
7,646
3,500
0
5,470
11,088
5,882
1,855
4,704
6,384
0
66,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,197
Gold Earned
45,844
578
Minions Killed
427
0
Camps Cleared
0
2,190,645
Distance Traveled
1,965,350
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,548
372
89
4
0
419,080
2
W
Cthulhu
11,114
483
55
2
0
466,117
5
L
Odin
8,611
374
63
3
0
381,032
0
W
Kukulkan
11,857
516
166
7
0
392,425
4
W
King Arthur
12,443
541
140
6
0
416,755
2
L
Scylla
7,436
323
51
2
0
379,168
0
L
Tiamat
9,185
399
107
5
0
372,826
2
L
Geb
12,064
525
117
5
0
413,244
1
W
Cliodhna
13,269
577
109
5
0
496,825
3
W
Artemis
10,514
457
108
5
0
418,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role