Player Matchup

Artio
Artio
Anacondakings
Artio
Level 119
God Stats
3W - 0L
1,619 SR
Queue Stats
72W - 52L
1,679 Elo+
Party 1
Hou Yi
Hou Yi
NewPlayerTwo
Hou Yi
Level 29
God Stats
2W - 1L
1,412 SR
Queue Stats
33W - 29L
1,502 Elo+
Party 1
Scylla
Scylla
Shadowkiller550
Scylla
Level 112
God Stats
11W - 2L
1,824 SR
Queue Stats
155W - 133L
1,548 Elo+
Party 1
Team Averages
Level 87
1,619 SR
1,576 Elo+

VS

Team Averages
Level 67
1,426 SR
1,356 Elo+
Pele
Pele
Ev1lPap4Gal1
Pele
Level 68
God Stats
1W - 2L
1,549 SR
Queue Stats
225W - 369L
1,331 Elo+
Party 2
Cabrakan
Cabrakan
NoseGamerHd
Cabrakan
Level 108
God Stats
2W - 4L
1,472 SR
Queue Stats
156W - 173L
1,397 Elo+
Party 2
Discordia
Discordia
bialmd
Discordia
Level 24
God Stats
50W - 70L
1,256 SR
Queue Stats
222W - 369L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
8,200
745
6,569
10,027
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
11
2 / 1 / 5
7,382
671
8,748
7,683
3,221
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 0 / 3
8,460
769
9,888
5,214
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,588
599
6,795
10,752
5,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
NoseGamerHd
Cabrakan
10
0 / 3 / 1
6,859
624
3,905
13,149
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
bialmd
Discordia
10
0 / 1 / 0
6,331
576
5,610
5,088
1,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
1
4
0
0.25
W
Hou Yi
2
1
5
4.5
L
Cabrakan
NoseGamerHd
Cabrakan
0
3
1
0.17
W
5
0
3
6.5
L
Discordia
bialmd
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,205
Damage
16,310
22,924
Taken
28,989
15,984
Mitigated
20,834
8,957
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,569
1,352
1,540
5,038
10,027
10,442
183
3,837
5,953
10,292
0
L
6,795
863
0
3,333
10,752
5,085
0
6,305
4,270
0
26,205
W
Hou Yi
8,748
3,760
0
1,709
7,683
3,221
1,020
3,352
4,168
0
18,415
L
Cabrakan
NoseGamerHd
Cabrakan
3,905
496
0
516
13,149
13,892
0
7,262
5,630
10,411
0
W
9,888
1,900
0
670
5,214
2,321
29
2,647
2,496
45,362
0
L
Discordia
bialmd
Discordia
5,610
91
51
1,055
5,088
1,857
0
2,928
2,086
20,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,042
Gold Earned
19,778
114
Minions Killed
98
7
Camps Cleared
3
572,400
Distance Traveled
574,423
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,200
745
8
1
0
202,692
2
L
Pele
6,588
599
37
3
1
202,911
2
W
Hou Yi
7,382
671
25
2
1
169,482
2
L
Cabrakan
6,859
624
16
1
0
181,791
4
W
Scylla
8,460
769
81
7
6
200,226
1
L
Discordia
6,331
576
45
4
2
189,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role