Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Cheqmate
Discordia
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Party 3
Gilgamesh
Gilgamesh
ChiIIaxX
Gilgamesh
Level 137
God Stats
2W - 3L
1,388 SR
Queue Stats
138W - 154L
1,518 Elo+
Party 2
Ares
Ares
Glyphseeker
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,378 Elo+
Party 3
Cupid
Cupid
SoyBoii
Cupid
Level 64
God Stats
2W - 0L
1,855 SR
Queue Stats
39W - 34L
1,620 Elo+
Solo
Team Averages
Level 122
1,549 SR
1,505 Elo+

VS

Team Averages
Level 128
1,629 SR
1,500 Elo+
Atlas
Atlas
AC 131
Atlas
Level 127
God Stats
3W - 2L
1,759 SR
Queue Stats
319W - 316L
1,596 Elo+
Solo
Loki
Loki
Cloudywolf23
Loki
Level 129
God Stats
2W - 5L
1,396 SR
Queue Stats
75W - 104L
1,397 Elo+
Party 1
Skadi
Skadi
HonoredOwlbear
Skadi
Level 116
God Stats
1W - 2L
1,545 SR
Queue Stats
27W - 36L
1,438 Elo+
Party 1
King Arthur
King Arthur
Popcorn_Chiccen
King Arthur
Level 123
God Stats
3W - 8L
1,904 SR
Queue Stats
243W - 241L
1,560 Elo+
Solo
Scylla
Scylla
ScubaDave83
Scylla
Level 145
God Stats
2W - 2L
1,541 SR
Queue Stats
107W - 102L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 1 / 10
11,747
839
13,054
6,468
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Cheqmate
Discordia
19
9 / 1 / 10
11,149
796
10,669
7,918
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ChiIIaxX
Gilgamesh
17
2 / 2 / 16
10,259
733
12,954
11,642
12,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 3 / 11
10,642
760
12,187
16,467
18,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cupid
SoyBoii
Cupid
17
6 / 1 / 6
10,457
747
18,528
14,508
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AC 131
Atlas
15
0 / 7 / 5
9,425
673
11,274
25,298
26,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 3 / 0
9,525
680
3,456
13,367
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 9 / 3
8,940
639
6,592
17,879
8,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Popcorn_Chiccen
King Arthur
16
3 / 4 / 3
10,300
736
13,857
19,296
21,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
19
3 / 2 / 2
11,244
803
8,445
8,383
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
25
Kills
8
8
Deaths
25
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
10
9
L
Atlas
AC 131
Atlas
0
7
5
0.36
W
Discordia
Cheqmate
Discordia
9
1
10
14
W
Gilgamesh
ChiIIaxX
Gilgamesh
2
2
16
5
L
1
3
0
0.33
W
4
3
11
3.17
L
1
9
3
0.28
L
King Arthur
Popcorn_Chiccen
King Arthur
3
4
3
1.13
L
Scylla
3
2
2
2
W
Cupid
SoyBoii
Cupid
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,392
Damage
43,624
57,003
Taken
84,223
45,802
Mitigated
66,206
13,355
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,054
847
94
1,737
6,468
3,222
0
1,345
5,123
74,092
0
L
Atlas
AC 131
Atlas
11,274
4,103
409
1,953
25,298
26,780
0
10,166
14,458
22,618
0
W
Discordia
Cheqmate
Discordia
10,669
358
0
770
7,918
3,607
220
3,326
4,592
34,569
0
W
Gilgamesh
ChiIIaxX
Gilgamesh
12,954
3,804
0
1,475
11,642
12,676
559
3,817
7,825
0
23,905
L
3,456
429
0
901
13,367
6,598
0
3,671
9,607
0
39,606
W
12,187
817
0
1,630
16,467
18,624
0
5,033
11,434
18,319
0
L
6,592
2,782
0
1,128
17,879
8,073
0
9,194
8,538
0
25,275
L
King Arthur
Popcorn_Chiccen
King Arthur
13,857
2,317
0
2,411
19,296
21,022
0
8,213
10,765
0
28,079
L
Scylla
8,445
289
0
218
8,383
3,733
875
4,155
4,069
55,531
0
W
Cupid
SoyBoii
Cupid
18,528
10,669
1,208
6,441
14,508
7,673
1,232
6,198
8,310
0
38,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,254
Gold Earned
49,434
273
Minions Killed
265
0
Camps Cleared
0
1,593,024
Distance Traveled
1,391,191
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,747
839
141
10
0
312,861
1
L
Atlas
9,425
673
22
2
0
272,183
0
W
Discordia
11,149
796
52
4
0
324,469
0
W
Gilgamesh
10,259
733
25
2
0
319,739
0
L
Loki
9,525
680
54
4
0
314,149
0
W
Ares
10,642
760
5
0
0
326,087
1
L
Skadi
8,940
639
28
2
0
248,616
3
L
King Arthur
10,300
736
31
2
0
268,588
0
L
Scylla
11,244
803
130
9
0
287,655
2
W
Cupid
10,457
747
50
4
0
309,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role