Player Matchup

Artio
Artio
Gold V
SunnySidezUp
Artio
Gold V
Level 109
God Stats
20W - 13L
1,720 SR
Queue Stats
108W - 103L
1,372 MMR
Solo
Hun Batz
Hun Batz
Gold IV
TodayAcrobat464
Hun Batz
Gold IV
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
367W - 373L
1,391 MMR
Party 2
Vulcan
Vulcan
Gold III
Tu Jefa 3000
Vulcan
Gold III
Level 114
God Stats
10W - 8L
1,754 SR
Queue Stats
106W - 112L
1,505 MMR
Party 2
Neith
Neith
Bronze IV
chikenjoe11
Neith
Bronze IV
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 24L
1,438 MMR
Solo
Bellona
Bellona
Silver I
y05202013
Bellona
Silver I
Level 149
God Stats
1W - 1L
1,711 SR
Queue Stats
18W - 19L
1,375 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,637 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,497 SR
1,409 MMR
Geb
Geb
Gold V
Danielmige97_
Geb
Gold V
Level 128
God Stats
21W - 17L
1,438 SR
Queue Stats
159W - 163L
1,384 MMR
Party 1
Ne Zha
Ne Zha
Silver I
MkR Kakaroto
Ne Zha
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 107L
1,400 MMR
Party 3
Ra
Ra
Gold III
bedoyraja
Ra
Gold III
Level 135
God Stats
33W - 15L
1,581 SR
Queue Stats
348W - 348L
1,523 MMR
Solo
Artemis
Artemis
Silver II
mission732
Artemis
Silver II
Level 158
God Stats
1W - 1L
1,445 SR
Queue Stats
18W - 14L
1,382 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
psychologisttt1
Cu Chulainn
Gold V
Level 160
God Stats
1W - 2L
1,524 SR
Queue Stats
198W - 185L
1,357 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
9,514
396
6,410
24,559
27,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
20
3 / 2 / 2
12,202
508
10,211
20,562
11,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Vulcan
17
2 / 5 / 1
11,041
460
16,514
18,526
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 1
10,915
455
9,203
14,204
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
y05202013
Bellona
18
1 / 2 / 1
11,982
499
12,992
26,651
29,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BakasuraMulanCliodhnaBastet

VS

Bans
ZeusIzanamiBaron SamediYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 11
10,343
431
7,222
16,693
17,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
17
4 / 1 / 6
11,438
477
12,078
21,167
9,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 0 / 8
12,089
504
19,447
12,595
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
mission732
Artemis
20
5 / 2 / 4
12,663
528
16,541
18,027
8,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
psychologisttt1
Cu Chulainn
18
1 / 3 / 9
11,611
484
16,557
25,280
41,423
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
13
13
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
W
Ne Zha
4
1
6
7
L
0
2
2
0.5
L
Hun Batz
3
2
2
2
L
Vulcan
2
5
1
0.5
W
3
0
8
7
L
1
2
1
0.75
W
Artemis
mission732
Artemis
5
2
4
3.5
W
Cu Chulainn
psychologisttt1
Cu Chulainn
1
3
9
1.83
L
Bellona
y05202013
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,330
Damage
71,845
104,502
Taken
93,762
83,867
Mitigated
83,365
25,491
Healing
32,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,222
908
0
2,307
16,693
17,339
347
6,048
10,645
35,837
0
W
Ne Zha
12,078
4,646
0
8,131
21,167
9,601
1,063
2,933
18,234
0
77,052
L
6,410
572
1,614
7,986
24,559
27,968
0
8,947
15,612
38,776
0
L
Hun Batz
10,211
3,129
0
0
20,562
11,013
0
2,524
18,038
0
152,291
L
Vulcan
16,514
5,418
0
1,584
18,526
8,890
148
9,330
9,196
99,946
0
W
19,447
610
5,359
4,411
12,595
6,100
807
6,680
5,915
143,572
0
L
9,203
3,056
0
5,219
14,204
6,174
1,250
2,423
11,781
0
95,156
W
Artemis
mission732
Artemis
16,541
9,077
0
7,897
18,027
8,902
6,062
3,083
14,944
0
126,228
W
Cu Chulainn
psychologisttt1
Cu Chulainn
16,557
3,721
0
4,521
25,280
41,423
796
5,253
20,027
0
92,935
L
Bellona
y05202013
Bellona
12,992
5,926
0
9,088
26,651
29,822
918
3,445
23,206
488
113,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,654
Gold Earned
58,144
722
Minions Killed
661
0
Camps Cleared
0
2,206,578
Distance Traveled
2,279,074
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,343
431
44
2
0
468,709
8
W
Ne Zha
11,438
477
100
4
0
475,600
6
L
Artio
9,514
396
57
2
0
479,478
9
L
Hun Batz
12,202
508
179
7
0
463,637
6
L
Vulcan
11,041
460
140
6
0
436,760
8
W
Ra
12,089
504
215
9
0
513,298
5
L
Neith
10,915
455
157
7
0
406,544
1
W
Artemis
12,663
528
168
7
0
382,176
5
W
Cu Chulainn
11,611
484
134
6
0
439,291
7
L
Bellona
11,982
499
189
8
0
420,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role