Player Matchup

Ares
Ares
InSamItyISI
Ares
Level 108
God Stats
9W - 5L
1,559 SR
Queue Stats
81W - 81L
1,560 Elo+
Party 1
Mercury
Mercury
MedicatedMan
Mercury
Level 110
God Stats
3W - 1L
1,507 SR
Queue Stats
136W - 118L
1,582 Elo+
Party 1
Sobek
Sobek
mutt654
Sobek
Level 100
God Stats
14W - 10L
1,602 SR
Queue Stats
55W - 56L
1,488 Elo+
Party 1
Team Averages
Level 106
1,556 SR
1,543 Elo+

VS

Team Averages
Level 36
1,409 SR
1,500 Elo+
Ymir
Ymir
Creasian
Ymir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
ElianaAsh
Izanami
Level 18
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Maerin213
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 8
8,536
854
8,732
8,860
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MedicatedMan
Mercury
12
4 / 1 / 13
8,290
829
10,675
7,857
3,772
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
mutt654
Sobek
12
5 / 0 / 11
8,722
872
5,923
10,754
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 6 / 0
7,057
706
5,150
11,774
11,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
ElianaAsh
Izanami
8
0 / 6 / 1
5,831
583
2,395
8,535
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Maerin213
Chang'e
10
0 / 5 / 2
6,600
660
3,151
8,178
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
17
Kills
2
2
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
0
0.33
L
Izanami
ElianaAsh
Izanami
0
6
1
0.08
W
8
1
8
12
L
Chang'e
Maerin213
Chang'e
0
5
2
0.2
W
Mercury
MedicatedMan
Mercury
4
1
13
10.5
W
Sobek
mutt654
Sobek
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
10,696
27,471
Taken
28,487
21,363
Mitigated
19,046
7,419
Healing
1,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,150
1,173
0
67
11,774
11,447
0
5,717
6,057
13,354
0
L
Izanami
ElianaAsh
Izanami
2,395
1,830
0
168
8,535
3,389
0
4,225
4,310
0
9,520
W
8,732
604
0
1,488
8,860
5,515
528
3,832
5,028
20,013
0
L
Chang'e
Maerin213
Chang'e
3,151
572
129
991
8,178
4,210
0
4,713
3,465
10,746
0
W
Mercury
MedicatedMan
Mercury
10,675
5,380
0
1,769
7,857
3,772
1,218
3,192
4,665
0
34,343
W
Sobek
mutt654
Sobek
5,923
610
0
4,162
10,754
12,076
48
2,864
7,890
22,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
19,488
97
Minions Killed
62
5
Camps Cleared
0
587,748
Distance Traveled
395,790
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,057
706
20
2
0
142,724
0
L
Izanami
5,831
583
19
2
0
104,589
0
W
Ares
8,536
854
35
4
3
179,781
1
L
Chang'e
6,600
660
23
2
0
148,477
0
W
Mercury
8,290
829
43
4
1
203,215
0
W
Sobek
8,722
872
19
2
1
204,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role