Player Matchup

Chaac
Chaac
Bsavvvy
Chaac
Level 156
God Stats
1W - 3L
1,510 SR
Queue Stats
312W - 308L
1,551 Elo+
Party 1
Artio
Artio
EmpYreGG
Artio
Level 123
God Stats
9W - 5L
1,663 SR
Queue Stats
94W - 82L
1,584 Elo+
Party 3
Medusa
Medusa
NocteMelodia
Medusa
Level 145
God Stats
6W - 18L
1,394 SR
Queue Stats
470W - 491L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
Stefonio
Baron Samedi
Level 121
God Stats
15W - 9L
1,660 SR
Queue Stats
151W - 151L
1,520 Elo+
Solo
Kali
Kali
VanGoghsLeftNut
Kali
Level 128
God Stats
0W - 1L
1,827 SR
Queue Stats
132W - 117L
1,571 Elo+
Party 3
Team Averages
Level 135
1,611 SR
1,555 Elo+

VS

Team Averages
Level 127
1,546 SR
1,543 Elo+
Chaac
Chaac
Kickfoo
Chaac
Level 140
God Stats
30W - 29L
1,463 SR
Queue Stats
323W - 325L
1,490 Elo+
Party 2
Charybdis
Charybdis
Tech559
Charybdis
Level 159
God Stats
11W - 10L
1,599 SR
Queue Stats
424W - 428L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
Yang23_TTV
Baron Samedi
Level 129
God Stats
31W - 31L
1,589 SR
Queue Stats
347W - 365L
1,535 Elo+
Party 2
Ne Zha
Ne Zha
dxikirai
Ne Zha
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 155L
1,602 Elo+
Solo
Nox
Nox
mistermika
Nox
Level 85
God Stats
67W - 47L
1,580 SR
Queue Stats
266W - 257L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bsavvvy
Chaac
17
0 / 5 / 3
10,999
524
17,660
20,755
31,627
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
EmpYreGG
Artio
14
0 / 5 / 6
9,092
433
7,458
25,585
27,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
15
0 / 3 / 2
9,699
462
7,697
14,494
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Stefonio
Baron Samedi
17
7 / 5 / 3
11,468
546
20,812
15,204
8,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 3 / 1
11,386
542
9,467
22,386
11,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kickfoo
Chaac
19
3 / 2 / 5
12,347
588
13,747
22,668
27,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Tech559
Charybdis
19
4 / 2 / 9
11,722
558
14,178
16,197
7,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Yang23_TTV
Baron Samedi
15
3 / 5 / 12
9,955
474
9,571
16,657
15,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
dxikirai
Ne Zha
19
6 / 2 / 8
11,519
549
12,129
23,176
11,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 2 / 8
10,978
523
10,614
14,023
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
13
Kills
21
21
Deaths
13
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bsavvvy
Chaac
0
5
3
0.3
L
Artio
EmpYreGG
Artio
0
5
6
0.6
W
Chaac
Kickfoo
Chaac
3
2
5
2.75
L
Medusa
0
3
2
0.33
L
Baron Samedi
Stefonio
Baron Samedi
7
5
3
1.7
W
Charybdis
Tech559
Charybdis
4
2
9
4.25
L
6
3
1
2.17
W
Baron Samedi
Yang23_TTV
Baron Samedi
3
5
12
1.8
W
Ne Zha
dxikirai
Ne Zha
6
2
8
5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,094
Damage
60,239
98,424
Taken
92,721
85,827
Mitigated
68,446
38,187
Healing
36,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bsavvvy
Chaac
17,660
4,325
0
5,028
20,755
31,627
114
797
19,918
0
101,179
L
Artio
EmpYreGG
Artio
7,458
1,067
874
7,152
25,585
27,220
240
9,006
16,404
30,649
0
W
Chaac
Kickfoo
Chaac
13,747
4,381
0
9,273
22,668
27,212
1,229
1,368
21,300
0
112,159
L
Medusa
7,697
2,435
0
5,370
14,494
6,294
1,008
2,446
11,992
0
86,519
L
Baron Samedi
Stefonio
Baron Samedi
20,812
1,288
3,194
4,943
15,204
8,780
780
4,290
10,713
84,693
0
W
Charybdis
Tech559
Charybdis
14,178
8,157
0
6,112
16,197
7,324
3,268
2,572
13,625
0
109,209
L
9,467
4,988
0
11,626
22,386
11,906
0
3,066
19,212
0
110,181
W
Baron Samedi
Yang23_TTV
Baron Samedi
9,571
1,185
3,237
6,030
16,657
15,076
360
9,720
6,937
39,656
0
W
Ne Zha
dxikirai
Ne Zha
12,129
6,680
0
9,432
23,176
11,646
0
6,358
16,818
0
92,148
W
10,614
1,629
0
2,329
14,023
7,188
816
8,842
5,181
77,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
56,521
646
Minions Killed
678
0
Camps Cleared
0
1,855,160
Distance Traveled
2,006,229
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,999
524
184
9
0
341,107
3
L
Artio
9,092
433
38
2
0
395,435
2
W
Chaac
12,347
588
199
9
0
414,160
0
L
Medusa
9,699
462
145
7
0
360,207
4
L
Baron Samedi
11,468
546
125
6
0
344,231
2
W
Charybdis
11,722
558
160
8
0
381,185
0
L
Kali
11,386
542
154
7
0
414,180
2
W
Baron Samedi
9,955
474
34
2
0
353,824
1
W
Ne Zha
11,519
549
140
7
0
452,639
1
W
Nox
10,978
523
145
7
0
404,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role