Player Matchup

King Arthur
King Arthur
ApparentlyIHack
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,351 Elo+
Party 2
Tiamat
Tiamat
OneEyedGhoul
Tiamat
Level 87
God Stats
0W - 1L
1,362 SR
Queue Stats
22W - 39L
1,393 Elo+
Party 2
Set
Set
Sleepyfawkes
Set
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 46L
1,334 Elo+
Party 2
Team Averages
Level 81
1,454 SR
1,360 Elo+

VS

Team Averages
Level 36
1,487 SR
1,421 Elo+
Rama
Rama
DaDunks32
Rama
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,475 Elo+
Party 1
Horus
Horus
Nonibalogna
Horus
Level 67
God Stats
25W - 18L
1,462 SR
Queue Stats
110W - 159L
1,372 Elo+
Solo
Anubis
Anubis
gavvvy007
Anubis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApparentlyIHack
King Arthur
11
0 / 6 / 1
7,554
581
5,832
19,175
14,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
10
1 / 7 / 2
7,667
590
7,094
12,259
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 7 / 1
7,928
610
9,624
16,917
9,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
8 / 1 / 7
10,489
807
12,890
7,416
2,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 0 / 14
9,910
762
9,689
12,078
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
gavvvy007
Anubis
15
8 / 2 / 11
10,711
824
18,888
10,449
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
20
20
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ApparentlyIHack
King Arthur
0
6
1
0.08
W
Rama
8
1
7
11.5
W
4
0
14
11
L
Tiamat
1
7
2
0.29
L
2
7
1
0.36
W
Anubis
gavvvy007
Anubis
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,550
Damage
41,467
48,351
Taken
29,943
30,382
Mitigated
16,597
3,129
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ApparentlyIHack
King Arthur
5,832
866
0
250
19,175
14,988
0
7,540
10,858
0
21,608
W
Rama
12,890
9,585
0
2,541
7,416
2,995
2,119
1,034
6,382
0
44,816
W
9,689
5,057
1,046
4,067
12,078
7,713
476
2,985
9,093
0
27,493
L
Tiamat
7,094
1,194
0
1,196
12,259
6,097
0
5,240
6,586
20,707
0
L
9,624
2,570
0
1,683
16,917
9,297
0
5,234
10,956
0
25,195
W
Anubis
gavvvy007
Anubis
18,888
1,679
442
5,211
10,449
5,889
350
3,279
7,170
29,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,149
Gold Earned
31,110
101
Minions Killed
136
2
Camps Cleared
5
615,535
Distance Traveled
676,211
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,554
581
42
3
0
233,431
1
W
Rama
10,489
807
69
5
2
228,335
1
W
Horus
9,910
762
30
2
3
265,513
2
L
Tiamat
7,667
590
27
2
1
196,307
1
L
Set
7,928
610
32
2
1
185,797
0
W
Anubis
10,711
824
37
3
0
182,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role