Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
GregxCLUTCHking
Atlas
Level 89
God Stats
12W - 1L
1,883 SR
Queue Stats
189W - 93L
1,607 Elo+
Party 1
Anubis
Anubis
Kashellhound
Anubis
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
246W - 144L
1,620 Elo+
Party 1
Ah Puch
Ah Puch
coaltair
Ah Puch
Level 122
God Stats
4W - 4L
1,514 SR
Queue Stats
275W - 146L
1,615 Elo+
Party 1
Bacchus
Bacchus
xSINlSTER
Bacchus
Level 26
God Stats
4W - 0L
1,715 SR
Queue Stats
132W - 53L
1,611 Elo+
Party 1
Team Averages
Level 103
1,623 SR
1,591 Elo+

VS

Team Averages
Level 62
1,583 SR
1,482 Elo+
Kuzenbo
Kuzenbo
Decentguy22
Kuzenbo
Level 21
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 7L
1,513 Elo+
Party 2
Apollo
Apollo
Lynf0rD
Apollo
Level 85
God Stats
2W - 7L
1,385 SR
Queue Stats
170W - 185L
1,461 Elo+
Solo
Hachiman
Hachiman
PeacefulNPC
Hachiman
Level 29
God Stats
1W - 2L
1,514 SR
Queue Stats
34W - 36L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
PerfectStone
Ao Kuang
Level 29
God Stats
0W - 2L
1,635 SR
Queue Stats
9W - 10L
1,509 Elo+
Party 2
Loki
Loki
Wid0maker
Loki
Level 145
God Stats
5W - 7L
1,675 SR
Queue Stats
611W - 634L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
16 / 5 / 12
13,929
819
24,877
15,109
9,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 2 / 27
12,358
727
19,527
17,437
17,821
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
8 / 4 / 16
12,332
725
15,628
16,408
11,235
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
coaltair
Ah Puch
20
6 / 3 / 21
13,450
791
31,789
18,167
11,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
xSINlSTER
Bacchus
20
4 / 2 / 26
12,559
739
6,085
15,061
20,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Decentguy22
Kuzenbo
18
3 / 7 / 9
11,122
654
16,302
24,373
51,899
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Lynf0rD
Apollo
17
1 / 5 / 9
9,925
584
7,197
19,416
9,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
PeacefulNPC
Hachiman
19
5 / 7 / 6
11,239
661
14,818
18,131
9,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
PerfectStone
Ao Kuang
16
4 / 10 / 4
10,759
633
10,826
19,739
8,950
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
19
3 / 11 / 3
11,461
674
13,028
25,038
11,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
47
40
Kills
16
16
Deaths
40
102
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
16
5
12
4.4
L
Kuzenbo
Decentguy22
Kuzenbo
3
7
9
1.07
W
6
2
27
9.75
W
Anubis
8
4
16
4
L
Apollo
Lynf0rD
Apollo
1
5
9
1.1
L
Hachiman
PeacefulNPC
Hachiman
5
7
6
1.14
L
Ao Kuang
PerfectStone
Ao Kuang
4
10
4
0.6
L
Loki
3
11
3
0.41
W
Ah Puch
coaltair
Ah Puch
6
3
21
5.5
W
Bacchus
xSINlSTER
Bacchus
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,906
Damage
62,171
82,182
Taken
106,697
70,059
Mitigated
90,619
21,588
Healing
26,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
24,877
11,594
0
1,575
15,109
9,167
3,651
5,020
10,089
0
49,328
L
Kuzenbo
Decentguy22
Kuzenbo
16,302
5,030
1,755
3,151
24,373
51,899
194
11,394
12,979
20,410
0
W
19,527
7,443
270
2,631
17,437
17,821
892
6,144
11,293
39,908
0
W
Anubis
15,628
1,586
1,529
3,654
16,408
11,235
1,675
6,507
9,901
36,437
0
L
Apollo
Lynf0rD
Apollo
7,197
2,139
131
6,688
19,416
9,736
1,065
15,282
4,134
0
24,619
L
Hachiman
PeacefulNPC
Hachiman
14,818
7,198
1,014
3,416
18,131
9,011
626
13,649
4,482
0
34,469
L
Ao Kuang
PerfectStone
Ao Kuang
10,826
2,790
498
3,141
19,739
8,950
0
15,354
4,385
12,897
0
L
Loki
13,028
1,858
357
5,936
25,038
11,023
75
17,350
7,688
0
33,597
W
Ah Puch
coaltair
Ah Puch
31,789
1,991
2,921
6,775
18,167
11,366
1,807
5,314
12,853
61,454
0
W
Bacchus
xSINlSTER
Bacchus
6,085
440
904
1,329
15,061
20,470
379
4,143
10,918
12,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,628
Gold Earned
54,506
208
Minions Killed
127
0
Camps Cleared
0
1,479,332
Distance Traveled
1,256,774
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,929
819
32
2
0
279,712
3
L
Kuzenbo
11,122
654
8
0
0
262,634
1
W
Atlas
12,358
727
54
3
0
304,904
0
W
Anubis
12,332
725
58
3
0
250,106
1
L
Apollo
9,925
584
46
3
0
263,484
0
L
Hachiman
11,239
661
32
2
0
262,227
1
L
Ao Kuang
10,759
633
10
1
0
220,106
0
L
Loki
11,461
674
31
2
0
248,323
0
W
Ah Puch
13,450
791
56
3
0
326,403
6
W
Bacchus
12,559
739
8
0
0
318,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role