Player Matchup

Neith
Neith
CRAZE CHEWY
Neith
Level 103
God Stats
14W - 18L
1,462 SR
Queue Stats
44W - 51L
1,487 Elo+
Solo
Scylla
Scylla
EarthWindAndFes
Scylla
Level 119
God Stats
8W - 3L
1,418 SR
Queue Stats
94W - 60L
1,615 Elo+
Party 2
Vamana
Vamana
STYliSH-fOOtStEP
Vamana
Level 120
God Stats
4W - 0L
1,426 SR
Queue Stats
112W - 97L
1,556 Elo+
Party 2
Team Averages
Level 114
1,435 SR
1,553 Elo+

VS

Team Averages
Level 70
1,528 SR
1,185 Elo+
Bacchus
Bacchus
FELON-oN-dE-AVES
Bacchus
Level 36
God Stats
6W - 11L
1,500 SR
Queue Stats
9W - 42L
1,017 Elo+
Party 1
Amaterasu
Amaterasu
Sugendees
Amaterasu
Level 49
God Stats
8W - 13L
1,535 SR
Queue Stats
41W - 73L
1,253 Elo+
Party 1
Charybdis
Charybdis
cotoncandy
Charybdis
Level 124
God Stats
0W - 3L
1,549 SR
Queue Stats
42W - 71L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 12
9,819
655
14,815
10,917
4,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 1 / 6
11,279
752
16,149
10,227
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 1 / 7
10,737
716
16,112
16,710
12,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
9,160
611
6,216
23,268
29,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Sugendees
Amaterasu
13
0 / 5 / 4
8,434
562
8,581
16,768
15,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
cotoncandy
Charybdis
13
3 / 5 / 1
9,325
622
13,405
16,198
6,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
4
4
Deaths
13
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
W
7
1
6
10
L
1
3
2
0.67
W
6
1
7
9.5
L
Amaterasu
Sugendees
Amaterasu
0
5
4
0.4
L
Charybdis
cotoncandy
Charybdis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,076
Damage
28,202
37,854
Taken
56,234
19,796
Mitigated
51,633
11,704
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,815
7,048
1,232
4,688
10,917
4,298
1,170
1,271
9,646
0
37,679
W
16,149
499
0
1,084
10,227
3,177
516
2,240
7,987
53,067
0
L
6,216
1,132
0
957
23,268
29,866
77
6,445
16,823
19,275
0
W
16,112
9,271
833
3,867
16,710
12,321
977
3,127
13,583
0
30,747
L
Amaterasu
Sugendees
Amaterasu
8,581
3,474
0
1,620
16,768
15,456
154
4,191
12,577
0
20,189
L
Charybdis
cotoncandy
Charybdis
13,405
7,713
0
1,417
16,198
6,311
0
5,677
10,521
0
42,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
26,919
149
Minions Killed
112
4
Camps Cleared
5
828,210
Distance Traveled
759,035
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,819
655
38
3
1
237,984
2
W
Scylla
11,279
752
85
6
3
295,558
4
L
Bacchus
9,160
611
29
2
0
276,378
1
W
Vamana
10,737
716
26
2
0
294,668
1
L
Amaterasu
8,434
562
23
2
2
259,594
0
L
Charybdis
9,325
622
60
4
3
223,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role