Player Matchup

Jing Wei
Jing Wei
Kyle1269
Jing Wei
Level 44
God Stats
2W - 1L
1,715 SR
Queue Stats
57W - 53L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
Lvl100Noob
Zhong Kui
Level 41
God Stats
2W - 1L
1,532 SR
Queue Stats
30W - 25L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
NaughtyKnave
Nu Wa
Level 42
God Stats
7W - 8L
1,500 SR
Queue Stats
59W - 64L
1,361 Elo+
Party 1
Mercury
Mercury
figgyboyo
Mercury
Level 64
God Stats
2W - 4L
1,162 SR
Queue Stats
42W - 42L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
ionskunk
Sylvanus
Level 65
God Stats
0W - 9L
1,309 SR
Queue Stats
80W - 95L
1,399 Elo+
Party 1
Team Averages
Level 51
1,444 SR
1,434 Elo+

VS

Team Averages
Level 49
1,559 SR
1,342 Elo+
Mulan
Mulan
Akut4g4w4
Mulan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,218 Elo+
Party 3
Bacchus
Bacchus
ILokiDontCare
Bacchus
Level 97
God Stats
1W - 1L
1,258 SR
Queue Stats
97W - 93L
1,463 Elo+
Party 3
Mercury
Mercury
ToxicOberon048
Mercury
Level 68
God Stats
11W - 5L
1,861 SR
Queue Stats
530W - 549L
1,397 Elo+
Party 3
Freya
Freya
YungGavvy
Freya
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 36L
1,417 Elo+
Party 3
Danzaburou
Danzaburou
Zhenren7551
Danzaburou
Level 42
God Stats
3W - 4L
1,676 SR
Queue Stats
4W - 16L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kyle1269
Jing Wei
19
2 / 3 / 2
11,771
436
17,988
20,901
10,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Lvl100Noob
Zhong Kui
20
4 / 5 / 3
13,250
491
30,427
28,400
38,486
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 7 / 4
9,647
357
18,486
14,706
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
figgyboyo
Mercury
18
3 / 10 / 5
11,939
442
12,813
26,230
14,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
ionskunk
Sylvanus
16
5 / 5 / 3
11,268
417
10,674
28,012
41,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Akut4g4w4
Mulan
20
4 / 2 / 5
14,712
545
16,359
36,934
32,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
18
5 / 2 / 21
13,712
508
17,681
34,457
50,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
13 / 2 / 9
15,547
576
28,540
28,759
16,487
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
YungGavvy
Freya
18
2 / 4 / 8
12,593
466
10,027
17,580
9,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Zhenren7551
Danzaburou
20
6 / 4 / 12
13,826
512
20,455
18,311
9,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
14
Kills
30
30
Deaths
14
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Mulan
Akut4g4w4
Mulan
4
2
5
3.25
W
Bacchus
5
2
21
7.75
L
Jing Wei
Kyle1269
Jing Wei
2
3
2
1
L
Zhong Kui
Lvl100Noob
Zhong Kui
4
5
3
1.1
L
0
7
4
0.29
W
13
2
9
8.75
W
Freya
YungGavvy
Freya
2
4
8
1.5
W
Danzaburou
Zhenren7551
Danzaburou
6
4
12
3
L
Mercury
figgyboyo
Mercury
3
10
5
0.55
L
Sylvanus
ionskunk
Sylvanus
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,388
Damage
93,062
118,249
Taken
136,041
113,132
Mitigated
117,791
37,394
Healing
55,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Akut4g4w4
Mulan
16,359
4,120
0
18,012
36,934
32,598
6,423
21,095
15,839
0
122,478
W
Bacchus
17,681
2,496
0
16,318
34,457
50,202
240
11,170
23,287
46,736
0
L
Jing Wei
Kyle1269
Jing Wei
17,988
15,961
0
8,217
20,901
10,559
1,266
6,129
14,772
0
108,278
L
Zhong Kui
Lvl100Noob
Zhong Kui
30,427
4,798
0
10,689
28,400
38,486
88
4,464
23,936
117,046
0
L
18,486
6,462
0
0
14,706
7,461
0
4,043
10,663
77,311
0
W
28,540
19,966
0
3,735
28,759
16,487
1,908
10,472
18,287
0
183,792
W
Freya
YungGavvy
Freya
10,027
3,753
0
8,207
17,580
9,235
1,098
8,795
8,785
89,183
0
W
Danzaburou
Zhenren7551
Danzaburou
20,455
5,560
188
9,310
18,311
9,269
1,347
9,925
8,386
0
97,996
L
Mercury
figgyboyo
Mercury
12,813
7,333
0
1,457
26,230
14,797
0
4,213
22,017
0
112,035
L
Sylvanus
ionskunk
Sylvanus
10,674
2,071
7,489
9,542
28,012
41,829
150
8,859
19,153
30,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,875
Gold Earned
70,390
633
Minions Killed
727
0
Camps Cleared
0
2,179,653
Distance Traveled
2,680,456
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,712
545
207
8
0
481,013
0
W
Bacchus
13,712
508
48
2
0
539,915
4
L
Jing Wei
11,771
436
185
7
0
414,612
5
L
Zhong Kui
13,250
491
178
7
0
432,362
3
L
Nu Wa
9,647
357
84
3
0
401,770
11
W
Mercury
15,547
576
191
7
0
696,227
1
W
Freya
12,593
466
150
6
0
489,541
2
W
Danzaburou
13,826
512
131
5
0
473,760
5
L
Mercury
11,939
442
151
6
0
512,420
2
L
Sylvanus
11,268
417
35
1
0
418,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role