Player Matchup

He Bo
He Bo
BayJoker-YT
He Bo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,513 Elo+
Solo
Neith
Neith
CringeGamerGirl
Neith
Level 142
God Stats
28W - 18L
1,692 SR
Queue Stats
148W - 141L
1,581 Elo+
Solo
Odin
Odin
Farinhunter
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,489 Elo+
Party 2
Bellona
Bellona
ShIzuo-Helwajlma
Bellona
Level 44
God Stats
0W - 2L
1,059 SR
Queue Stats
8W - 12L
1,405 Elo+
Party 2
Athena
Athena
Spartan L147
Athena
Level 75
God Stats
1W - 3L
1,569 SR
Queue Stats
41W - 51L
1,426 Elo+
Solo
Team Averages
Level 105
1,464 SR
1,483 Elo+

VS

Team Averages
Level 85
1,581 SR
1,404 Elo+
Zeus
Zeus
CactusJak96
Zeus
Level 18
God Stats
1W - 1L
1,374 SR
Queue Stats
6W - 22L
1,281 Elo+
Solo
Sobek
Sobek
Rhage01
Sobek
Level 116
God Stats
4W - 4L
1,724 SR
Queue Stats
93W - 74L
1,606 Elo+
Party 3
Chernobog
Chernobog
TheNep
Chernobog
Level 160
God Stats
1W - 0L
1,543 SR
Queue Stats
139W - 124L
1,626 Elo+
Party 3
Fenrir
Fenrir
Weedoow_
Fenrir
Level 118
God Stats
1W - 0L
1,765 SR
Queue Stats
3W - 3L
1,253 Elo+
Party 1
Anubis
Anubis
vannieu90
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,404
640
3,485
6,952
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 2 / 1
8,145
815
10,127
7,643
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 5 / 5
6,790
679
6,307
10,020
5,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 4
6,615
662
6,487
11,156
9,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
2 / 4 / 3
7,074
707
1,744
11,007
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 14
7,560
756
9,391
4,243
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Rhage01
Sobek
15
6 / 0 / 13
8,946
895
7,758
10,548
13,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
TheNep
Chernobog
16
6 / 1 / 9
8,978
898
10,705
5,941
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Weedoow_
Fenrir
13
4 / 2 / 7
7,347
735
5,066
10,285
9,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
vannieu90
Anubis
13
3 / 5 / 8
7,392
739
4,890
8,714
3,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
8
Kills
21
21
Deaths
8
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
2
0
14
9
L
4
2
1
2.25
L
1
5
5
0.7
W
Sobek
Rhage01
Sobek
6
0
13
12.5
L
1
6
4
0.5
L
Athena
2
4
3
0.88
W
Chernobog
TheNep
Chernobog
6
1
9
10.5
W
Fenrir
Weedoow_
Fenrir
4
2
7
3.75
W
Anubis
vannieu90
Anubis
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,150
Damage
37,810
46,778
Taken
39,731
30,559
Mitigated
32,474
4,285
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,485
45
0
0
6,952
2,619
0
2,141
4,778
14,775
0
W
9,391
935
0
250
4,243
1,914
730
901
3,342
21,760
0
L
10,127
4,900
0
2,433
7,643
3,508
0
2,213
5,297
0
34,993
L
6,307
931
0
0
10,020
5,857
0
4,648
5,334
0
16,455
W
Sobek
Rhage01
Sobek
7,758
897
0
2,918
10,548
13,664
310
1,095
9,453
15,174
0
L
6,487
2,366
0
1,064
11,156
9,593
0
7,390
3,710
0
13,220
L
Athena
1,744
430
0
788
11,007
8,982
0
5,647
5,194
4,518
0
W
Chernobog
TheNep
Chernobog
10,705
7,152
0
375
5,941
4,105
3,082
1,109
4,832
0
42,103
W
Fenrir
Weedoow_
Fenrir
5,066
771
0
960
10,285
9,051
459
1,353
8,932
0
10,908
W
Anubis
vannieu90
Anubis
4,890
603
0
1,305
8,714
3,740
828
771
7,943
15,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
40,223
134
Minions Killed
163
0
Camps Cleared
0
939,939
Distance Traveled
931,503
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,404
640
21
2
0
190,156
3
W
Zeus
7,560
756
37
4
0
189,223
2
L
Neith
8,145
815
67
7
0
185,183
1
L
Odin
6,790
679
24
2
0
199,243
1
W
Sobek
8,946
895
13
1
0
200,535
1
L
Bellona
6,615
662
15
2
0
179,237
0
L
Athena
7,074
707
7
1
0
186,120
0
W
Chernobog
8,978
898
76
8
0
178,827
3
W
Fenrir
7,347
735
13
1
0
202,271
1
W
Anubis
7,392
739
24
2
0
160,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role