Player Matchup

Heimdallr
Heimdallr
GNS_Tui-Tui
Heimdallr
Level 125
God Stats
58W - 54L
1,522 SR
Queue Stats
816W - 921L
1,407 Elo+
Solo
Ymir
Ymir
aizen172
Ymir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,200 Elo+
Party 1
Thanatos
Thanatos
chambo33140
Thanatos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,359 Elo+
Party 1
Chronos
Chronos
chocolat6656
Chronos
Level 29
God Stats
3W - 3L
1,669 SR
Queue Stats
4W - 8L
1,490 Elo+
Party 1
Shiva
Shiva
kikichamboulaki
Shiva
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,200 Elo+
Party 1
Team Averages
Level 85
1,538 SR
1,331 Elo+

VS

Team Averages
Level 51
1,458 SR
1,306 Elo+
Hachiman
Hachiman
Brian54500
Hachiman
Level 33
God Stats
1W - 1L
1,311 SR
Queue Stats
179W - 186L
1,077 Elo+
Solo
Bacchus
Bacchus
MkNojo
Bacchus
Level 60
God Stats
11W - 10L
1,534 SR
Queue Stats
21W - 19L
1,283 Elo+
Party 2
Charybdis
Charybdis
MkZeroplay
Charybdis
Level 32
God Stats
1W - 2L
1,216 SR
Queue Stats
6W - 9L
1,273 Elo+
Party 2
Gilgamesh
Gilgamesh
XMasterLeoX Ger
Gilgamesh
Level 61
God Stats
52W - 43L
1,523 SR
Queue Stats
147W - 164L
1,432 Elo+
Party 2
Achilles
Achilles
Yegor_Killer
Achilles
Level 69
God Stats
5W - 7L
1,706 SR
Queue Stats
563W - 593L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GNS_Tui-Tui
Heimdallr
17
2 / 3 / 1
9,581
504
10,691
15,883
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
1 / 4 / 6
7,805
411
8,482
16,978
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
chambo33140
Thanatos
13
5 / 6 / 3
8,606
453
10,494
17,314
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
chocolat6656
Chronos
10
0 / 8 / 4
6,408
337
4,560
13,332
4,627
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 6 / 4
8,287
436
10,906
16,333
7,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brian54500
Hachiman
13
4 / 3 / 8
9,100
479
9,094
13,344
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
MkNojo
Bacchus
13
4 / 4 / 13
9,386
494
11,239
20,725
29,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MkZeroplay
Charybdis
14
3 / 4 / 6
9,459
498
9,643
17,121
7,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
XMasterLeoX Ger
Gilgamesh
16
11 / 2 / 5
11,262
593
14,771
17,142
9,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Yegor_Killer
Achilles
16
5 / 0 / 6
10,361
545
13,001
11,811
10,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
12
Kills
27
27
Deaths
13
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Brian54500
Hachiman
4
3
8
2.67
L
Heimdallr
GNS_Tui-Tui
Heimdallr
2
3
1
0.83
W
Bacchus
MkNojo
Bacchus
4
4
13
2.63
W
Charybdis
MkZeroplay
Charybdis
3
4
6
1.5
W
Gilgamesh
XMasterLeoX Ger
Gilgamesh
11
2
5
6.75
W
Achilles
Yegor_Killer
Achilles
5
0
6
8
L
Ymir
1
4
6
1
L
Thanatos
chambo33140
Thanatos
5
6
3
1.08
L
Chronos
chocolat6656
Chronos
0
8
4
0.25
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,133
Damage
57,748
79,840
Taken
80,143
42,261
Mitigated
61,406
22,913
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Brian54500
Hachiman
9,094
6,378
0
3,223
13,344
4,940
5
2,430
10,914
0
51,088
L
Heimdallr
GNS_Tui-Tui
Heimdallr
10,691
4,576
0
4,247
15,883
7,511
838
155
15,728
0
88,307
W
Bacchus
MkNojo
Bacchus
11,239
1,269
201
6,362
20,725
29,962
0
4,586
16,139
37,502
0
W
Charybdis
MkZeroplay
Charybdis
9,643
4,857
0
6,073
17,121
7,127
3,074
1,842
15,279
313
66,483
W
Gilgamesh
XMasterLeoX Ger
Gilgamesh
14,771
5,385
0
1,005
17,142
9,019
414
2,805
14,337
0
77,162
W
Achilles
Yegor_Killer
Achilles
13,001
2,191
0
2,219
11,811
10,358
0
1,379
10,432
0
74,332
L
Ymir
8,482
1,677
194
2,200
16,978
14,767
257
2,853
14,125
36,508
0
L
Thanatos
chambo33140
Thanatos
10,494
3,487
734
12,168
17,314
7,732
0
2,009
15,305
0
41,183
L
Chronos
chocolat6656
Chronos
4,560
1,007
527
556
13,332
4,627
752
3,859
9,473
18,142
0
L
10,906
4,046
370
1,917
16,333
7,624
515
2,676
13,657
0
33,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,687
Gold Earned
49,568
337
Minions Killed
450
0
Camps Cleared
0
1,724,407
Distance Traveled
1,841,275
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,100
479
96
5
0
339,361
0
L
Heimdallr
9,581
504
137
7
0
300,460
0
W
Bacchus
9,386
494
36
2
0
339,399
0
W
Charybdis
9,459
498
105
6
0
345,944
0
W
Gilgamesh
11,262
593
103
5
0
441,224
0
W
Achilles
10,361
545
110
6
0
375,347
1
L
Ymir
7,805
411
44
2
0
339,424
0
L
Thanatos
8,606
453
71
4
0
367,010
0
L
Chronos
6,408
337
36
2
0
345,355
0
L
Shiva
8,287
436
49
3
0
372,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role