Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
The Namek Man
Cerberus
Level 133
God Stats
2W - 5L
1,630 SR
Queue Stats
274W - 181L
1,594 Elo+
Party 1
Heimdallr
Heimdallr
echoI7
Heimdallr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 305L
1,562 Elo+
Party 1
Team Averages
Level 142
1,526 SR
1,531 Elo+

VS

Team Averages
Level 100
1,507 SR
1,545 Elo+
Fenrir
Fenrir
CREEDENCEKILLER
Fenrir
Level 122
God Stats
17W - 8L
1,668 SR
Queue Stats
162W - 175L
1,488 Elo+
Solo
He Bo
He Bo
LaSauceProd
He Bo
Level 109
God Stats
5W - 6L
1,535 SR
Queue Stats
52W - 61L
1,505 Elo+
Solo
Anubis
Anubis
Scumbag Orochi
Anubis
Level 78
God Stats
1W - 1L
1,253 SR
Queue Stats
173W - 177L
1,582 Elo+
Solo
Jing Wei
Jing Wei
Tranquilate
Jing Wei
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 244L
1,545 Elo+
Solo
Geb
Geb
vFireDvF
Geb
Level 67
God Stats
9W - 8L
1,579 SR
Queue Stats
402W - 350L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 1 / 3
10,021
1,002
11,011
18,643
20,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
 
Janus
14
1 / 0 / 1
9,213
921
3,319
1,342
583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
 
Baron Samedi
15
0 / 4 / 2
9,155
916
7,766
12,535
7,427
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
The Namek Man
Cerberus
15
1 / 4 / 4
9,526
953
8,301
20,561
18,112
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
echoI7
Heimdallr
15
2 / 2 / 2
10,242
1,024
11,201
10,237
5,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

228

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
11,289
1,129
11,843
5,615
3,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 9
9,864
986
9,401
8,254
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 5
10,334
1,033
10,883
10,378
6,833
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Tranquilate
Jing Wei
15
2 / 1 / 4
9,735
974
13,535
8,583
4,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 0 / 9
10,691
1,069
13,575
11,036
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
5
Kills
11
11
Deaths
5
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
3
2.5
L
Janus
 
Janus
1
0
1
1.5
L
Baron Samedi
 
Baron Samedi
0
4
2
0.25
W
8
0
2
9
W
0
2
9
2.25
W
1
2
5
1.75
L
Cerberus
The Namek Man
Cerberus
1
4
4
0.75
W
Jing Wei
Tranquilate
Jing Wei
2
1
4
4
L
Heimdallr
echoI7
Heimdallr
2
2
2
1.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,598
Damage
59,237
63,318
Taken
43,866
51,572
Mitigated
32,574
20,632
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,011
1,299
0
8,478
18,643
20,213
0
9,370
9,273
0
28,552
L
Janus
 
Janus
3,319
36
0
0
1,342
583
0
927
415
17,937
0
L
Baron Samedi
 
Baron Samedi
7,766
573
2,282
2,544
12,535
7,427
0
9,003
3,532
19,898
0
W
11,843
3,734
0
1,239
5,615
3,374
0
2,309
3,306
0
18,749
W
9,401
85
103
247
8,254
4,112
0
3,402
4,852
26,706
0
W
10,883
168
105
1,017
10,378
6,833
0
5,344
5,034
51,034
0
L
Cerberus
The Namek Man
Cerberus
8,301
335
0
5,763
20,561
18,112
0
9,498
11,063
13,722
0
W
Jing Wei
Tranquilate
Jing Wei
13,535
11,877
0
0
8,583
4,395
0
3,201
5,382
0
20,830
L
Heimdallr
echoI7
Heimdallr
11,201
4,654
0
1,565
10,237
5,237
0
5,061
5,176
0
37,156
W
13,575
1,273
0
1,122
11,036
13,860
0
5,130
5,906
23,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,157
Gold Earned
51,913
198
Minions Killed
198
5
Camps Cleared
9
863,403
Distance Traveled
1,170,325
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,021
1,002
41
4
1
209,669
1
L
Janus
9,213
921
29
3
0
119,903
3
L
Baron Samedi
9,155
916
33
3
1
167,354
0
W
Fenrir
11,289
1,129
10
1
3
251,739
0
W
He Bo
9,864
986
40
4
1
226,748
0
W
Anubis
10,334
1,033
114
11
0
179,084
0
L
Cerberus
9,526
953
19
2
2
192,764
0
W
Jing Wei
9,735
974
15
2
4
267,611
1
L
Heimdallr
10,242
1,024
76
8
1
173,713
0
W
Geb
10,691
1,069
19
2
1
245,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role