Player Matchup

Bellona
Bellona
Boypizza8559
Bellona
Level 78
God Stats
3W - 5L
1,330 SR
Queue Stats
190W - 208L
1,275 Elo+
Party 2
Izanami
Izanami
BrimWNoYanke104
Izanami
Level 41
God Stats
11W - 15L
1,650 SR
Queue Stats
161W - 182L
1,302 Elo+
Party 1
Mercury
Mercury
Budmax67
Mercury
Level 65
God Stats
7W - 4L
1,586 SR
Queue Stats
281W - 321L
1,267 Elo+
Party 2
Hel
Hel
Soy_Sauce_Crisis
Hel
Level 63
God Stats
6W - 9L
1,399 SR
Queue Stats
12W - 29L
1,176 Elo+
Party 1
Poseidon
Poseidon
Zero Perfection
Poseidon
Level 29
God Stats
19W - 30L
1,317 SR
Queue Stats
280W - 328L
1,283 Elo+
Party 2
Team Averages
Level 55
1,457 SR
1,261 Elo+

VS

Team Averages
Level 64
1,341 SR
1,253 Elo+
Discordia
Discordia
DirectButton28
Discordia
Level 61
God Stats
4W - 8L
1,363 SR
Queue Stats
57W - 80L
1,356 Elo+
Party 3
Cupid
Cupid
HealingQueen
Cupid
Level 38
God Stats
9W - 27L
1,368 SR
Queue Stats
29W - 71L
1,219 Elo+
Solo
Achilles
Achilles
Jhonnysins32
Achilles
Level 69
God Stats
5W - 8L
1,226 SR
Queue Stats
404W - 393L
1,298 Elo+
Party 3
Pele
Pele
LSC_Samurai
Pele
Level 85
God Stats
11W - 10L
1,238 SR
Queue Stats
17W - 19L
1,092 Elo+
Solo
Neith
Neith
kingsyze807
Neith
Level 67
God Stats
5W - 3L
1,509 SR
Queue Stats
139W - 150L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boypizza8559
Bellona
17
2 / 2 / 0
10,945
456
9,358
21,881
20,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 6 / 7
11,646
485
22,333
23,001
8,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Budmax67
Mercury
16
7 / 5 / 4
11,026
459
13,797
23,097
9,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 6 / 3
10,146
423
5,832
14,741
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
17
0 / 9 / 1
10,933
456
6,256
16,772
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DirectButton28
Discordia
20
6 / 3 / 11
13,193
550
18,279
15,923
7,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 6 / 5
10,019
417
7,072
19,586
8,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Jhonnysins32
Achilles
17
2 / 1 / 3
11,125
464
11,967
23,560
29,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
12 / 2 / 5
12,965
540
15,872
20,311
9,908
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 4 / 7
11,875
495
17,405
16,493
8,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
16
Kills
27
28
Deaths
16
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
Boypizza8559
Bellona
2
2
0
1
L
4
6
7
1.25
L
Mercury
Budmax67
Mercury
7
5
4
1.8
W
Discordia
DirectButton28
Discordia
6
3
11
3.83
W
2
6
5
0.75
W
Achilles
Jhonnysins32
Achilles
2
1
3
3.5
W
12
2
5
7.25
L
3
6
3
0.75
L
Poseidon
0
9
1
0.06
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,576
Damage
70,595
99,492
Taken
95,873
50,729
Mitigated
63,835
22,932
Healing
31,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Boypizza8559
Bellona
9,358
1,970
0
6,226
21,881
20,449
805
2,386
19,268
0
62,752
L
22,333
14,468
293
5,008
23,001
8,541
2,032
3,570
19,257
0
97,266
L
Mercury
Budmax67
Mercury
13,797
4,780
0
3,125
23,097
9,441
604
2,429
20,454
0
74,614
W
Discordia
DirectButton28
Discordia
18,279
1,665
0
3,660
15,923
7,458
3,877
4,381
11,182
97,697
0
W
7,072
1,907
3,945
5,787
19,586
8,229
2,553
1,623
17,945
0
52,312
W
Achilles
Jhonnysins32
Achilles
11,967
1,421
0
5,508
23,560
29,432
165
627
22,925
0
71,188
W
15,872
3,937
0
8,310
20,311
9,908
0
2,132
18,079
0
86,988
L
5,832
607
1,340
3,915
14,741
6,648
671
3,206
11,485
50,514
0
L
Poseidon
6,256
504
0
3,025
16,772
5,650
541
5,542
10,749
92,996
0
W
17,405
9,300
0
4,507
16,493
8,808
2,261
2,835
13,654
0
102,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,696
Gold Earned
59,177
577
Minions Killed
589
0
Camps Cleared
0
2,245,832
Distance Traveled
2,278,670
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,945
456
109
5
0
463,283
4
L
Izanami
11,646
485
131
5
0
433,540
0
L
Mercury
11,026
459
98
4
0
530,943
4
W
Discordia
13,193
550
138
6
0
429,956
0
W
Cupid
10,019
417
82
3
0
413,196
1
W
Achilles
11,125
464
112
5
0
496,825
3
W
Pele
12,965
540
113
5
0
515,169
1
L
Hel
10,146
423
79
3
0
431,461
1
L
Poseidon
10,933
456
160
7
0
386,605
5
W
Neith
11,875
495
144
6
0
423,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role