Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Heirheart
Persephone
Level 79
God Stats
50W - 55L
1,493 SR
Queue Stats
178W - 208L
1,508 Elo+
Party 1
King Arthur
King Arthur
Kafkaian
King Arthur
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 14L
1,740 Elo+
Solo
Hel
Hel
Murasume
Hel
Level 158
God Stats
23W - 30L
1,429 SR
Queue Stats
380W - 421L
1,462 Elo+
Party 1
Cliodhna
Cliodhna
Spanana
Cliodhna
Level 67
God Stats
0W - 4L
1,216 SR
Queue Stats
171W - 169L
1,441 Elo+
Solo
Team Averages
Level 102
1,428 SR
1,530 Elo+

VS

Team Averages
Level 87
1,669 SR
1,688 Elo+
Merlin
Merlin
DaDabGuy
Merlin
Level 45
God Stats
5W - 11L
1,350 SR
Queue Stats
114W - 141L
1,416 Elo+
Solo
Geb
Geb
KanRazam
Geb
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
LordOfSharts
Gilgamesh
Level 29
God Stats
4W - 0L
1,847 SR
Queue Stats
168W - 23L
1,952 Elo+
Party 2
Artemis
Artemis
SushiBox5
Artemis
Level 136
God Stats
17W - 6L
1,811 SR
Queue Stats
249W - 68L
1,789 Elo+
Party 2
Chang'e
Chang'e
ThickGothWife
Chang'e
Level 143
God Stats
84W - 18L
1,837 SR
Queue Stats
1,169W - 238L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 2 / 1
9,063
906
7,301
13,747
20,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Heirheart
Persephone
15
0 / 1 / 3
9,726
973
13,068
7,738
3,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Kafkaian
King Arthur
15
0 / 4 / 2
10,243
1,024
5,247
17,605
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 2 / 1
10,079
1,008
4,746
10,586
5,156
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
Spanana
Cliodhna
15
1 / 7 / 2
9,411
941
14,404
19,599
9,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

199

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaDabGuy
Merlin
17
1 / 0 / 12
10,713
1,071
11,549
6,330
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 0 / 13
9,673
967
6,654
10,154
12,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
LordOfSharts
Gilgamesh
16
5 / 1 / 10
12,002
1,200
19,758
16,200
17,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
SushiBox5
Artemis
16
2 / 1 / 13
10,052
1,005
13,137
7,262
4,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
16
7 / 1 / 9
11,233
1,123
13,937
9,411
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
3
Kills
16
16
Deaths
3
9
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Merlin
DaDabGuy
Merlin
1
0
12
7
L
Persephone
Heirheart
Persephone
0
1
3
1.5
L
King Arthur
Kafkaian
King Arthur
0
4
2
0.25
W
1
0
13
7.5
W
Gilgamesh
LordOfSharts
Gilgamesh
5
1
10
10
L
2
2
1
1.25
L
Cliodhna
Spanana
Cliodhna
1
7
2
0.29
W
Artemis
SushiBox5
Artemis
2
1
13
8.5
W
Chang'e
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,766
Damage
65,035
69,275
Taken
49,357
56,752
Mitigated
41,694
10,411
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,301
325
0
0
13,747
20,520
0
6,597
6,833
16,528
0
W
Merlin
DaDabGuy
Merlin
11,549
59
0
287
6,330
3,273
0
2,350
3,980
58,692
0
L
Persephone
Heirheart
Persephone
13,068
748
0
640
7,738
3,743
0
2,946
4,791
36,195
0
L
King Arthur
Kafkaian
King Arthur
5,247
714
0
1,461
17,605
18,282
0
6,351
11,027
0
11,940
W
6,654
726
436
623
10,154
12,111
0
5,444
4,710
10,929
0
W
Gilgamesh
LordOfSharts
Gilgamesh
19,758
7,149
1,767
1,696
16,200
17,209
0
8,044
8,156
0
28,271
L
4,746
203
4,245
3,179
10,586
5,156
0
4,664
5,852
30,718
0
L
Cliodhna
Spanana
Cliodhna
14,404
784
0
886
19,599
9,051
0
10,654
8,632
0
26,175
W
Artemis
SushiBox5
Artemis
13,137
5,592
0
395
7,262
4,002
0
4,462
2,800
0
21,882
W
Chang'e
13,937
1,517
5,537
4,114
9,411
5,099
0
4,815
4,596
28,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,522
Gold Earned
53,673
179
Minions Killed
211
5
Camps Cleared
10
980,759
Distance Traveled
1,007,235
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,063
906
13
1
2
219,124
2
W
Merlin
10,713
1,071
110
11
4
199,763
0
L
Persephone
9,726
973
55
6
0
186,497
0
L
King Arthur
10,243
1,024
15
2
1
181,727
0
W
Geb
9,673
967
8
1
0
213,268
0
W
Gilgamesh
12,002
1,200
26
3
2
217,035
1
L
Hel
10,079
1,008
59
6
1
194,604
0
L
Cliodhna
9,411
941
37
4
1
198,807
0
W
Artemis
10,052
1,005
29
3
2
162,920
0
W
Chang'e
11,233
1,123
38
4
2
214,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role