Player Matchup

Ares
Ares
Azrael248
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
KNIGHTofRU12
Achilles
Level 128
God Stats
7W - 9L
1,703 SR
Queue Stats
941W - 1,010L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
Oldfingergunz
Gilgamesh
Level 124
God Stats
2W - 2L
1,736 SR
Queue Stats
610W - 645L
1,472 Elo+
Solo
Kali
Kali
XxDutch76xX
Kali
Level 104
God Stats
4W - 5L
1,427 SR
Queue Stats
301W - 298L
1,509 Elo+
Solo
Ne Zha
Ne Zha
iProdiggy13
Ne Zha
Level 142
God Stats
4W - 1L
1,829 SR
Queue Stats
146W - 160L
1,461 Elo+
Solo
Team Averages
Level 113
1,639 SR
1,485 Elo+

VS

Team Averages
Level 61
1,532 SR
1,465 Elo+
Ares
Ares
JlibenOK
Ares
Level 39
God Stats
1W - 0L
1,711 SR
Queue Stats
21W - 22L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
Wyndair
Ah Puch
Level 81
God Stats
6W - 4L
1,563 SR
Queue Stats
604W - 660L
1,476 Elo+
Solo
Ravana
Ravana
rossbaby
Ravana
Level 31
God Stats
1W - 0L
1,620 SR
Queue Stats
12W - 13L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
timevampire007
Cabrakan
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,441 Elo+
Party 1
Anhur
Anhur
un tamoul
Anhur
Level 124
God Stats
1W - 0L
1,268 SR
Queue Stats
31W - 33L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 4 / 9
9,803
654
7,204
16,394
17,885
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
KNIGHTofRU12
Achilles
16
2 / 7 / 8
9,353
624
12,211
21,155
31,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Oldfingergunz
Gilgamesh
17
2 / 8 / 10
9,888
659
12,962
21,749
18,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 6 / 5
10,543
703
18,156
19,771
11,614
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
19
4 / 5 / 8
10,907
727
19,603
14,175
7,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 5 / 21
10,570
705
10,491
20,049
17,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Wyndair
Ah Puch
20
6 / 3 / 22
12,212
814
24,102
13,836
6,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
rossbaby
Ravana
19
10 / 3 / 12
11,412
761
13,870
12,871
7,890
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
18
2 / 4 / 18
10,667
711
10,758
22,521
18,343
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
un tamoul
Anhur
19
11 / 3 / 10
12,172
811
14,879
17,178
8,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
113
18
Kills
30
30
Deaths
18
40
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ares
3
4
9
1.88
W
Ares
1
5
21
2.3
L
Achilles
KNIGHTofRU12
Achilles
2
7
8
0.86
L
Gilgamesh
Oldfingergunz
Gilgamesh
2
8
10
0.88
W
Ah Puch
Wyndair
Ah Puch
6
3
22
5.67
L
7
6
5
1.58
L
Ne Zha
4
5
8
1.6
W
Ravana
rossbaby
Ravana
10
3
12
5.33
W
Cabrakan
2
4
18
2.75
W
Anhur
un tamoul
Anhur
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,136
Damage
74,100
93,244
Taken
86,455
86,763
Mitigated
59,079
28,470
Healing
29,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,204
199
1,355
1,771
16,394
17,885
214
8,242
8,152
10,421
0
W
Ares
10,491
511
2,262
3,172
20,049
17,902
460
1,514
18,206
16,227
0
L
Achilles
KNIGHTofRU12
Achilles
12,211
1,844
1,891
5,147
21,155
31,361
254
9,890
11,265
0
18,735
L
Gilgamesh
Oldfingergunz
Gilgamesh
12,962
1,643
2,127
4,857
21,749
18,072
486
10,300
11,449
0
27,097
W
Ah Puch
Wyndair
Ah Puch
24,102
1,123
2,856
4,253
13,836
6,429
156
213
13,491
52,670
0
L
18,156
6,609
11
4,366
19,771
11,614
846
9,220
10,551
0
33,594
L
Ne Zha
19,603
3,405
2,188
4,757
14,175
7,831
140
7,794
6,381
0
39,685
W
Ravana
rossbaby
Ravana
13,870
2,810
0
1,231
12,871
7,890
0
966
11,672
95
25,723
W
Cabrakan
10,758
1,000
558
6,381
22,521
18,343
195
2,382
19,800
21,955
0
W
Anhur
un tamoul
Anhur
14,879
6,153
2,084
6,930
17,178
8,515
1,247
2,129
14,941
0
30,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
57,033
139
Minions Killed
159
0
Camps Cleared
0
1,333,776
Distance Traveled
1,283,233
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,803
654
8
1
0
294,273
3
W
Ares
10,570
705
4
0
0
261,727
1
L
Achilles
9,353
624
25
2
0
244,749
0
L
Gilgamesh
9,888
659
36
2
0
233,092
0
W
Ah Puch
12,212
814
64
4
0
281,004
1
L
Kali
10,543
703
35
2
0
287,458
1
L
Ne Zha
10,907
727
35
2
0
274,204
0
W
Ravana
11,412
761
33
2
0
275,652
1
W
Cabrakan
10,667
711
21
1
0
220,333
3
W
Anhur
12,172
811
37
2
0
244,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role