Player Matchup

Gilgamesh
Gilgamesh
DarioBP1
Gilgamesh
Level 46
God Stats
12W - 18L
1,500 SR
Queue Stats
97W - 142L
1,287 Elo+
Party 2
Fenrir
Fenrir
Humblesito420
Fenrir
Level 29
God Stats
2W - 3L
1,278 SR
Queue Stats
78W - 105L
1,281 Elo+
Party 2
Hera
Hera
Tazhold
Hera
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 138L
1,373 Elo+
Solo
Yemoja
Yemoja
ZadixD1234
Yemoja
Level 60
God Stats
12W - 10L
1,564 SR
Queue Stats
87W - 93L
1,360 Elo+
Solo
Artemis
Artemis
imLiions
Artemis
Level 45
God Stats
5W - 2L
1,658 SR
Queue Stats
37W - 58L
1,295 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,319 Elo+

VS

Team Averages
Level 67
1,492 SR
1,410 Elo+
Poseidon
Poseidon
DR uzumaki
Poseidon
Level 25
God Stats
0W - 1L
1,740 SR
Queue Stats
12W - 13L
1,339 Elo+
Party 1
Atlas
Atlas
Gainfullfurball
Atlas
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 95L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
TheOldWolfMAster
Sun Wukong
Level 128
God Stats
1W - 6L
1,500 SR
Queue Stats
364W - 382L
1,357 Elo+
Solo
Danzaburou
Danzaburou
Vault101waster
Danzaburou
Level 33
God Stats
11W - 23L
1,221 SR
Queue Stats
41W - 55L
1,351 Elo+
Party 1
Da Ji
Da Ji
mewfive2
Da Ji
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 107L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarioBP1
Gilgamesh
11
0 / 0 / 1
6,363
530
4,182
11,507
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 2 / 0
6,693
558
4,242
9,511
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Tazhold
Hera
12
2 / 1 / 2
7,139
595
5,804
6,248
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
ZadixD1234
Yemoja
10
0 / 0 / 4
6,333
528
4,567
8,925
5,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
imLiions
Artemis
10
3 / 0 / 1
6,193
516
7,739
4,043
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DR uzumaki
Poseidon
9
0 / 3 / 1
5,618
468
2,748
5,621
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
5,443
454
3,723
9,515
5,606
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
TheOldWolfMAster
Sun Wukong
9
0 / 1 / 0
5,626
469
4,975
7,133
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Vault101waster
Danzaburou
8
0 / 3 / 0
4,749
396
3,835
8,676
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
mewfive2
Da Ji
9
3 / 1 / 0
6,141
512
5,603
11,355
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DR uzumaki
Poseidon
0
3
1
0.17
W
Gilgamesh
DarioBP1
Gilgamesh
0
0
1
0.5
L
0
1
0
0
W
4
2
0
2
W
Hera
Tazhold
Hera
2
1
2
3
L
Sun Wukong
TheOldWolfMAster
Sun Wukong
0
1
0
0
L
Danzaburou
Vault101waster
Danzaburou
0
3
0
0
W
Yemoja
ZadixD1234
Yemoja
0
0
4
2
W
Artemis
imLiions
Artemis
3
0
1
3.5
L
Da Ji
mewfive2
Da Ji
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
20,884
40,234
Taken
42,300
18,099
Mitigated
19,447
19,501
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DR uzumaki
Poseidon
2,748
595
0
0
5,621
2,232
0
3,343
2,278
37,268
0
W
Gilgamesh
DarioBP1
Gilgamesh
4,182
1,264
0
6,288
11,507
5,096
0
0
11,119
0
35,692
L
3,723
1,374
1,879
2,045
9,515
5,606
0
2,549
6,966
18,073
0
W
4,242
725
165
4,327
9,511
3,679
67
1,060
8,418
0
37,934
W
Hera
Tazhold
Hera
5,804
1,315
0
3,013
6,248
2,156
1,164
1,732
4,516
59,702
0
L
Sun Wukong
TheOldWolfMAster
Sun Wukong
4,975
1,496
0
1,748
7,133
4,568
0
837
6,296
0
33,528
L
Danzaburou
Vault101waster
Danzaburou
3,835
1,033
374
1,761
8,676
2,663
0
2,018
6,658
0
24,237
W
Yemoja
ZadixD1234
Yemoja
4,567
1,057
1,822
2,762
8,925
5,587
504
2,318
6,607
28,829
0
W
Artemis
imLiions
Artemis
7,739
3,886
0
1,124
4,043
1,581
836
1,361
2,682
0
37,255
L
Da Ji
mewfive2
Da Ji
5,603
1,776
0
270
11,355
4,378
0
1,624
9,731
0
37,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
27,577
342
Minions Killed
228
0
Camps Cleared
0
1,073,948
Distance Traveled
1,073,789
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,618
468
61
5
0
232,273
0
W
Gilgamesh
6,363
530
63
5
0
200,555
2
L
Atlas
5,443
454
29
2
0
215,497
1
W
Fenrir
6,693
558
77
6
0
265,572
2
W
Hera
7,139
595
84
7
0
201,773
2
L
Sun Wukong
5,626
469
55
5
0
225,941
2
L
Danzaburou
4,749
396
29
2
0
164,831
0
W
Yemoja
6,333
528
46
4
0
186,260
0
W
Artemis
6,193
516
72
6
0
219,788
2
L
Da Ji
6,141
512
54
5
0
235,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role