Player Matchup

Cthulhu
Cthulhu
ADKxRabbit
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,243 Elo+
Party 1
Neith
Neith
YeetJohnson
Neith
Level 7
God Stats
1W - 4L
1,289 SR
Queue Stats
3W - 6L
1,304 Elo+
Party 1
Olorun
Olorun
doobatron88
Olorun
Level 142
God Stats
0W - 3L
1,396 SR
Queue Stats
24W - 34L
1,359 Elo+
Party 1
Team Averages
Level 64
1,395 SR
1,302 Elo+

VS

Team Averages
Level 66
1,501 SR
1,574 Elo+
Charybdis
Charybdis
RobberyVictim
Charybdis
Level 87
God Stats
2W - 3L
1,296 SR
Queue Stats
36W - 47L
1,434 Elo+
Solo
Pele
Pele
Sacubito99
Pele
Level 103
God Stats
2W - 0L
1,706 SR
Queue Stats
234W - 199L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
implayingwithlag
Baron Samedi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADKxRabbit
Cthulhu
11
2 / 4 / 0
7,743
774
7,089
12,727
8,809
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 2 / 0
6,265
627
2,790
6,340
2,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
11
0 / 5 / 2
6,887
689
7,310
10,111
4,247
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RobberyVictim
Charybdis
13
6 / 1 / 5
8,741
874
7,189
5,409
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 7
7,863
786
7,997
10,699
4,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
implayingwithlag
Baron Samedi
13
2 / 0 / 9
8,157
816
10,336
8,738
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
11
11
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ADKxRabbit
Cthulhu
2
4
0
0.5
W
Charybdis
RobberyVictim
Charybdis
6
1
5
8.5
W
3
1
7
6.5
L
0
2
0
0
L
Olorun
0
5
2
0.2
W
Baron Samedi
implayingwithlag
Baron Samedi
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,189
Damage
25,522
29,178
Taken
24,846
15,579
Mitigated
11,247
5,317
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ADKxRabbit
Cthulhu
7,089
313
555
893
12,727
8,809
0
4,190
8,537
15,446
0
W
Charybdis
RobberyVictim
Charybdis
7,189
4,548
0
1,004
5,409
2,500
1,578
3,877
1,532
0
24,141
W
7,997
2,015
0
4,500
10,699
4,602
734
6,502
4,197
0
27,775
L
2,790
746
0
823
6,340
2,523
0
2,670
3,670
0
15,092
L
Olorun
7,310
3,165
699
2,347
10,111
4,247
0
3,742
6,369
22,545
0
W
Baron Samedi
implayingwithlag
Baron Samedi
10,336
343
2,372
5,809
8,738
4,145
328
4,697
4,041
36,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,895
Gold Earned
24,761
96
Minions Killed
127
4
Camps Cleared
6
524,159
Distance Traveled
612,790
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,743
774
33
3
1
171,333
0
W
Charybdis
8,741
874
43
4
3
171,888
1
W
Pele
7,863
786
30
3
2
225,333
5
L
Neith
6,265
627
34
3
1
181,279
0
L
Olorun
6,887
689
29
3
2
171,547
1
W
Baron Samedi
8,157
816
54
5
1
215,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role