Player Matchup

Kumbhakarna
Kumbhakarna
OblivionZyde
Kumbhakarna
Level 129
God Stats
3W - 0L
1,685 SR
Queue Stats
344W - 301L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
Scar-Of-Light
Danzaburou
Level 86
God Stats
14W - 13L
1,557 SR
Queue Stats
104W - 89L
1,527 Elo+
Party 1
Ra
Ra
Vito24655
Ra
Level 156
God Stats
14W - 15L
1,612 SR
Queue Stats
433W - 398L
1,572 Elo+
Party 1
Nemesis
Nemesis
awkwardshark
Nemesis
Level 41
God Stats
3W - 1L
1,660 SR
Queue Stats
23W - 29L
1,358 Elo+
Solo
Vamana
Vamana
logicaljourney
Vamana
Level 37
God Stats
5W - 1L
1,500 SR
Queue Stats
33W - 28L
1,558 Elo+
Solo
Team Averages
Level 90
1,603 SR
1,514 Elo+

VS

Team Averages
Level 68
1,526 SR
1,516 Elo+
Jing Wei
Jing Wei
ChewBaccal1
Jing Wei
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Geb
Geb
Fr0hawk730
Geb
Level 128
God Stats
4W - 2L
1,527 SR
Queue Stats
337W - 322L
1,633 Elo+
Party 2
Bakasura
Bakasura
KaySin 01
Bakasura
Level 99
God Stats
1W - 3L
1,542 SR
Queue Stats
40W - 39L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Tommm V2
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,419 Elo+
Party 3
Janus
Janus
coffey-noah
Janus
Level 48
God Stats
0W - 4L
1,560 SR
Queue Stats
225W - 251L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
OblivionZyde
Kumbhakarna
11
0 / 1 / 5
7,702
481
3,657
16,060
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Scar-Of-Light
Danzaburou
15
2 / 1 / 3
8,947
559
9,564
8,508
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 0 / 2
8,948
559
6,103
4,883
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
awkwardshark
Nemesis
16
5 / 1 / 4
9,726
608
12,596
12,220
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 1 / 0
10,517
657
12,611
16,113
14,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChewBaccal1
Jing Wei
12
0 / 2 / 2
6,512
407
2,768
9,840
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 4 / 2
6,782
424
7,728
15,396
7,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
KaySin 01
Bakasura
13
3 / 5 / 0
7,999
500
8,733
16,680
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Tommm V2
Sun Wukong
15
1 / 1 / 0
8,653
541
9,704
15,921
9,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 0
7,315
457
3,123
9,946
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ChewBaccal1
Jing Wei
0
2
2
0.5
L
0
4
2
0.25
L
Bakasura
KaySin 01
Bakasura
3
5
0
0.6
W
Kumbhakarna
OblivionZyde
Kumbhakarna
0
1
5
2.5
W
Danzaburou
Scar-Of-Light
Danzaburou
2
1
3
3.5
L
Sun Wukong
Tommm V2
Sun Wukong
1
1
0
1
W
3
0
2
4
W
Nemesis
awkwardshark
Nemesis
5
1
4
7
L
0
2
0
0
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,531
Damage
32,056
57,784
Taken
67,783
38,772
Mitigated
31,538
20,970
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ChewBaccal1
Jing Wei
2,768
2,214
192
3,207
9,840
3,241
743
1,884
7,956
0
43,859
L
7,728
870
1,600
3,594
15,396
7,527
0
1,075
14,321
36,475
0
L
Bakasura
KaySin 01
Bakasura
8,733
5,696
0
2,557
16,680
7,473
0
2,116
14,564
0
56,288
W
Kumbhakarna
OblivionZyde
Kumbhakarna
3,657
524
0
2,673
16,060
13,721
49
3,863
11,103
18,775
0
W
Danzaburou
Scar-Of-Light
Danzaburou
9,564
4,197
0
4,969
8,508
3,440
1,624
3,093
5,160
0
77,199
L
Sun Wukong
Tommm V2
Sun Wukong
9,704
2,919
0
4,811
15,921
9,785
0
723
15,198
0
87,315
W
6,103
1,348
255
2,637
4,883
2,038
611
2,151
2,312
58,293
0
W
Nemesis
awkwardshark
Nemesis
12,596
8,124
0
992
12,220
5,045
1,578
1,871
9,529
0
89,618
L
3,123
425
0
1,000
9,946
3,512
0
3,962
5,984
66,646
0
W
12,611
4,932
0
9,444
16,113
14,528
347
130
15,003
0
94,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,840
Gold Earned
37,261
569
Minions Killed
487
0
Camps Cleared
0
1,557,272
Distance Traveled
1,582,540
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,512
407
77
5
0
279,622
3
L
Geb
6,782
424
40
3
0
326,893
6
L
Bakasura
7,999
500
102
6
0
335,468
5
W
Kumbhakarna
7,702
481
22
1
0
316,231
3
W
Danzaburou
8,947
559
124
8
0
282,449
6
L
Sun Wukong
8,653
541
151
9
0
324,607
3
W
Ra
8,948
559
106
7
0
256,592
4
W
Nemesis
9,726
608
141
9
0
382,198
0
L
Janus
7,315
457
117
7
0
315,950
10
W
Vamana
10,517
657
176
11
0
319,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role