Player Matchup

Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ButterCup57
Gilgamesh
Level 109
God Stats
13W - 15L
1,597 SR
Queue Stats
138W - 127L
1,633 Elo+
Party 2
Fenrir
Fenrir
DarkMemeLord
Fenrir
Level 6
God Stats
1W - 1L
1,272 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
Izanami
Izanami
LiLBoat4200
Izanami
Level 99
God Stats
8W - 6L
1,469 SR
Queue Stats
107W - 81L
1,657 Elo+
Party 3
Raijin
Raijin
LoadedNuggets32
Raijin
Level 28
God Stats
7W - 3L
1,838 SR
Queue Stats
43W - 28L
1,654 Elo+
Party 3
Team Averages
Level 74
1,535 SR
1,589 Elo+

VS

Team Averages
Level 78
1,448 SR
1,363 Elo+
Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ShriggaSolos
Chaac
Level 17
God Stats
5W - 7L
1,383 SR
Queue Stats
5W - 10L
1,313 Elo+
Party 1
Kuzenbo
Kuzenbo
TrillgodChapo
Kuzenbo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,313 Elo+
Party 1
Ah Puch
Ah Puch
Vurgnolf
Ah Puch
Level 129
God Stats
0W - 1L
1,325 SR
Queue Stats
5W - 12L
1,313 Elo+
Party 1
Fenrir
Fenrir
Ytk Wolfs
Fenrir
Level 13
God Stats
0W - 2L
1,531 SR
Queue Stats
1W - 4L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
3 / 0 / 8
10,379
798
10,695
9,061
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
ButterCup57
Gilgamesh
17
3 / 0 / 10
9,604
739
10,119
13,743
8,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
15
1 / 2 / 2
8,887
684
2,108
4,634
2,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
LiLBoat4200
Izanami
18
4 / 0 / 6
10,629
818
15,088
10,358
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 2 / 4
9,935
764
9,368
9,885
4,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 2 / 1
8,206
631
4,074
8,720
3,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 4 / 1
8,256
635
4,138
11,733
12,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
15
2 / 3 / 2
8,408
647
7,300
15,094
19,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Vurgnolf
Ah Puch
16
2 / 4 / 2
9,190
707
13,009
11,772
9,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Ytk Wolfs
Fenrir
13
0 / 4 / 2
7,696
592
1,615
9,710
3,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
4
4
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
8
7
L
Skadi
 
Skadi
0
2
1
0.25
W
Gilgamesh
ButterCup57
Gilgamesh
3
0
10
8
W
Fenrir
1
2
2
1
W
Izanami
LiLBoat4200
Izanami
4
0
6
7
W
6
2
4
4
L
0
4
1
0.13
L
Kuzenbo
2
3
2
1
L
Ah Puch
Vurgnolf
Ah Puch
2
4
2
0.75
L
Fenrir
Ytk Wolfs
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,378
Damage
30,136
47,681
Taken
57,029
27,980
Mitigated
49,630
6,669
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,695
3,835
0
2,720
9,061
6,592
1,094
3,908
5,153
0
47,242
L
Skadi
 
Skadi
4,074
1,369
0
852
8,720
3,430
300
1,003
7,609
0
25,175
W
Gilgamesh
ButterCup57
Gilgamesh
10,119
2,551
0
858
13,743
8,735
500
4,936
8,807
0
37,246
W
Fenrir
2,108
421
0
380
4,634
2,535
0
1,668
2,966
0
11,741
W
Izanami
LiLBoat4200
Izanami
15,088
11,818
0
2,381
10,358
5,347
2,009
4,434
5,924
0
51,182
W
9,368
979
0
330
9,885
4,771
923
5,363
4,522
24,015
0
L
4,138
529
0
1,720
11,733
12,754
523
1,825
9,749
0
24,584
L
Kuzenbo
7,300
2,354
0
0
15,094
19,535
17
3,647
11,225
19,439
0
L
Ah Puch
Vurgnolf
Ah Puch
13,009
572
0
3,402
11,772
9,938
0
2,004
9,461
41,698
0
L
Fenrir
Ytk Wolfs
Fenrir
1,615
801
0
0
9,710
3,973
0
889
8,780
0
7,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,434
Gold Earned
41,756
315
Minions Killed
213
0
Camps Cleared
0
1,350,955
Distance Traveled
1,145,447
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,379
798
94
7
0
287,003
0
L
Skadi
8,206
631
52
4
0
194,177
1
W
Gilgamesh
9,604
739
43
3
0
313,447
3
W
Fenrir
8,887
684
20
2
0
255,498
0
W
Izanami
10,629
818
121
9
0
266,258
0
W
Raijin
9,935
764
37
3
0
228,749
0
L
Chaac
8,256
635
56
4
0
241,649
0
L
Kuzenbo
8,408
647
27
2
0
251,129
2
L
Ah Puch
9,190
707
64
5
0
238,130
1
L
Fenrir
7,696
592
14
1
0
220,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role