Player Matchup

Neith
Neith
AZ_NIGHTWOLF_NJ
Neith
Level 126
God Stats
1W - 1L
1,815 SR
Queue Stats
40W - 28L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
BadgerrrBC
Zhong Kui
Level 153
God Stats
1W - 2L
1,508 SR
Queue Stats
373W - 314L
1,496 Elo+
Solo
King Arthur
King Arthur
RubyRoseTheNeko
King Arthur
Level 135
God Stats
0W - 1L
1,932 SR
Queue Stats
17W - 17L
1,469 Elo+
Party 2
Tyr
Tyr
SharkKing4421
Tyr
Level 117
God Stats
1W - 1L
1,534 SR
Queue Stats
42W - 29L
1,521 Elo+
Party 2
Cerberus
Cerberus
comsnake2
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,525 Elo+
Party 2
Team Averages
Level 110
1,658 SR
1,496 Elo+

VS

Team Averages
Level 79
1,563 SR
1,510 Elo+
Ullr
Ullr
Caderade333
Ullr
Level 138
God Stats
8W - 8L
1,532 SR
Queue Stats
307W - 289L
1,540 Elo+
Party 1
Bacchus
Bacchus
Depravity
Bacchus
Level 86
God Stats
2W - 0L
1,226 SR
Queue Stats
73W - 77L
1,420 Elo+
Solo
Medusa
Medusa
HawkKnife
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,596 Elo+
Party 1
Raijin
Raijin
HuzarKiko
Raijin
Level 65
God Stats
8W - 11L
1,747 SR
Queue Stats
270W - 241L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ner0K5
Ah Muzen Cab
Level 78
God Stats
14W - 4L
1,811 SR
Queue Stats
290W - 215L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 10
14,942
712
24,969
23,484
12,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
BadgerrrBC
Zhong Kui
18
1 / 11 / 13
11,867
565
16,292
30,810
20,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
RubyRoseTheNeko
King Arthur
20
7 / 8 / 9
14,402
686
22,090
38,184
41,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 8 / 8
14,981
713
14,566
24,964
15,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
comsnake2
Cerberus
20
2 / 10 / 16
13,475
642
8,475
40,610
63,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 30
15,721
749
30,810
18,401
8,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Depravity
Bacchus
20
1 / 7 / 26
13,894
662
11,212
25,013
39,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
HawkKnife
Medusa
20
8 / 5 / 23
14,959
712
27,475
16,086
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
HuzarKiko
Raijin
20
6 / 9 / 25
13,868
660
22,125
20,359
9,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Ner0K5
Ah Muzen Cab
20
19 / 6 / 20
17,558
836
48,619
22,118
10,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
165
31
Kills
41
42
Deaths
31
56
Assists
124
Player
Kills
Deaths
Assists
KDA
L
12
5
10
3.4
L
Zhong Kui
BadgerrrBC
Zhong Kui
1
11
13
0.68
W
7
4
30
5.5
W
Bacchus
Depravity
Bacchus
1
7
26
2
W
Medusa
HawkKnife
Medusa
8
5
23
3.9
W
Raijin
HuzarKiko
Raijin
6
9
25
2.06
W
Ah Muzen Cab
Ner0K5
Ah Muzen Cab
19
6
20
4.83
L
King Arthur
RubyRoseTheNeko
King Arthur
7
8
9
1.44
L
9
8
8
1.63
L
Cerberus
comsnake2
Cerberus
2
10
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,392
Damage
140,241
158,052
Taken
101,977
153,691
Mitigated
75,492
44,759
Healing
21,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,969
8,826
1,156
8,088
23,484
12,091
2,025
4,068
19,416
0
59,416
L
Zhong Kui
BadgerrrBC
Zhong Kui
16,292
634
684
6,488
30,810
20,868
200
4,493
26,317
31,487
0
W
30,810
9,295
1,274
3,103
18,401
8,265
1,350
3,800
14,601
0
57,321
W
Bacchus
Depravity
Bacchus
11,212
1,486
2,107
3,690
25,013
39,972
318
4,876
20,137
16,863
0
W
Medusa
HawkKnife
Medusa
27,475
11,802
1,521
3,570
16,086
7,070
1,017
4,861
11,225
0
43,635
W
Raijin
HuzarKiko
Raijin
22,125
3,016
1,987
1,310
20,359
9,432
1,649
4,850
15,509
51,069
0
W
Ah Muzen Cab
Ner0K5
Ah Muzen Cab
48,619
16,300
0
3,394
22,118
10,753
3,042
6,829
15,289
0
87,384
L
King Arthur
RubyRoseTheNeko
King Arthur
22,090
4,027
4,218
11,432
38,184
41,561
212
8,239
29,945
449
52,977
L
14,566
374
357
6,185
24,964
15,740
1,520
4,290
20,674
0
25,078
L
Cerberus
comsnake2
Cerberus
8,475
435
1,124
5,027
40,610
63,431
130
12,247
28,363
22,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,667
Gold Earned
76,000
266
Minions Killed
227
0
Camps Cleared
0
1,659,315
Distance Traveled
1,847,723
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,942
712
72
3
0
336,815
0
L
Zhong Kui
11,867
565
54
3
0
302,172
0
W
Ullr
15,721
749
45
2
0
401,679
1
W
Bacchus
13,894
662
11
1
0
397,299
1
W
Medusa
14,959
712
48
2
0
390,835
1
W
Raijin
13,868
660
61
3
0
299,050
1
W
Ah Muzen Cab
17,558
836
62
3
0
358,860
1
L
King Arthur
14,402
686
62
3
0
348,655
2
L
Tyr
14,981
713
30
1
0
342,768
0
L
Cerberus
13,475
642
48
2
0
328,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role